A technical update focusing on map collision improvements, bug fixes for Spy disguises, and various cosmetic and quality-of-life adjustments.
- koth_demolitionbuild arearestricted→allowed
Reworked nobuild zones on the crane platform to allow Engineers to build on the concrete area.
- koth_demolitionnavigation
Added clipbrushes to radio rooms and furnace pipes to prevent players from getting stuck.
- cp_process_finalcollisionplayer_clip→bullet_block
Changed collision from player_clip to bullet_block in various areas to prevent splash damage from being blocked by small geometry.
- cp_metalworksspawn locationoriginal→moved back
Redesigned the second forward spawn, moving it back into a larger hut structure.
- cp_metalworkscollisionplayer_clip→bullet_block
Updated collision to bullet_block to ensure splash damage is not caught on small pieces of geometry.
- +1 more
