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GeneralNetwork · Stability · System · UI · Performance · Combat · Bugfix
9 patcheslast touched 5d ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Oct 7, 2025May 18, 2026Oct 7, 2025 — Hotfix #79 - 1.9.3 - Patch Notes +0 / -0 (cum 0)Dec 9, 2025 — Hotfix #83 - 1.10.2 - Patch Notes +3 / -0 (cum +3)Jan 27, 2026 — Patch 1.10.4 - Patch Notes +2 / -2 (cum +3)Feb 2, 2026 — Patch 1.10.5 - Hotfix - Patch Notes +0 / -0 (cum +3)Feb 16, 2026 — Patch 1.10.7 - Patch Notes +0 / -0 (cum +3)Mar 19, 2026 — Patch 1.11.1 - Hotfix Patch Notes +0 / -0 (cum +3)Mar 30, 2026 — Patch 1.11.3 - Patch Notes +1 / -0 (cum +4)Apr 27, 2026 — Hotfix 1.11.5 - Patch Notes +0 / -0 (cum +4)May 18, 2026 — Hotfix 1.11.7 - Patch Notes +0 / -0 (cum +4)
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Patch history

    • 🐛Bug fixconnection stability

      Fixed a crash/disconnect issue that occurred when a player left a mission simultaneously with the mission failing.

    • 🔁ReworkAMD FSRversionUpdated

      Upgraded AMD FSR implementation and added an option to switch FSR versions to reduce crashes.

      feature

    • 🐛Bug fixEnemy Spawningspawn timing

      Fixed an issue where enemies would spawn too early at the start of some missions.

      bugfix

    • 🐛Bug fixUIdeath screen

      Fixed an issue where player death resulted in a blank screen instead of the death UI.

      bugfix

    • 🐛Bug fixenemy spawn timing

      Fixed an issue where enemies would spawn too early at the start of certain missions.

      Fixed early spawns

    • 🐛Bug fixstability

      Resolved a crash occurring when large numbers of enemies spawned with specific visual effects.

      Crash fix

    • 🐛Bug fixmission registration

      Added checks to prevent successful Expedition missions from incorrectly registering as failures.

      Fixed failure bug

    • 🐛Bug fixhot-joining

      Fixed multiple crashes and stuck-state issues when hot-joining players in the Sanctuary.

      bugfix

    • 🐛Bug fixitem stock UI

      Fixed an issue where item stock was not being accurately displayed.

      bugfix

    • 🐛Bug fixFar Range calculation

      Fixed an issue where damage calculations used an incorrect value for 'Far Range', ensuring consistent damage scaling at distance.

    • 🐛Bug fixitem description

      Fixed an issue where item descriptions on some weapons were not displaying correctly.

  1. Jan 27, 2026·Patch 1.10.4 - Patch Notes+2-2
    • 🛠QoLstability

      Several improvements and fixes to stability and network performance to reduce crashes and lag.

      stability

    • 🛠QoLmemory usage

      Improved memory usage to increase performance on lower-end devices.

      performance

    • 🎯BehaviorDodgedodge linger timeAffects rangedDoes not affect ranged

      Reverted an unintended change where weapon-specific dodge linger time affected incoming ranged attacks.

      revert

    • 🎯BehaviorDodgedodge statsImpacts ranged damageDoes not impact ranged damage

      Reverted an unintended change that allowed dodge stats from talent trees to impact incoming ranged damage.

      revert

    • 📊NumericOperative slots89

      Increased the maximum number of character slots available to all players.

      numeric

    • 🛠QoLTalent Tree UInode deselection

      Deselecting a Combat, Aura, or Blitz Ability now also deselects its sub-nodes.

      quality

    • NewMission TerminalSpecial Assignments notificationAdded

      Added a notification mark to indicate incomplete Special Assignments.

      new

    • 🐛Bug fixstability

      Fixed rare crashes in Havoc during enemy spawning and crashes related to Rotten Armour VFX.

      bugfix

    • 🐛Bug fixUI

      Fixed subtitles displaying over menus.

      bugfix