A minor update focusing on visual fixes for Unusual effects, cosmetic corrections, and optimization/bug fixes for the maps 2koth_abbey and plr_matterhorn.
✚Bug fixes10
- Wrap Assassin FestivizerFixed a minor z-fighting issue to improve visual stability.
- MedicTaunt: The Critical Fail:Fixed the Critical Fail taunt ending at the incorrect time.
- Unusual Effects
- Hard Carry:Fixed detachment issues when using the adjust unusual slider.
- Team Recognition:Fixed a problem with the parent-child particle system.
- Frostfire/Spectrum Inferno/Chromatic Blaze:Fixed issues with the trail and brightness of these effects.
- Cryogenic:Fixed the effect obscuring parts of the character model.
- Air HeadFixed a problem with mipmapping to improve texture quality.
- 2koth_abbeyFixed broken cliff displacements for better terrain consistency.broken→fixed
- plr_matterhorn
- Fixed a hole in the spawn barrier to prevent unintended access.hole→fixed
- Fixed a desync issue with lifts.desync→fixed
◆Other changes5
- Unusual EffectsScorching/Burning Sensation:Improved visibility of effects in bright areas.
- 2koth_abbeySwapped expensive water for cheap water to improve FPS.expensive→cheap
- plr_matterhorn
- Disabled team swap on new rounds.enabled→disabled
- General clipping improvements for smoother movement.
- Optimized bread assets for better performance.
subjects affected (6)
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Patch history
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