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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
May 7, 2015 · 137mo ago

Server Update 07.05.2015

AI summary3mo

Server update focusing on fire rate adjustments for US and Soviet vehicles, weapon corrections, and armor penetration physics fixes.

Images © War Thunder via Steam

Buffs2

  • Su-122-54 SPGD-49 gun:The maximum fire rate of the D-49 gun has been increased, improving the vehicle's DPS.4.24.86 shots per minute
  • General ArmorIncreased the effectiveness of sloped armor when hit by APCR rounds at 55-60 degree angles, making them more likely to bounce.

Nerfs4

  • M10 GMCM7 gun:The maximum fire rate of the M7 gun has been decreased, reducing the vehicle's burst damage potential.129.6 shots per minute
  • M18 GMCM1 gun:The maximum fire rate of the M1 gun has been decreased, slightly lowering its offensive output.129.9 shots per minute
  • M26e1coaxial machine gun:Ammo capacity for the coaxial machine gun significantly decreased following the weapon type correction.30001000 rounds
  • M4A1/A2/A3 76 & M6A1M1 and M7 guns:The maximum fire rate for these vehicles' primary guns has been decreased.1210.2 shots per minute

Bug fixes1

  • PzGr 39 105 mm shellPenetration values for the PzGr 39 105 mm shell have been fixed to match intended specifications.

Other changes1

  • M26e1coaxial machine gun:Coaxial machine gun corrected from M1918A4 to the high-calibre M2HB.M1918A4M2HB

subjects affected (7)

tap to see balance history

How did this patch land?
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official notes
War Thunder · May 7, 2015

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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