PatchDiff
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TCG Card Shop Simulator
TCG Card Shop Simulator
SimulationEarly Access
OPNeon Games · OPNeon Games·$19.99
Aug 10, 2024 · 24mo ago

Prologue build 0.25

AI summary2mo

Build 0.25 introduces customer demand mechanics, movement controls, and price adjustments for store furniture.

Buffs3

  • CustomerAdded popup text when customers do not have enough money to purchase an item, improving clarity on lost sales.Added
  • Warehouse ShelfThe cost of Warehouse Shelves has been significantly reduced, making storage expansion cheaper.20001200 gold
  • GeneralMovement:Added arrow keys as an alternative for movement, improving accessibility.Arrow Keys

Nerfs2

  • CustomerCustomers now have specific wants and will only purchase items they are looking for, making inventory management more critical.buy any itembuy only wanted items
  • Checkout CounterThe cost of the Checkout Counter has been increased, raising the barrier for adding new registers.12002000 gold

Bug fixes3

  • CustomerFixed a bug where customers would get stuck at shelves, ensuring smoother store flow.
  • Warehouse ShelfFixed a bug where items would float on the shelf instead of sitting properly.
  • GeneralTutorial:Fixed a bug where placing an item on a shelf directly from the hand did not count toward the tutorial task.

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
TCG Card Shop Simulator · Aug 10, 2024

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Patch history

see all 23

  1. Early access build 0.66.6Jan 11, 2026 · 7mo

    Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.

    +7
  2. Early access build 0.66.5Jan 8, 2026 · 7mo

    Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.

    +41
  3. Early access build 0.65.4Nov 30, 2025 · 8mo

    A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.

    +41
  4. Early access build 0.62.3Oct 23, 2025 · 9mo

    Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.

    +4
  5. Early access build 0.50.1Nov 22, 2024 · 21mo

    Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.

    +21
  6. Early access build 0.49Oct 26, 2024 · 22mo

    Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.

    +5
  7. Early access build 0.46Oct 9, 2024 · 22mo

    Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.

    +4
  8. Early access build 0.44Oct 4, 2024 · 22mo

    Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.

    +8

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