Beta patch v0.106.0 focuses on enemy balance (Infested Prism, Skulking Colony, Aeonglass), character card adjustments, and various quality-of-life and bug fixes.
- RegentFurnaceForge4(6)→5(7)
Increased Forge value.
- SilentPouncedamage12(18)→14(20)
Increased damage for both base and upgraded versions.
- IroncladUnrelentingdamage12(18)→14(20)
Increased damage for both base and upgraded versions.
- NecrobinderDeath Marchadditional damage3(4)→4(6)
Increased additional damage.
- DefectFusionEnergy cost2(1)→1
Reduced energy cost to 1; now Exhausts (loses Exhaust on upgrade).
- +1 more
- RegentMinion SacrificeBlock9(12)→8(11)
Decreased Block value.
- NecrobinderDebilitateduration3(4)→2(3) turns
Decreased the duration of the debuff.
- DefectShatterdamage11(15)→7(11)
Decreased damage.
- Skulking ColonyHP70(75)→75(80)
Increased health, making the fight longer.
- Skulking ColonyHardened ShellBlock15→20
Increased block from Hardened Shell power.
- +1 more
- RegentSealed ThroneupgradeInnate→-1 Energy cost
Upgrade changed from granting Innate to reducing Energy cost.
- RegentAstral Pulsedamage14(18)→6x2(8x2)
Damage changed from a single hit to two smaller hits.
- SilentFollow Throughname/rarityCommon→Uncommon (Scare)
Renamed to 'Scare' and rarity increased to Uncommon.
- IroncladDrum of BattleEnergy gain
Energy gain on Exhaust now respects Replay and card play duplication effects like Duplicator potion.
- IroncladHowl From Beyondtrigger timingstart of turn→end of turn
Trigger moved to the end of the turn, allowing for better synergy with turn-based setups.
- +8 more
