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Into the Dead: Our Darkest Days
Into the Dead: Our Darkest Days
ActionSimulationStrategy
PikPok · Boltray Games (China), PikPok (worldwide)·-20%$19.99
Aug 27, 2026 · 19h ago

Patch Notes: Hotfix v0.17.1

AI summary1h

Hotfix v0.17.1 addresses multiple mission flow, character visibility, and UI translation issues, plus general bug fixes.

Bug fixes8

  • Frank morale influences issue
    • Missing a loved one morale influence:Fixed an issue where Frank could have two 'Missing a loved one' morale influences simultaneously, causing stacking or conflicting effects.twoone
    • General bugfix ensuring morale influences are applied once per effect per survivor.
  • Heal shin fractures soundRemoved an erroneous negative sound effect that played during shin fracture healing.negative sound when healing shin fracturesneutral/removed negative sound
  • McBride crate collisionMcBride can no longer get stuck between a crate and a wall while pursuing Hudson.stuck between crate and wall when chasing Hudsonun stuck and able to continue chase normally
  • Older version loading promptFixed issue where the popup to load an older version of the game when loading old saves stopped appearing.missing older version promptpresent again
  • Candy epilogue orderCandy's epilogues are now in the correct order.epilogues around the wrong waycorrect order
  • Cartel Twin pistol interactionCartel Twin pistol:Cartel Twin pistol can now shoot down hanging objects such as hazmat suits, aligning with other firearms.could not shoot down hazmat suit at Wash and Dry Laundromat or other hanging objectscan shoot down hazmat suit and other hangings
  • Bowman encounter condition (Heart of Darkness prerequisite)Adjusted Bowman spawn so he only appears when players have enough leads to start Heart of Darkness.can encounter Bowman at Styx Arcade without enough leadsBowman will not appear until leads are sufficient to start Heart of Darkness

Other changes2

  • June hazmat visibility at nightJune now visibly wears her hazmat suit at night when survivors encounter her, improving character recognition.not visibly wearing hazmat suit at nightvisibly wearing hazmat suit at night
  • Candy's survivor mission flowAdjusted Candy's survivor mission so the objective short-circuits to delivering the notebook, skipping the studio objective.Go to the Recording Studio objective after picking up notebookDeliver the Notebook to the Fan immediately after pickup

subjects affected (9)

tap to see balance history

How did this patch land?
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official notes
Into the Dead: Our Darkest Days · Aug 27, 2026

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Patch history

see all 11

  1. Patch Notes: Hotfix v0.16.1Aug 4, 2026 · 3w

    Hotfix v0.16.1 for Into the Dead: Our Darkest Days focuses on bug fixes, balance tweaks to Hard difficulty, and quality-of-life adjustments.

    +1
  2. Experimental Branch: Combat Improvements & New RecruitsJul 22, 2026 · 1mo

    Update #13 introduces significant combat mechanics including a grab QTE, directional dodging, sprint attacks, and new recruits.

    +7
  3. Patch Notes: Hotfix v0.15.1Jun 25, 2026 · 2mo

    Hotfix v0.15.1 focuses on stability, fixing various world interactions and quest bugs, and increasing the durability of polearm weapons.

    +2
  4. Patch Notes: Hotfix v0.14.1Jun 8, 2026 · 2mo

    Hotfix v0.14.1 addresses zombie animation glitches and updates Japanese translations.

  5. Patch Notes: Hotfix v0.13.2May 12, 2026 · 3mo

    Hotfix v0.13.2 focuses on fixing survivor movement bugs, equipment persistence, and localization errors.

    +1
  6. Patch Notes: Hotfix v0.13.1May 7, 2026 · 3mo

    Hotfix v0.13.1 focuses on quality-of-life improvements for weapon and item management, zombie behavior adjustments, and numerous stability and collision fixes across various map locations.

    +44
  7. Patch Notes: Hotfix v0.12.2Apr 6, 2026 · 4mo

    Hotfix v0.12.2 focuses on quality-of-life improvements, animation polishing, and various bug fixes across several map locations.

    +21
  8. Patch Notes: Hotfix v0.12.1Mar 19, 2026 · 5mo

    Hotfix v0.12.1 focuses on critical bug fixes regarding zombie AI, map collisions, character death logic in the Rest Area, and mission softlocks.

    +1

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