Y5S1.1 is a maintenance patch focusing on bug fixes for operators, map collisions, and general gameplay stability, including OBS Vulkan compatibility.
Images © Tom Clancy's Rainbow Six Siege via Steam
▲Buffs3
- EchoYokai:Echo can now correctly deploy his second Yokai even if he was downed during the first deployment.broken→fixed
- KaliCSRX 300:Fixed an issue where the CSRX 300 would fail to destroy a hatch if it didn't hit multiple panels.fail→success
- SledgeBreaching Hammer:Fixed an issue where hitting the sides of hatches with the hammer would not destroy them.fail→success
▼Nerfs4
- CastleArmor Panels:Fixed a bug where proximity to an operator caused armored panels to be destroyed by any explosive.
- ClashCCE Shield:The CCE shield hitbox has been corrected to match the visual model.overextended→correct
- MaverickSuri-torch:Fixed a bug that allowed Maverick to instantly destroy hatches, restoring intended destruction time.instant→standard
- MontagneExtendable Shield:Fixed a bug where the shield hitbox was larger than the visual model, preventing enemies from being hit.too large→correct
✚Bug fixes9
- BlackbeardRifle Shield:Fixed audio glitches occurring when aiming down sights with the rifle shield.
- MaestroEvil Eye:Fixed missing audio cues when the Evil Eye overheats.
- NokkHEL:Fixed several visual and alignment bugs when using the HEL gadget while aiming.
- IanaHologram:Comprehensive fixes to the hologram, including correct weapon mirroring and proper interaction with Mute jammers and Lesion mines.
- JackalRCE Intelligence:Fixed bugs where scanned footprints would disappear during killcams or allow swapping without reset.
- LesionGu Mines:Fixed a bug where ballistic shield operators would enter an un-equipped state while removing Gu needles.
- OryxRemah Dash:Fixed several bugs regarding the Remah dash, including incorrect damage when hitting reinforced walls and clipping issues.
- General
- General map cleanup to remove out-of-bounds exploits and fix collision errors.
- Resolved a bug that prevented full squads from entering Unranked matches.error→fixed
◆Other changes1
- GeneralImproved OBS compatibility for players using Vulkan.→v25.0
subjects affected (15)
tap to see balance history
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Patch history
- Y8S2.3 DESIGNER’S NOTESJul 6, 2023 · 37mo
Y8S2.3 focuses on operator balancing, specifically improving Thorn's loadout, adjusting Nøkk and Vigil's stealth mechanics for consistency, and buffing Oryx's hatch interaction speed.
+4−2→ - Y8S2.2 Patch NotesJun 27, 2023 · 37mo
Y8S2.2 focuses on quality-of-life improvements for defuser pickup, matchmaking rating adjustments, and various operator and map bug fixes.
+2−2→ - Y8S2.1 Patch NotesJun 13, 2023 · 37mo
Y8S2.1 focuses on stability and bug fixes, addressing various operator interactions, map exploits, and a new team mixer for custom games.
+2−2→ - Y8S1 Commanding Force Patch Notes AddendumMar 7, 2023 · 41mo
Y8S1 Commanding Force Addendum focuses on extensive bug fixes for Brava's Kludge Drone interactions, operator ability corrections, and general gameplay stability.
+3−3→ - →Y6S1.1 PATCH NOTESMar 25, 2021 · 64mo
Y6S1.1 focuses on quality-of-life improvements for streamers, various bug fixes for operators and map collisions, and a fix for a fast-peeking exploit.
- Y5S2.2 PATCH NOTESJul 16, 2020 · 73mo
Y5S2.2 introduces an overhauled Player Reporting Panel and a series of gameplay and map-specific bug fixes.
+3−1→ - Y5S1.2 PATCH NOTESApr 23, 2020 · 76mo
Y5S1.2 focuses on operator loadout adjustments, speed/armor rebalancing for Jäger, and weapon tuning for the TCSG12.
+7−3→ - Y4S4.2 PATCH NOTESJan 14, 2020 · 79mo
Patch 4.2 focuses on critical bug fixes, most notably resolving a game-breaking exploit for Clash and various operator interaction errors.
+1−1→
Recently Updated
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