PatchDiff
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TCG Card Shop Simulator
TCG Card Shop Simulator
SimulationEarly Access
OPNeon Games · OPNeon Games·$19.99
Oct 23, 2025 · 9mo ago

Early access build 0.62.3

AI summary2mo

Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.

Buffs4

  • UI
    • Price tag and warehouse tag images are slightly larger for better readability.Increased
    • Warehouse shelves are slightly taller, making the bottom labels easier to read.Increased
  • Customer
    • Item Acquisition:Customers now wait 3 seconds after an item is placed on a shelf before they can take it.0s3s s
    • Item Acquisition:Customers will no longer take an item or card while the player is actively setting its price.AllowedBlocked

Bug fixes2

  • General
    • Price Tag:Fixed a bug where players were unable to adjust the bottom-most price tag if they were standing too close to it.
    • Phone:Fixed an issue where closing the phone quickly after purchasing a scanner would cause the game to get stuck on the lock screen.

Other changes1

  • GeneralDeveloper donated $10k in profit sharing from Makeship plushies to the Malaysian SLE Association.Donated USD

subjects affected (3)

tap to see balance history

How did this patch land?
🔗
official notes
TCG Card Shop Simulator · Oct 23, 2025

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Patch history

see all 23

  1. Early access build 0.66.6Jan 11, 2026 · 7mo

    Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.

    +7
  2. Early access build 0.66.5Jan 8, 2026 · 7mo

    Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.

    +41
  3. Early access build 0.65.4Nov 30, 2025 · 8mo

    A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.

    +41
  4. Early access build 0.50.1Nov 22, 2024 · 21mo

    Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.

    +21
  5. Early access build 0.49Oct 26, 2024 · 22mo

    Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.

    +5
  6. Early access build 0.46Oct 9, 2024 · 22mo

    Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.

    +4
  7. Early access build 0.44Oct 4, 2024 · 22mo

    Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.

    +8
  8. Early access build 0.43Oct 3, 2024 · 22mo

    Build 0.43 focuses on quality-of-life improvements for card albums and warehouse management, alongside several critical bug fixes for workers and shop layouts.

    +3

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