Meat Lab 7 introduces higher difficulty modes (Hard and Nightmare), expands meta-progression ranks to 30, and improves the Grub Launcher's fire rate.
▲Buffs6
- General
- General performance improvements have been implemented to optimize gameplay.
- Added an 'I'm stuck' button in the Debug section of the Esc menu to help players escape geometry.→Added
- Updated bug detection code to keep players and enemies within map bounds more consistently.
- Meta Progression
- Smart Meat/Weapon Grids:Smart meat and weapon grids can now be upgraded to rank 30 using high-tier minerals from Hard/Nightmare modes.20→30
- Trader Mike:Trader Mike now offers a 5:1 trade-up for all minerals and ancient tech once per mothership visit.→5:1
- Grub LauncherThe Grub Launcher now fires twice as fast, correcting a bug where the fire rate was lower than intended.1x→2x
◆Other changes4
- GeneralFour difficulty modes are now available, with Hard and Nightmare unlocking new mineral and tech tiers.→4
- Visuals
- Respawn Fridges:Respawn Fridges now emit a Lil Squishy hologram for better visual flair.→Lil Squishy
- Stellar Chef:Improved the visual effects for Stellar Chef's healing.→Improved
- Weapons Terminal:The weapons terminal now has proper camera framing when it is unlocked.→Proper
subjects affected (4)
tap to see balance history
Patch history
- Hotfix 1.02 & 1.03Jun 18, 2026 · 1d+2−2→
- →Hotfix 0.22.4: Interim FixesMay 20, 2026 · 4w
- Hotfix 0.22.3: Quest for GloryMay 5, 2026 · 1mo+3→
- Quest for Glory: Hotfix 0.22.1Apr 30, 2026 · 1mo+1−1→
- Achievements Achieved: Hotfix 0.21.1Apr 11, 2026 · 2mo+2→
- Hotfix 0.20.2: Carl's Spring BreakMar 20, 2026 · 3mo+7−3→
- Hotfix 0.20.1: Carl's Spring BreakMar 19, 2026 · 3mo+4→
- Hotfix 0.18.1: Elite EnemiesFeb 20, 2026 · 3mo+1→
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