Player
GeneralSurvival · Stats · Progression · Combat · Strength · Vitality · Skills
4 patcheslast touched 6mo ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:5 abilities tracked
Filter by change type:5 types in this subject
Patch history
- ▲📊NumericEatingweight gain speed1x→0.5x
Players now take twice as long to become overweight from eating, providing more leeway with food consumption.
Double the time it takes to get fat if you eat a lot
- ▲🐛Bug fixMax HP PerkHP increase
Fixed a bug where unlocking Max HP perks did not actually increase the player's health.
Fix unlocking max HP perks not making your HP increase
- ▲🎯BehaviorMeleeattack speedPrevented→Slower
Being tired no longer prevents melee attacks entirely; it now only slows them down.
Tiredness no longer blocks melee
- ▼📊NumericHealingheal speedFast→Slower
Cut wounds now take longer to heal, increasing the need for medical supplies.
Cut wounds heal slower
- ≈✂️RemovedheadbobEnabled→Removed
Removed headbobbing when playing in third-person perspective.
Removed in 3rd person
- ▲✨Newfurniture movement—→Added
Players can now move furniture based on their Strength and Vitality skills, and repeatedly doing so will level up the Strength skill.
Strength/Vitality