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Terra Invicta
Terra Invicta
SimulationStrategy
Pavonis Interactive · Hooded Horse·-50%$19.99
Jan 21, 2026 · 6mo ago

Terra Invicta build 1.0.28

AI summary2h

A small stability update focusing on crash fixes, softlock prevention, and save corruption protection.

Bug fixes6

  • General
    • Fixed a crash occurring when interacting with a destroyed hab via a module completion notification.
    • Added safety code to prevent crashes when the AI checks goals regarding organization assignment pools.
    • Fixed a crash when using the destroy hab operation while a marine assault was already processing on a docked hab.
    • Fixed a crash caused by armies attempting to build queued paths to themselves during multi-army deployment in non-adjacent regions.
    • Attempted fix for rare crashes occurring in the nation info panel tooltips after the panel is closed.
    • Fixed a crash when sorting the hab list if a hab was destroyed while the list remained open.

Other changes2

  • General
    • Players can no longer perform operations while a narrative event is pending, preventing potential softlocks.
    • Disabled saving during ongoing combat autoresolves to prevent save file corruption.

subjects affected (1)

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How did this patch land?
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official notes
Terra Invicta · Jan 21, 2026

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Patch history

see all 2

  1. Terra Invicta Build 1.0.29Feb 10, 2026 · 5mo

    A stability-focused update primarily addressing various crash bugs, UI freezes, and adding modding support for negative influence income.

    1

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