Hotfix 8 focuses on critical bug fixes, multiplayer performance optimizations for CPU and RAM, and several quality-of-life adjustments to crafting and systems.
▲Buffs11
- Ore CrusherThe ore crusher now consumes significantly less gasoline, reducing the cost of processing materials.→Reduced
- LockpickingLockpicking:The time spent waiting between lockpicking attempts has been significantly reduced.30s→10s s
- PlayerEating:Players now take twice as long to become overweight from eating, providing more leeway with food consumption.1x→0.5x
- WaterskinsWaterskins can now be dismantled, allowing players to recover materials.No→Yes
- Mechanical ElevatorsMechanical elevators can now be connected via wiring, enabling automated or remote operation.No→Yes
- Multiplayer
- Electrical/Water Systems:Optimized the backend for electrical and water systems to reduce CPU strain on multiplayer hosts.→Reduced
- Dedicated Server:Reduced the memory footprint of dedicated servers for better stability.→Reduced
- Loading:Implemented an experimental loading algorithm to decrease the time it takes to join multiplayer sessions.→Faster
- World Collision:Addressed an issue where players could fall through the terrain in caves during multiplayer.→Fixed
- General
- Cave Walls:Weak cave walls are now destructible via explosives, allowing for new pathing options.Immune→Damageable
- Singleplayer:Added an option to enable furniture respawning in singleplayer mode.Off→Optional
▼Nerfs1
- LockpickingLockpicking:Failing a lockpick attempt now results in a much harsher XP penalty.10%→50% %
✚Bug fixes3
- General
- Fireplaces:Fixed a bug where fireplaces had infinite capacity, restoring intended resource limits.Infinite→Finite
- UI:Fixed a UI bug where the map would display outdated names for markers.→Fixed
- Items:Metal brackets now correctly dismantle into metal instead of wood.Wood→Metal
subjects affected (7)
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Patch history
- VEIN 0.024 Hotfix 3Jun 24, 2026 · 3w
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 4w
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 1mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 3mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 4mo
Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
+10−1→ - VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 4mo
Hotfix 1 for VEIN 0.023 focusing on stability, bug fixes for items and world interaction, and server save directory options.
+4−1→ - 0.022 Hotfix 18 ReleasedJan 22, 2026 · 5mo
Hotfix 18 focuses on performance improvements, weather effect fixes, and several critical bug fixes for UCs and multiplayer stability.
+6−1→ - 0.022 Hotfix 17 ReleasedJan 11, 2026 · 6mo
Hotfix 17 focuses on extensive bug fixes, performance optimizations (RAM usage), and significant balance adjustments to explosive damage and XP scaling.
+5→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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