Hotfix 16.2 adjusts end-game builds, tweaks multiple items and adds tech-type upgrades, with general item balancing and a skill clarification.
Images © The Bazaar via Steam
▲Buffs8
- BusterBuster now destroys only on its first destruction, preventing repeated destruction effects.→Only destroys on its first destroy
- CaracalDamage values for Caracal updated to scale higher in the listed tiers.5/10/20/40→10/20/40
- Experimental GarageExperimental Garage gained the Tech type, changing its interaction and synergy.→Tech
- Instant Noodles (Burn/Charge/ Regen)
- Burn:Burn values set to 2/4/6/8, increasing burn damage over time at each level.→2/4/6/8
- Regeneration scales 2/4/6/8 per level, improving sustain.→2/4/6/8
- Charging time capped at 1 second when adjacent Tool is used, increasing responsiveness.→1s
- Portable Shield GeneratorPortable Shield Generator gains the Tech type, enabling new synergies.→Tech
- Radar DomeRadar Dome gains the Tech type, enabling synergy with other Tech items.→Tech
▼Nerfs4
- Hang GliderHang Glider's damage scaling reduced across all levels, reducing end-game damage potential.25/50/100→20/40/80
- Ice SwanFreezing duration reduced for Ice Swan, lowering control time.3/2/1→2/1
- Runic Claymore
- Runic Claymore CD reduced to 6/5, enabling more frequent use.7/6→6/5
- Damage to max health reduced from 15% to 10%, lowering the raw payoff.15%→10% %
◆Other changes10
- General
- Slightly reduced the rate of Gold-tier and Diamond-tier items appearing to curb late-game power spikes.slightly reduced→slightly reduced
- No longer explicitly noted; relates to shift in experience value for The Tester’s Package, now 1 XP instead of 2 XP.
- CaracalCaracal now places items in the Silver-tier category.→Silver-tier
- Crude ToolsCooldown values for Crude Tools adjusted from previous values; explicit numbers shown remain similar in format.6/5/4→6/5/4
- GramophoneCooldown Reduction values unchanged; formatting notes indicate clarified CDR values.20/30%→20/30% %
- Ice SwanIce Swan remains Gold-tier with clarified stacking mechanics; freezes updated for two tiers.Gold-tier→Gold-tier
- Instant Noodles
- Reworked to better cooperate with Chopsticks; details imply synergy changes.
- CD remains 4; wording suggests rework rather than numeric change.CD4→CD4
- Sharp Corners, Defender’s Flames and ToxinsWhen you use a Shield item:Clarified interaction wording for shield item usage to better reflect shield-triggered effects.When you Shield→When you use a Shield item
- Sharp Corners, Defender’s Flames and Toxins (Shield usage)Adjusted how shield usage interacts with these three skills/items, aligning with clarified wording.
subjects affected (15)
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Patch history
- Hotfix 17.1Aug 6, 2026 · 1w
Hotfix 17.1 for The Bazaar focuses on fixes across multiple items and encounters, correcting mis-bugs, taggings, spawning issues, and interaction behaviors to ensure intended effects trigger properly.
+1−1→ - →Hotfix 13.1Apr 2, 2026 · 4mo
Hotfix 13.1 addresses a range of small balance and QA changes across items, enchants, and a rare timing issue for Street Festival.
- December 5 HotfixDec 5, 2025 · 8mo
Hotfix addressing encounter animation timing, end-of-run softlock, and a broad set of item fixes including Biomerge Arm interaction, trigger issues, and various enchantments.
+7−5→ - →8/19 Hot fixAug 19, 2025 · 12mo
Hot fix patch for The Bazaar addressing item behavior, tooltips, targeting, cooldowns and balance tweaks across multiple characters and items.
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