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VEIN
VEIN
ActionRPGSimulation
Ramjet Studios · Ramjet Studios·-33%$13.39
Nov 9, 2025 · 9mo ago

0.022 Hotfix 8 Released

AI summary3mo

Hotfix 8 focuses on critical bug fixes, multiplayer performance optimizations for CPU and RAM, and several quality-of-life adjustments to crafting and systems.

Buffs11

  • Ore CrusherThe ore crusher now consumes significantly less gasoline, reducing the cost of processing materials.Reduced
  • LockpickingLockpicking:The time spent waiting between lockpicking attempts has been significantly reduced.30s10s s
  • PlayerEating:Players now take twice as long to become overweight from eating, providing more leeway with food consumption.1x0.5x
  • WaterskinsWaterskins can now be dismantled, allowing players to recover materials.NoYes
  • Mechanical ElevatorsMechanical elevators can now be connected via wiring, enabling automated or remote operation.NoYes
  • Multiplayer
    • Electrical/Water Systems:Optimized the backend for electrical and water systems to reduce CPU strain on multiplayer hosts.Reduced
    • Dedicated Server:Reduced the memory footprint of dedicated servers for better stability.Reduced
    • Loading:Implemented an experimental loading algorithm to decrease the time it takes to join multiplayer sessions.Faster
    • World Collision:Addressed an issue where players could fall through the terrain in caves during multiplayer.Fixed
  • General
    • Cave Walls:Weak cave walls are now destructible via explosives, allowing for new pathing options.ImmuneDamageable
    • Singleplayer:Added an option to enable furniture respawning in singleplayer mode.OffOptional

Nerfs1

  • LockpickingLockpicking:Failing a lockpick attempt now results in a much harsher XP penalty.10%50% %

Bug fixes3

  • General
    • Fireplaces:Fixed a bug where fireplaces had infinite capacity, restoring intended resource limits.InfiniteFinite
    • UI:Fixed a UI bug where the map would display outdated names for markers.Fixed
    • Items:Metal brackets now correctly dismantle into metal instead of wood.WoodMetal

subjects affected (7)

tap to see balance history

How did this patch land?
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official notes
VEIN · Nov 9, 2025

Patch history

see all 65

  1. VEIN 0.024 Hotfix 7Aug 31, 2026 · 2d

    Hotfix addressing gameplay stability, UI improvements, VOIP, localization, and various bug fixes across systems and UI.

    +1
  2. VEIN 0.024 Hotfix 6Jul 28, 2026 · 1mo

    A hotfix focusing on multiplayer stability, physics corrections, and a significant reduction in game install size.

    +1
  3. VEIN 0.024 Hotfix 5Jul 27, 2026 · 1mo

    Hotfix 5 focuses on extensive bug fixes for physics, collisions, and UI, alongside a significant battery buff for the GPS and improved vehicle interactions.

    +4
  4. VEIN 0.024 Hotfix 3Jun 24, 2026 · 2mo

    Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.

    +2
  5. VEIN 0.024 Hotfix 2Jun 20, 2026 · 2mo

    A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.

    +62
  6. VEIN 0.024 Hotfix 1Jun 3, 2026 · 3mo

    A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.

    +101
  7. VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 5mo

    Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.

    +1
  8. VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 5mo

    Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.

    +101

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