Y8S2.1 focuses on stability and bug fixes, addressing various operator interactions, map exploits, and a new team mixer for custom games.
Images © Tom Clancy's Rainbow Six Siege via Steam
▲Buffs2
- Custom GamesAdded a button for hosts in custom online games to randomize teams.→Added
- AceS.E.L.M.A. Aqua Breacher:Fixed an issue where the Aqua Breacher could not break wooden floors covered by carpet.
▼Nerfs2
✚Bug fixes11
- GrimFixed an issue where Grim was missing from the Operators roster in Golden Gun mode.
- SolisSPEC-IO Electro Sensor:Fixed FPS drops when scanning Sens' R.O.U. Projector System.
- SensR.O.U. Projector System:Fixed FPS drops when being scanned by Solis' SPEC-IO Electro Sensor.
- AzamiKiba Barrier:Fixed missing SFX when hitting a Kiba Barrier with a shield.
- Fenrir
- F-NATT Dread Mine:Fixed multiple voice lines playing when throwing a Dread Mine.
- F-NATT Dread Mine:Fixed placeholder location markers for Dread Mines on Kanal (EXT Coast Guard Roof).
- BravaKludge Drone:Fixed incorrect SFX when hacking Fenrir's F-NATT Dread Mine.
- ClashCCE Electro-Shield:Fixed FPS drops occurring when spamming the CCE Electro-Shield ability.
- Consulate
- Fixed multiple exploitable lines of sight across the map, including 1F Vista Office, 1F West Corridor, and 1F Piano Room.
- Fixed players getting stuck in the generator at EXT Garage Way.
- Fixed a spawn kill issue from 2F catering on players exiting Police Line spawn.
subjects affected (10)
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Patch history
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