Hotfix 8 focuses on critical bug fixes, multiplayer performance optimizations for CPU and RAM, and several quality-of-life adjustments to crafting and systems.
▲Buffs11
- Ore CrusherThe ore crusher now consumes significantly less gasoline, reducing the cost of processing materials.→Reduced
- LockpickingLockpicking:The time spent waiting between lockpicking attempts has been significantly reduced.30s→10s s
- PlayerEating:Players now take twice as long to become overweight from eating, providing more leeway with food consumption.1x→0.5x
- WaterskinsWaterskins can now be dismantled, allowing players to recover materials.No→Yes
- Mechanical ElevatorsMechanical elevators can now be connected via wiring, enabling automated or remote operation.No→Yes
- Multiplayer
- Electrical/Water Systems:Optimized the backend for electrical and water systems to reduce CPU strain on multiplayer hosts.→Reduced
- Dedicated Server:Reduced the memory footprint of dedicated servers for better stability.→Reduced
- Loading:Implemented an experimental loading algorithm to decrease the time it takes to join multiplayer sessions.→Faster
- World Collision:Addressed an issue where players could fall through the terrain in caves during multiplayer.→Fixed
- General
- Cave Walls:Weak cave walls are now destructible via explosives, allowing for new pathing options.Immune→Damageable
- Singleplayer:Added an option to enable furniture respawning in singleplayer mode.Off→Optional
▼Nerfs1
- LockpickingLockpicking:Failing a lockpick attempt now results in a much harsher XP penalty.10%→50% %
✚Bug fixes3
- General
- Fireplaces:Fixed a bug where fireplaces had infinite capacity, restoring intended resource limits.Infinite→Finite
- UI:Fixed a UI bug where the map would display outdated names for markers.→Fixed
- Items:Metal brackets now correctly dismantle into metal instead of wood.Wood→Metal
subjects affected (7)
tap to see balance history
Patch history
- VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 2mo+1→
- VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 2mo+10−1→
- VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 2mo+4−1→
- 0.022 Hotfix 18 ReleasedJan 22, 2026 · 4mo+6−1→
- 0.022 Hotfix 17 ReleasedJan 11, 2026 · 4mo+5→
- 0.022 Hotfix 15 ReleasedDec 17, 2025 · 5mo+5−1→
- →0.022 Hotfix 13 ReleasedDec 5, 2025 · 5mo
- 0.022 Hotfix 11 ReleasedDec 4, 2025 · 5mo+8−2→
Recently Updated
6

Patch 1.5.1
Patch 1.5.1 focuses on achievement bugfixes, minor economy nerfs to muskets and veterancy, and a map editor quality-of-life update.

Patch Notes Ver. 1.0.9
Version 1.0.9 focuses on rating system unification, title screen dialogue adjustments, and minor text fixes.

Scale the Depths - V1.0.2 Patch
V1.0.2 focuses on quality-of-life improvements, localization fixes, and critical bug fixes regarding item drops and save stability.

Patch Notes v1.1.3
Patch v1.1.3 focuses on physics stability, collision fixes in the Secret Garden and Town, and resolving a critical new save item spawn bug.

Patch 1.0.15070
Patch 1.0.15070 focuses on quality-of-life improvements for Callings and weapons, alongside several critical movement and summon bug fixes.

Version 1.0.5 [r147980]
Version 1.0.5 focuses on critical stability fixes, controller support improvements, and various gameplay bug fixes including a balance nerf to the Clacker.
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