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Tom Clancy's Rainbow Six Siege
Tom Clancy's Rainbow Six Siege
ActionFree To Play
Ubisoft Montreal · Ubisoft
Mar 24, 2020 · 77mo ago

Y5S1.1 PATCH NOTES

AI summary1mo

Y5S1.1 is a maintenance patch focusing on bug fixes for operators, map collisions, and general gameplay stability, including OBS Vulkan compatibility.

Images © Tom Clancy's Rainbow Six Siege via Steam

Buffs3

  • EchoYokai:Echo can now correctly deploy his second Yokai even if he was downed during the first deployment.brokenfixed
  • KaliCSRX 300:Fixed an issue where the CSRX 300 would fail to destroy a hatch if it didn't hit multiple panels.failsuccess
  • SledgeBreaching Hammer:Fixed an issue where hitting the sides of hatches with the hammer would not destroy them.failsuccess

Nerfs4

  • CastleArmor Panels:Fixed a bug where proximity to an operator caused armored panels to be destroyed by any explosive.
  • ClashCCE Shield:The CCE shield hitbox has been corrected to match the visual model.overextendedcorrect
  • MaverickSuri-torch:Fixed a bug that allowed Maverick to instantly destroy hatches, restoring intended destruction time.instantstandard
  • MontagneExtendable Shield:Fixed a bug where the shield hitbox was larger than the visual model, preventing enemies from being hit.too largecorrect

Bug fixes9

  • BlackbeardRifle Shield:Fixed audio glitches occurring when aiming down sights with the rifle shield.
  • MaestroEvil Eye:Fixed missing audio cues when the Evil Eye overheats.
  • NokkHEL:Fixed several visual and alignment bugs when using the HEL gadget while aiming.
  • IanaHologram:Comprehensive fixes to the hologram, including correct weapon mirroring and proper interaction with Mute jammers and Lesion mines.
  • JackalRCE Intelligence:Fixed bugs where scanned footprints would disappear during killcams or allow swapping without reset.
  • LesionGu Mines:Fixed a bug where ballistic shield operators would enter an un-equipped state while removing Gu needles.
  • OryxRemah Dash:Fixed several bugs regarding the Remah dash, including incorrect damage when hitting reinforced walls and clipping issues.
  • General
    • General map cleanup to remove out-of-bounds exploits and fix collision errors.
    • Resolved a bug that prevented full squads from entering Unranked matches.errorfixed

Other changes1

  • GeneralImproved OBS compatibility for players using Vulkan.v25.0

subjects affected (15)

tap to see balance history

How did this patch land?
🔗
official notes
Tom Clancy's Rainbow Six Siege · Mar 24, 2020

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Patch history

see all 34

  1. Y8S2.3 DESIGNER’S NOTESJul 6, 2023 · 37mo

    Y8S2.3 focuses on operator balancing, specifically improving Thorn's loadout, adjusting Nøkk and Vigil's stealth mechanics for consistency, and buffing Oryx's hatch interaction speed.

    +42
  2. Y8S2.2 Patch NotesJun 27, 2023 · 37mo

    Y8S2.2 focuses on quality-of-life improvements for defuser pickup, matchmaking rating adjustments, and various operator and map bug fixes.

    +22
  3. Y8S2.1 Patch NotesJun 13, 2023 · 37mo

    Y8S2.1 focuses on stability and bug fixes, addressing various operator interactions, map exploits, and a new team mixer for custom games.

    +22
  4. Y8S1 Commanding Force Patch Notes AddendumMar 7, 2023 · 41mo

    Y8S1 Commanding Force Addendum focuses on extensive bug fixes for Brava's Kludge Drone interactions, operator ability corrections, and general gameplay stability.

    +33
  5. Y6S1.1 PATCH NOTESMar 25, 2021 · 64mo

    Y6S1.1 focuses on quality-of-life improvements for streamers, various bug fixes for operators and map collisions, and a fix for a fast-peeking exploit.

  6. Y5S2.2 PATCH NOTESJul 16, 2020 · 73mo

    Y5S2.2 introduces an overhauled Player Reporting Panel and a series of gameplay and map-specific bug fixes.

    +31
  7. Y5S1.2 PATCH NOTESApr 23, 2020 · 76mo

    Y5S1.2 focuses on operator loadout adjustments, speed/armor rebalancing for Jäger, and weapon tuning for the TCSG12.

    +73
  8. Y4S4.2 PATCH NOTESJan 14, 2020 · 79mo

    Patch 4.2 focuses on critical bug fixes, most notably resolving a game-breaking exploit for Clash and various operator interaction errors.

    +11

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