Update 2.55.0.21 focuses on vehicle bug fixes, significant buffs to the BTR-3E1 and GBT 155, and various quality-of-life improvements for naval and interface systems.
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▲Buffs5
- GBT 155Reload time significantly reduced, increasing the vehicle's sustained fire rate.10→6.5 s
- AjaxFixed a bug where headlight blocks were missing armor, potentially reducing vulnerability to small arms/shrapnel.
- BTR-3E1
- Increased maximum elevation angle, allowing for better engagement of targets at high elevations.-5°/+45°→-4°/+60° °
- Significantly increased gun elevation speed for faster target acquisition.14→35 °/s
- ESS:Added ESS (Engine Smoke System), providing better defensive capabilities.→Added
✚Bug fixes6
- F-15I Ra’amHUD:Fixed a bug where text keys appeared on the HUD when selecting SPICE 250 and 1000 bombs.
- ZTZ96BFixed a bug where the gun failed to recoil upon firing.
- Pantsir SM-SVAction Panel:Fixed a bug where the third missile type could not be selected in the action panel.
- Prinz EugenCorrected a bug that caused the ship to roll to the right side.
- Naval AIBot AI:Fixed a bug where bots would not shoot players further than 6 km away.6km→Added km
- ArdennesTank Assault:Fixed a bug where some objects were floating in the air.
◆Other changes2
- Naval Sound
- Cannon Fire:Fixed an issue where ship cannon fire sounds emanated from a single point.
- Shell Hits:Shell hits on ships are now louder and more noticeable.→Louder
subjects affected (10)
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Patch history
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