Hotfix 2 for version 0.019 focuses on stability, crash fixes, zombie AI improvements, and various bug fixes across gameplay and UI.
▲Buffs4
- PlayerMax HP Perk:Fixed a bug where unlocking Max HP perks did not actually increase the player's health.
- ViperThe Viper now correctly spawns with .357 ammunition.None→.357 ammo
- General
- Optimized fog and plant rendering for better overall game performance.
- Removed RCON port binding, allowing two servers to be hosted on a single machine.Single→Multiple
▼Nerfs1
- ZombiesZombies are now more aggressive and persistent when chasing the player.→Increased
✚Bug fixes3
- General
- Improved networking stability when dealing with heavy inventories or containers.
- Fixed various UI issues including chatbox text cutoff and deadzones in the inventory menu.
- Resolved multiple crashes related to flashlights, seed planting, grenades, and corrupt stat boosts.
◆Other changes2
- Zombies
- Zombies no longer visually track players who have only been heard, improving stealth realism.
- Walking and running speeds for zombies are now handled by separate settings for finer tuning.Unified→Separated
subjects affected (4)
tap to see balance history
Patch history
- VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 2mo+1→
- VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 2mo+10−1→
- VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 2mo+4−1→
- 0.022 Hotfix 18 ReleasedJan 22, 2026 · 4mo+6−1→
- 0.022 Hotfix 17 ReleasedJan 11, 2026 · 4mo+5→
- 0.022 Hotfix 15 ReleasedDec 17, 2025 · 5mo+5−1→
- →0.022 Hotfix 13 ReleasedDec 5, 2025 · 5mo
- 0.022 Hotfix 11 ReleasedDec 4, 2025 · 5mo+8−2→
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