Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.
- Card Storage Shelfcard type capacity30→216
The Card Storage Shelf can now hold up to 216 card types, greatly expanding inventory management.
- Card Storage ShelfQuick Fillprice limit1000→5000 $
Increased the price limit for quick filling, allowing more expensive cards to be automated.
- Bulk Donation Boxcard type capacity30→216
The Bulk Donation Box can now hold significantly more card types, reducing the frequency of overflow.
- Bulk Donation BoxQuick Fillprice limit1000→5000 $
Increased the price limit for quick filling, allowing more expensive cards to be automated.
- WorkersSet Pricebehavior
Fixed a bug where workers with 'Set Price' as a secondary task would return to the rest point after a single action.
- GeneralQuick Fillselection
Fixed a bug where the quick fill system failed to select black Ghost cards.
- GeneralPlay Tablecollider
Fixed empty spaces between play table colliders.
- Customersentry logic
Fixed an issue where customers seeking only cards would not enter the shop if no card table was present.
- Card Storage Shelfcard grade cap—→10
Prevented card grades from exceeding 10, which previously caused the game to freeze when opening the storage screen.
- Card Storage ShelfQuick Fillfunction—→Added
Added a 'Remove All Card' function to the quick fill screen for faster inventory clearing.
- Card Storage ShelfQuick Fillsettings—→Separated
Quick fill settings for the Card Storage Shelf are now separate from the Bulk Donation Box.
- Bulk Donation BoxQuick Fillsettings—→Separated
Quick fill settings for the Bulk Donation Box are now separate from the Card Storage Shelf.
