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V Rising
V Rising
ActionAdventureMassively Multiplayer
Stunlock Studios · Stunlock Studios·$34.99
May 26, 2026 · 4h ago

V Rising Patch 1.1.13.0

AI summary1h

Patch 1.1.13.0 focuses on balancing PvP interactions, adjusting spell cooldowns and durations, and fixing several combat bugs, with a significant rework to Corrupted Blood's ghost behavior.

Images © V Rising via Steam

Buffs14

  • PistolExplosive Shot:Fixed a bug where Explosive Shot's dodge roll did not consistently prevent damage.YesNo
  • Corrupted BloodDamage from Corrupted Blood ghosts can no longer cause a fatal blow.YesNo
  • Sanguine CoilIncreased healing on allies from 14-30% to 20-40% (Jewel Effect).14-30%20-40% %
  • Wraith SpearReduced the penalty per target from 6-10% to 8-16% (Jewel Effect).6-10%8-16% %
  • Spectral GuardianSpectral Guardian now attacks 15% faster.100%115% %
  • Corrupted SkullIncreased bonus damage dealt when target is below the threshold from 40% to 50%.40%50% %
  • Veil of BonesIncreased bonus damage when below the threshold from 20-40% to 30-50% (Jewel Effect).20-40%30-50% %
  • Freeze ImmunityIncreased damage bonus for trying to apply freeze on an immune target from 25% to 30%.25%30% %
  • Veil of Chaos
    • Dash duration increased from 0.3 seconds to 0.4 seconds.0.30.4 s
    • Dash distance increased from 5 to 5.5.55.5 m
  • Raging TempestReduced duration from 3 seconds to 2.5 seconds while keeping total damage dealt.32.5 s
  • CurseIncreased base duration by 0.5 seconds.XX + 0.5 s
  • Ice BlockIncreased shield from 500% to 550% of spell power.500%550% %
  • Blood FountainIncreased initial heal from 50% to 55% of spell power.50%55% %

Nerfs9

  • SlashersCamouflage:Reduced Camouflage attack range to better align with VFX.43.3 m
  • Corrupted BloodGhost damage no longer triggers counters, reducing its effectiveness in PvP.YesNo
  • Sanguine Coil
    • Increased cooldown from 6 to 7 seconds.67 s
    • Reduced default projectile speed by 20%.100%80% %
  • Blood Rite
    • Follow-up attack:Reduced follow-up attack damage from 20-40% to 15-30% (Jewel Effect).20-40%15-30% %
    • Follow-up attack:Reduced follow-up attack duration from 5 to 4 seconds (Jewel Effect).54 s
  • Wraith SpearIncreased cooldown gained from canceling the spell from 50% to 65%.50%65% %
  • Wisp DanceIncreased cast time from 0.15 seconds to 0.4 seconds.0.150.4 s
  • CycloneBonus damage reduced from 20-40% to 14-30% (Jewel Effect).20-40%14-30% %

Bug fixes1

  • CrossbowSnapshot:Fixed a bug where Snapshot projectiles could pass through objects after splitting.Passes throughBlocked

Other changes5

  • Corrupted Blood
    • Reduced the dash speed of ghosts spawned by Corrupted Blood.StandardReduced
    • Corrupted Blood ghosts now pierce through enemies.NoYes
  • Ball LightningRecast:Added a 0.5-second delay before explosion on recast (Jewel Effect).00.5 s
  • Veil of StormDash duration reduced from 0.45 seconds to 0.4 seconds.0.450.4 s
  • Arctic StormReduced damage per tick by 15%, moving that damage to the final tick.100%85% %

subjects affected (21)

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official notes
V Rising · May 26, 2026
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Patch history

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  1. V Rising 1.1 Hot Fix 10
    Dec 17, 2025 · 5mo

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