Update 2.39.0.28 focuses on vehicle bug fixes, visual corrections, and a significant muzzle velocity buff for the Sholef V1.
Images © War Thunder via Steam
▲Buffs3
- Sholef V1Muzzle velocity increased significantly, improving projectile flight time and accuracy.684→897 m/s
- Pz.II CGaps in armor on the plate joints have been removed, potentially increasing survivability.present→Removed
- General SystemWEP:WEP is no longer disabled when pressing a key combination containing a throttle increase bind.disabled→Enabled
✚Bug fixes10
- ZSU-23-4M2Fixed a bug where the gun cover model did not raise with the guns.
- ZTZ99AThe animation for the dozer blade has been fixed.
- AntelopeFixed inaccuracies in the missile model.
- General Ground
- Sights:Fixed a bug where the time fuze did not set a distance when measuring from the sights.
- Hit Camera:Fixed hit camera not appearing for small caliber APFSDS (15mm or less) when armor was not penetrated.
- J-11AThe position of the missiles on the pylons has been fixed.
- Hunter F.58 (Germany)Fixed a bug that caused some textures to flicker in the cockpit.flickering→Fixed
- AV-8B (NA)Fixed a bug that caused no nozzle animation.none→Added
- General NavalTorpedo Launch:Fixed a bug that caused two torpedoes to launch simultaneously when abruptly shifting view.simultaneous→Fixed
- General SystemGamepad Menu:Fixed a bug where some gamepad event selection actions did not work due to keybind conflicts.→Fixed
◆Other changes3
- Sholef V1The gun designation has been updated from M839 to M845 for accuracy.M839→M845
- La CombattanteShip textures have been improved.→Improved
- IJN AmagiThe color of the emblem on the ship’s bow has been corrected.→Corrected
subjects affected (13)
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Patch history
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