A hotfix focusing on combat responsiveness for specific weapons, critical bug fixes for castle building, and various quality-of-life improvements.
Images © V Rising via Steam
▲Buffs5
- MaceQ:Mace Q rotation curves have been reworked to ensure smoother casting when moving in the opposite direction of the attack, especially under latency.
- ClawQ:Claw Q rotation curves have been reworked to reduce input jankiness when casting while moving in the opposite direction.
- WhipQ:Whip Q rotation curves have been reworked to prevent awkward casting behavior when moving opposite to the attack direction.
- Veil of Illusion JewelsRecast:Fixed a bug where Veil of Illusion jewels failed to summon an additional illusion upon recasting the ability.
- GeneralFixed a bug where revived servants would have their gear level reset to zero.0→
✚Bug fixes4
- General
- Fixed an issue where crafting and building would incorrectly pull items from non-treasury chests.
- Chain Lightning:Chain Lightning will no longer incorrectly trigger on floors above or below the player while inside a castle.
- Blood Homogenizer and Fusion Forge can no longer be dismantled while containing items, preventing accidental item loss.
- Fixed an issue where doors without attached floors did not fade properly on upper levels, affecting raid defense visibility.
subjects affected (5)
tap to see balance history
Patch history
- →V Rising 1.1 Hot Fix 11Jun 2, 2026 · 1h
- V Rising Patch 1.1.13.0May 26, 2026 · 1w+14−9→
- →V Rising 1.1 Hot Fix 10Dec 17, 2025 · 5mo
- V Rising 1.1 Hot Fix 9Jun 12, 2025 · 11mo+1−2→
- V Rising 1.1 Hot Fix 7May 13, 2025 · 12mo+2−1→
- V Rising 1.1 Hot Fix 6May 9, 2025 · 12mo−1→
- V Rising 1.1 Hot Fix 5May 7, 2025 · 13mo+6→
- →V Rising 1.1 Hot Fix 4May 6, 2025 · 13mo
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