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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Mar 20, 2026 · 5mo ago

Update 2.55.0.21

AI summary3mo

Update 2.55.0.21 focuses on vehicle bug fixes, significant buffs to the BTR-3E1 and GBT 155, and various quality-of-life improvements for naval and interface systems.

Images © War Thunder via Steam

Buffs5

  • GBT 155Reload time significantly reduced, increasing the vehicle's sustained fire rate.106.5 s
  • AjaxFixed a bug where headlight blocks were missing armor, potentially reducing vulnerability to small arms/shrapnel.
  • BTR-3E1
    • Increased maximum elevation angle, allowing for better engagement of targets at high elevations.-5°/+45°-4°/+60° °
    • Significantly increased gun elevation speed for faster target acquisition.1435 °/s
    • ESS:Added ESS (Engine Smoke System), providing better defensive capabilities.Added

Bug fixes6

  • F-15I Ra’amHUD:Fixed a bug where text keys appeared on the HUD when selecting SPICE 250 and 1000 bombs.
  • ZTZ96BFixed a bug where the gun failed to recoil upon firing.
  • Pantsir SM-SVAction Panel:Fixed a bug where the third missile type could not be selected in the action panel.
  • Prinz EugenCorrected a bug that caused the ship to roll to the right side.
  • Naval AIBot AI:Fixed a bug where bots would not shoot players further than 6 km away.6kmAdded km
  • ArdennesTank Assault:Fixed a bug where some objects were floating in the air.

Other changes2

  • Naval Sound
    • Cannon Fire:Fixed an issue where ship cannon fire sounds emanated from a single point.
    • Shell Hits:Shell hits on ships are now louder and more noticeable.Louder

subjects affected (10)

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How did this patch land?
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official notes
War Thunder · Mar 20, 2026

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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