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The Bazaar
The Bazaar
Strategy
Tempo · Tempo·$19.99
Aug 19, 2025 · 12mo ago

8/19 Hot fix

AI summary1w

Hot fix patch for The Bazaar addressing item behavior, tooltips, targeting, cooldowns and balance tweaks across multiple characters and items.

Bug fixes5

  • SteLLAFlare Gun:Flare Gun no longer targets items that are already flying.targeting already flying itemsFixed
  • DooleyCooling Fans:Fixes issue where Burn removal wasn't working.Fixed
  • Pygmalien
    • Crystal Bonsai:Shielded Crystal Bonsai functionality corrected.Fixed shielded Crystal Bonsai behavior
    • Ledger:Ledger Shiny bug fixed.Fixed issue with Shiny
  • MakBlank Slate:Blank Slate trigger counting corrected.Corrected issue where sometimes this item would not count as being used for triggers

Other changes68

  • GeneralMandala now spawns on day 6 or later instead of day 4 or later to delay early access.day 4+day 6+
  • Vanessa
    • Butterfly Swords:Butterfly Swords multicast values maintained as intended; ensures correct multicast behavior.2/3/42/3/4
    • Incendiary Rounds:Fixed issue where Incendiary Rounds appeared at the wrong merchants.Fixed
    • Deadly Rowboat:Fixed tooltip issue with Deadly Rowboat.Fixed
  • SteLLA
    • Pressure Heater:Obsidian version damage corrected to the proper player target.
    • Balloon Engine:Cooldown reduced to 4 seconds.64 s
    • Balloon Engine:Damage lowered across all charge levels.3/6/9/122/4/6/8
    • Bird Cage:Fixed issue where it would trigger off of both players' Flying items stopping Flying.
    • Hang Glider:Cooldown increased to 5/4 seconds depending on variant.4/35/4 s
    • Hang Glider:Damage reduced for Hang Glider variants.125/250100/200
    • Hangar:Shiny now grants +1s CDR to subsequent effects; general Shiny interactions adjusted.
    • Hangar:Shiny interaction adds +1 second cooldown increase/decrease as described.+1s s
    • Private Runabout:Starts at Silver tier.Silver
    • Private Runabout:Damage reduced to 50/100/150 across levels.50/100/150
    • Lightning Butterfly:Buff wording changed to grant situational weapon damage bonus while flying.Your Flying Weapons gain +[--/10/15/20] Damage for the fight.
    • Observatory:Observatory starts at Silver tier.Starts at Silver
    • Observatory:Flying charge delay adjusted depending on item usage.When you use a Flying item, Charge this 1/2/3 seconds (was 2/3) s
    • Parachute:Parachute gains fight-wide regen when item flying state changes.When items start or stop Flying, this gains [--/10/15/20] Regen for the fight.
    • Wrecking Ball:Cooldown increased to 22 seconds.2022 s
    • Wrecking Ball:Charge reduced to 4 (was 5).54
    • Wrecking Ball:Damage reduced across charge levels.30%/40%20%/30%
    • Wrecking Ball:Tooltip updated to reflect it destroys enemy items.destroys enemy items
    • Ni-Kola:Charge amount changed to 1/2/3 seconds from 2/3/4.1/2/3 seconds s
    • Hammer:Hammer no longer transfers enchantments when selling.No longer passes on its enchantments on sell
    • Hammer:Hammer starts at gold tier.gold
    • Drafting Table:Drafting Table no longer transfers enchantments when selling.No longer passes on its enchantments on sell
    • Sky Anchor:Sky Anchor starts at Silver tier.Starts at Silver
    • Sky Anchor:Damage adjusted to 50/100/200 across tiers.50/100/200
    • Pressure Heater:Pressure Heater starts at Silver tier.Starts at Silver
    • Pressure Heater:Adjacent Burn items gain increased Burn for the fight.[--/3/6/9] Burn for the fight.
    • Weather Machine:Weather Machine starts at Silver tier.Starts at Silver
    • Weather Machine:Flying item count threshold increased to 2/3/4 items starting Flying.2/3/4 items start Flying.
    • Weather Machine:Freeze duration per item increased to 1/2/3s.1/2/3 second(s) s
    • Weather Machine:Slow duration applied to all items increased to 1/2/3s.1/2/3 second(s) s
    • Wrench:Wrench gains Enchantments but no longer passes them on when upgrading.Now has Enchantments; No longer passes on its enchantments
  • Dooley
    • Brick Buddy:Brick Buddy scaling increased to 10/15/20/40.5/10/20/4010/15/20/40
    • Clawrence:Clawrence scaling increased to 10/15/20/40.5/10/20/4010/15/20/40
    • Charging Station:Charging Station starts at Gold-tier.Gold-tier
    • Charging Station:Charging Station charges faster at 1/2s (previously 1s/1.5s/2).1/2 seconds (from 1/1.5.2) s
    • Charging Station:Charging Station stops reducing Core cooldown.No longer reduces Core CD
    • GRN-W4SP:GRN-W4SP starts at Silver.Silver
    • GRN-W4SP:Cooldown adjusted to 7/6/5.7/6/5 s
    • Launcher Core:Launcher Core now charges other Flying items after 1 second.Charge your other Flying items 1 second. s
    • Monitor Lizard:Poison scaling revised to 3/6/9.5/103/6/9
    • Monitor Lizard:Cooldown adjusted to 5/4/3 seconds.5/4/3 s
    • Pulse Rifle:Pulse Rifle damage reduced to 10.2010
    • Pulse Rifle:Tech tag removed from Pulse Rifle.Removed Tech tag
    • Pyrocarbon:Pyrocarbon enchantment system reworked.Enchantment Rework
    • RED-F1R3FLY:RED-F1R3FLY starts at Silver.Silver
    • SCRAP Metal:SCRAP Metal starts at gold.gold
    • SCRAP Metal:Cooldown reduction increased to 5/10%.5/10%
    • YLW-M4NT1S:YLW-M4NT1S cooldown set to 7/6/5.7/6/5 s
    • Drafting Table:Shown tooltip adjustments for triggers related to Drafting Table.
  • Pygmalien
    • Booby Trap:Tooltip now correctly shows upgrades for Booby Trap.Fixed upgrades tooltip
    • Closed Sign:Closed Sign starts at Diamond.Diamond
    • Ice Cream Truck:Ice Cream Truck now has a defined Property Type.Added Property Type
    • Globe:Globe enchantments reworked into Turbo/Icy/Heavy variants.Turbo/Icy/Heavy Enchantment Rework
    • Pawn Shop:Pawn Shop Shiny no longer grants health from Stash.Shiny no longer gives health from Stash
    • Riceballer:Enchantments normalized by multicast potential.normalized based on multicast potential
    • Showcase:Showcase now properly counts as used for triggers.count as being used for triggers
  • Mak
    • Cellar:Cellar no longer passes enchantments when upgrading potions.Enchanted no longer passes enchantments when upgrading a potion
    • Fungal Spores:Fungal Spores enchantments reworked.Enchantments reworked
    • Invulnerability Potion:Invulnerability Potion starts at Silver-tier.Silver-tier
    • Invulnerability Potion:Ammo increased to 1/2/3.1/2/3
    • Invulnerability Potion:Cooldown reduced to 7s.7 s
    • Invulnerability Potion:Damage immunity lasts 1s for the potion; previously 2s.You take no damage for 1 second (from 2) s
    • Invulnerability Potion:One-time use removal condition for Invulnerability Potion removed.Removed The first time you fall below half Health each fight, use this.
    • Pendulum:Pendulum now charges in 1s instead of 2s.charge 1 second (was 2) s

subjects affected (6)

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How did this patch land?
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official notes
The Bazaar · Aug 19, 2025

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Patch history

see all 5

  1. Hotfix 17.1Aug 6, 2026 · 1w

    Hotfix 17.1 for The Bazaar focuses on fixes across multiple items and encounters, correcting mis-bugs, taggings, spawning issues, and interaction behaviors to ensure intended effects trigger properly.

    +11
  2. Hotfix 16.2Jul 17, 2026 · 1mo

    Hotfix 16.2 adjusts end-game builds, tweaks multiple items and adds tech-type upgrades, with general item balancing and a skill clarification.

    +84
  3. Hotfix 13.1Apr 2, 2026 · 4mo

    Hotfix 13.1 addresses a range of small balance and QA changes across items, enchants, and a rare timing issue for Street Festival.

  4. December 5 HotfixDec 5, 2025 · 8mo

    Hotfix addressing encounter animation timing, end-of-run softlock, and a broad set of item fixes including Biomerge Arm interaction, trigger issues, and various enchantments.

    +75

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