Customer
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲📊NumericItem Acquisitionpickup delay0s→3s s
Customers now wait 3 seconds after an item is placed on a shelf before they can take it.
Prevents customers from instantly grabbing items
- ▲🎯BehaviorItem AcquisitioninteractionAllowed→Blocked
Customers will no longer take an item or card while the player is actively setting its price.
Prevents items being taken during pricing
- ≈🎯Behaviorentrance check—→Added
Customers will now complain if the shop entrance is blocked, alerting the player to layout issues.
Behavior
- ▲🐛Bug fixCheckoutpayment
Fixed a bug where customers would occasionally pay less than the required amount during checkout.
Bugfix
- ▲🐛Bug fixQueueingpositioning
Fixed an issue where customers could not queue if the checkout counter was placed near and facing the Shop Lot B wall.
Bugfix
- ≈🐛Bug fixShoppingItem DetectionBroken→Fixed
Fixed a bug where customers could not find items that were physically present on the shelves.
Fix bug - customer unable to find the items they want eventhough it's on the shelf
- ≈🐛Bug fixMovementPathfindingBroken→Fixed
Fixed pathfinding issues that prevented customers from reaching play tables located in corners.
Fix bug - customer cannot walk to play table at corner
- ≈🎯BehaviorSmell ReactionRangeGlobal→Proximity
Customers now only leave the shop due to smell if they are within a specific range of the smelly customer, rather than leaving instantly.
Customer will only leave due to smell if he/she is within certain range of the smelly customer
- ▼🔁Reworkbuying behaviorbuy any item→buy only wanted items
Customers now have specific wants and will only purchase items they are looking for, making inventory management more critical.
Customers now have specific wants
- ▲✨NewUI feedback—→Added
Added popup text when customers do not have enough money to purchase an item, improving clarity on lost sales.
Added popup text for insufficient funds
- ≈🐛Bug fixpathing
Fixed a bug where customers would get stuck at shelves, ensuring smoother store flow.
Fixed stuck at shelf