Beta Patch v0.108.0 introduces a large set of new multiplayer cards, balance adjustments for all characters, significant modding improvements, and various bug fixes and UI enhancements.
- RegentDevastatedamage30(40)→35(45)
Increased damage for Devastate.
- RegentDivine Destinystar gain6→7
Increased star gain for Divine Destiny relic.
- RegentResonancecost3→2 stars
Decreased star cost for Resonance.
- SilentAnticipatedexterity2(3)→2(4)
Increased dexterity gain on upgrade for Anticipate.
- SilentFlick-Flackdamage6(8)→7(9)
Increased damage for Flick-Flack.
- +7 more
- RegentGUARDS!!! (Minion Sacrifice)block8(11)→7(10)
Reduced block gain from Minion Sacrifice token.
- SilentTrackingdamage multiplier200%→150%
Reduced damage bonus against weak enemies from double to 50% more.
- IroncladColossusblock5(8)→4(7)
Reduced block gain for Colossus.
- IroncladCrimson Mantleblock8(10)→7(10)
Reduced block gain for Crimson Mantle.
- MultiplayerBeacon of Hopecost1→2
Increased cost of Beacon of Hope.
- +2 more
- SilentOutbreakdamage15 (every 3)→3(4) (every 1)
Changed from dealing 15 damage every 3 poison applications to dealing 3(4) damage on every application.
- DefectCompact (Fuel)effectdraw cards→energy
Fuel token no longer draws cards; upgrade now grants 1 additional energy instead of increasing draw.
- DefectScrapediscard behaviordiscards 0-cost→ignores 0-cost
No longer discards cards whose energy costs are temporarily set to 0 by global effects.
- DefectShatterexhaust—→Added
Shatter now Exhausts after use.
- Generalturn order
End-of-turn Orb passives now trigger before Doom, allowing players to win combat via Orb damage even if they would have died to self-Doom.
- +9 more
