A technical update focusing on community-submitted bug fixes, map polish for koth_demolition, and various cosmetic rigging and material improvements.
▲Buffs2
- Medi GunHeal target selection now prioritizes the teammate directly under the crosshair when targets are close together, improving precision.
- koth_demolitionRestructured spawn platform so players face the shortcut immediately, removing the need for a U-turn.
✚Bug fixes6
- Short CircuitFixed an issue where the projectile offset ignored the cl_flipviewmodels setting.
- Dragon's FuryFireballs:Fixed fireballs having an incorrect projectile path, ensuring consistent flight trajectories.
- SpyCloak:Fixed prediction issues with Spy watches and cloak meters to reduce stuttering or misprediction.
- Rescue RangerFixed a proxy overwrite issue that affected the oscilloscope texture on the weapon.
- General
- Fixed an exploit allowing players to impersonate system messages using color control codes.
- Sentry rockets now correctly send the object_deflected game event when deflected.
◆Other changes2
- koth_demolition
- Updated map lighting to a golden sunset theme and improved furnace room visibility.→Sunset/Golden
- Reworked the capture point platform and catwalks for a more stylized design.
subjects affected (7)
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Patch history
Recently Updated
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