Y6S1.1 focuses on quality-of-life improvements for streamers, various bug fixes for operators and map collisions, and a fix for a fast-peeking exploit.
Images © Tom Clancy's Rainbow Six Siege via Steam
✚Bug fixes9
- General
- Fixed an exploit where players could fast peek around corners by leaning and knifing the air.
- Fixed an issue where vertical recoil would occasionally stop or drop down while a player was compensating for it.
- MontagneFixed an issue where the hip fire cone was too small after the shield was unextended.
- Flores
- RCE-Ratero Charge:Fixed weapon clipping through the Claymore after RCE-Ratero Charge detonation.
- RCE-Ratero Charge:Fixed an issue where wall-anchored RCE-Ratero Charges would change position if hit by a Pest.
- RCE-Ratero Charge:Fixed various HUD issues, including visibility during MVP screens and incorrect red coloring upon drone destruction.
- MiraBlack Mirror:Fixed a bug allowing Black Mirrors to be deployed over indestructible walls in 1F Workshop on Border.
- MaestroEvil Eye:Fixed an issue where the Evil Eye camera was obstructed when deployed on the floor.
- BorderFixed various Level of Detail (LOD) and lighting issues across the Border map.
◆Other changes2
- General
- New Streamer Mode preferences allow players to hide sensitive info and prevent queue sniping.→Added
- Charms in the operator album and loadout menus are now sorted by rarity and alphabetically.
subjects affected (6)
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Patch history
- Y8S2.3 DESIGNER’S NOTESJul 6, 2023 · 36mo+4−2→
- Y8S2.2 Patch NotesJun 27, 2023 · 36mo+2−2→
- Y8S2.1 Patch NotesJun 13, 2023 · 37mo+2−2→
- Y8S1 Commanding Force Patch Notes AddendumMar 7, 2023 · 40mo+3−3→
- Y5S2.2 PATCH NOTESJul 16, 2020 · 72mo+3−1→
- Y5S1.2 PATCH NOTESApr 23, 2020 · 75mo+7−3→
- Y5S1.1 PATCH NOTESMar 24, 2020 · 76mo+3−4→
- Y4S4.2 PATCH NOTESJan 14, 2020 · 78mo+1−1→
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