Server update focusing on fire rate adjustments for US and Soviet vehicles, weapon corrections, and armor penetration physics fixes.
Images © War Thunder via Steam
▲Buffs2
- Su-122-54 SPGD-49 gun:The maximum fire rate of the D-49 gun has been increased, improving the vehicle's DPS.4.2→4.86 shots per minute
- General ArmorIncreased the effectiveness of sloped armor when hit by APCR rounds at 55-60 degree angles, making them more likely to bounce.
▼Nerfs4
- M10 GMCM7 gun:The maximum fire rate of the M7 gun has been decreased, reducing the vehicle's burst damage potential.12→9.6 shots per minute
- M18 GMCM1 gun:The maximum fire rate of the M1 gun has been decreased, slightly lowering its offensive output.12→9.9 shots per minute
- M26e1coaxial machine gun:Ammo capacity for the coaxial machine gun significantly decreased following the weapon type correction.3000→1000 rounds
- M4A1/A2/A3 76 & M6A1M1 and M7 guns:The maximum fire rate for these vehicles' primary guns has been decreased.12→10.2 shots per minute
✚Bug fixes1
- PzGr 39 105 mm shellPenetration values for the PzGr 39 105 mm shell have been fixed to match intended specifications.
◆Other changes1
- M26e1coaxial machine gun:Coaxial machine gun corrected from M1918A4 to the high-calibre M2HB.M1918A4→M2HB
subjects affected (7)
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Patch history
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