Y6S1.1 focuses on quality-of-life improvements for streamers, various bug fixes for operators and map collisions, and a fix for a fast-peeking exploit.
Images © Tom Clancy's Rainbow Six Siege via Steam
✚Bug fixes9
- General
- Fixed an exploit where players could fast peek around corners by leaning and knifing the air.
- Fixed an issue where vertical recoil would occasionally stop or drop down while a player was compensating for it.
- MontagneFixed an issue where the hip fire cone was too small after the shield was unextended.
- Flores
- RCE-Ratero Charge:Fixed weapon clipping through the Claymore after RCE-Ratero Charge detonation.
- RCE-Ratero Charge:Fixed an issue where wall-anchored RCE-Ratero Charges would change position if hit by a Pest.
- RCE-Ratero Charge:Fixed various HUD issues, including visibility during MVP screens and incorrect red coloring upon drone destruction.
- MiraBlack Mirror:Fixed a bug allowing Black Mirrors to be deployed over indestructible walls in 1F Workshop on Border.
- MaestroEvil Eye:Fixed an issue where the Evil Eye camera was obstructed when deployed on the floor.
- BorderFixed various Level of Detail (LOD) and lighting issues across the Border map.
◆Other changes2
- General
- New Streamer Mode preferences allow players to hide sensitive info and prevent queue sniping.→Added
- Charms in the operator album and loadout menus are now sorted by rarity and alphabetically.
subjects affected (6)
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Patch history
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