A series of hotfixes and performance optimizations focusing on stability, bug fixes for world interactions, and significant rendering improvements in complex areas.
▲Buffs5
- General
- Significantly improved overall performance, particularly in complex areas, for a smoother experience.
- Shadow System:Added a simplified shadow system for non-ray tracing users, improving performance by over three times in complex lighting.→3x
- Mantling:Fixed an issue where mantling could be blocked incorrectly, improving player movement.
- WeaponsHolstering:Fixed an issue where weapon attachments would disappear when swapping holstered weapons.disappearing→persistent
- QuestsRollerboi Factory:Fixed a progression blocker in the Rollerboi factory, restoring correct interaction functionality.blocked→functional
✚Bug fixes6
- General
- Key Bindings:Fixed incorrect key binding texts for certain keyboard layouts.
- Consecutive Hoops:Fixed an issue where the Consecutive Hoops achievement was not resetting correctly.
- Inventory
- Paint Items:Fixed a bug where dropping paint items from inventory would drop more items than intended.excessive→correct
- Holster Slots:Fixed an issue where invalid items could be placed into holster slots via the context menu.invalid→valid
- World ObjectsCables:Fixed cables becoming disconnected when areas were unloaded and fixed incorrect direction saving.disconnected→connected
- QuestsScan Quests:Fixed scan quests progressing incorrectly when scanning non-required items or scanning characters after completion.incorrect→correct
◆Other changes1
- World ObjectsBuilding Modules:Improved material updates for building modules to ensure visual consistency.
subjects affected (5)
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Patch history
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