PatchDiff
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VEIN
VEIN
ActionRPGSimulation
Ramjet Studios · Ramjet Studios·$19.99
Nov 9, 2025 · 8mo ago

0.022 Hotfix 8 Released

AI summary1mo

Hotfix 8 focuses on critical bug fixes, multiplayer performance optimizations for CPU and RAM, and several quality-of-life adjustments to crafting and systems.

Buffs11

  • Ore CrusherThe ore crusher now consumes significantly less gasoline, reducing the cost of processing materials.Reduced
  • LockpickingLockpicking:The time spent waiting between lockpicking attempts has been significantly reduced.30s10s s
  • PlayerEating:Players now take twice as long to become overweight from eating, providing more leeway with food consumption.1x0.5x
  • WaterskinsWaterskins can now be dismantled, allowing players to recover materials.NoYes
  • Mechanical ElevatorsMechanical elevators can now be connected via wiring, enabling automated or remote operation.NoYes
  • Multiplayer
    • Electrical/Water Systems:Optimized the backend for electrical and water systems to reduce CPU strain on multiplayer hosts.Reduced
    • Dedicated Server:Reduced the memory footprint of dedicated servers for better stability.Reduced
    • Loading:Implemented an experimental loading algorithm to decrease the time it takes to join multiplayer sessions.Faster
    • World Collision:Addressed an issue where players could fall through the terrain in caves during multiplayer.Fixed
  • General
    • Cave Walls:Weak cave walls are now destructible via explosives, allowing for new pathing options.ImmuneDamageable
    • Singleplayer:Added an option to enable furniture respawning in singleplayer mode.OffOptional

Nerfs1

  • LockpickingLockpicking:Failing a lockpick attempt now results in a much harsher XP penalty.10%50% %

Bug fixes3

  • General
    • Fireplaces:Fixed a bug where fireplaces had infinite capacity, restoring intended resource limits.InfiniteFinite
    • UI:Fixed a UI bug where the map would display outdated names for markers.Fixed
    • Items:Metal brackets now correctly dismantle into metal instead of wood.WoodMetal

subjects affected (7)

tap to see balance history

How did this patch land?
🔗
official notes
VEIN · Nov 9, 2025

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Patch history

see all 62

  1. VEIN 0.024 Hotfix 3Jun 24, 2026 · 3w

    Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.

    +2
  2. VEIN 0.024 Hotfix 2Jun 20, 2026 · 4w

    A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.

    +62
  3. VEIN 0.024 Hotfix 1Jun 3, 2026 · 1mo

    A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.

    +101
  4. VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 3mo

    Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.

    +1
  5. VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 4mo

    Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.

    +101
  6. VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 4mo

    Hotfix 1 for VEIN 0.023 focusing on stability, bug fixes for items and world interaction, and server save directory options.

    +41
  7. 0.022 Hotfix 18 ReleasedJan 22, 2026 · 5mo

    Hotfix 18 focuses on performance improvements, weather effect fixes, and several critical bug fixes for UCs and multiplayer stability.

    +61
  8. 0.022 Hotfix 17 ReleasedJan 11, 2026 · 6mo

    Hotfix 17 focuses on extensive bug fixes, performance optimizations (RAM usage), and significant balance adjustments to explosive damage and XP scaling.

    +5

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