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VEIN
VEIN
ActionRPGSimulation
Ramjet Studios · Ramjet Studios·$19.99
Mar 29, 2023 · 40mo ago

Canary Update March 28, 2023

AI summary1mo

The Canary Update focuses heavily on vehicle physics, damage systems, and multiplayer stability, alongside various quality-of-life improvements and bug fixes.

Buffs11

  • Vehicles
    • Expanded the variety of car parts available, including brake assemblies and engine components.Added
    • Vehicles are now significantly less likely to flip over during driving.FlippableLess Flippable
    • Added new animations for driving vehicles to increase immersion.Added
  • Radios
    • Radios now consume battery more slowly, extending their usage time.HighLow
    • Radios now synchronize between players in multiplayer sessions.DesyncedSynced
  • PlayerMelee:Being tired no longer prevents melee attacks entirely; it now only slows them down.PreventedSlower
  • General
    • Workbench crafting results are now stackable, allowing multiple items to be crafted at once.SingleStackable
    • The console now features autocomplete for commands.Added
    • Zombie footsteps are now slightly louder, providing better audio cues for players.QuietLouder
    • Players can now start online servers directly from the New Game menu.Added
    • Resolved several crashes related to the workbench and UC.FrequentFixed

Nerfs3

  • Vehicles
    • Vehicles now take damage upon impacting objects, and players can take damage from crashing.Added
    • Cars with damaged batteries may now stall while driving.Stall
  • PlayerHealing:Cut wounds now take longer to heal, increasing the need for medical supplies.FastSlower

Bug fixes1

  • GeneralFixed a bug where all player deaths were incorrectly attributed to thirst.Thirst onlyCorrected

Other changes5

  • Vehicles
    • Cars can now explode, which in turn attracts zombies to the location.Added
    • Vehicles can now be damaged by gunfire and melee attacks.Added
    • The car horn is now louder.QuietLouder
  • PlayerRemoved headbobbing when playing in third-person perspective.EnabledRemoved
  • GeneralUpdated audio for firearms.OldNew

subjects affected (4)

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How did this patch land?
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official notes
VEIN · Mar 29, 2023

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Patch history

see all 62

  1. VEIN 0.024 Hotfix 3Jun 24, 2026 · 3w

    Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.

    +2
  2. VEIN 0.024 Hotfix 2Jun 20, 2026 · 4w

    A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.

    +62
  3. VEIN 0.024 Hotfix 1Jun 3, 2026 · 1mo

    A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.

    +101
  4. VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 3mo

    Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.

    +1
  5. VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 4mo

    Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.

    +101
  6. VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 4mo

    Hotfix 1 for VEIN 0.023 focusing on stability, bug fixes for items and world interaction, and server save directory options.

    +41
  7. 0.022 Hotfix 18 ReleasedJan 22, 2026 · 5mo

    Hotfix 18 focuses on performance improvements, weather effect fixes, and several critical bug fixes for UCs and multiplayer stability.

    +61
  8. 0.022 Hotfix 17 ReleasedJan 11, 2026 · 6mo

    Hotfix 17 focuses on extensive bug fixes, performance optimizations (RAM usage), and significant balance adjustments to explosive damage and XP scaling.

    +5

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