General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixconnection stability
Fixed a crash/disconnect issue that occurred when a player left a mission simultaneously with the mission failing.
- ≈🔁ReworkAMD FSRversion—→Updated
Upgraded AMD FSR implementation and added an option to switch FSR versions to reduce crashes.
feature
- ≈🐛Bug fixEnemy Spawningspawn timing
Fixed an issue where enemies would spawn too early at the start of some missions.
bugfix
- ≈🐛Bug fixUIdeath screen
Fixed an issue where player death resulted in a blank screen instead of the death UI.
bugfix
- ≈🐛Bug fixenemy spawn timing
Fixed an issue where enemies would spawn too early at the start of certain missions.
Fixed early spawns
- ≈🐛Bug fixstability
Resolved a crash occurring when large numbers of enemies spawned with specific visual effects.
Crash fix
- ▲🐛Bug fixmission registration
Added checks to prevent successful Expedition missions from incorrectly registering as failures.
Fixed failure bug
- ≈🐛Bug fixhot-joining
Fixed multiple crashes and stuck-state issues when hot-joining players in the Sanctuary.
bugfix
- ≈🐛Bug fixitem stock UI
Fixed an issue where item stock was not being accurately displayed.
bugfix
- ≈🐛Bug fixFar Range calculation
Fixed an issue where damage calculations used an incorrect value for 'Far Range', ensuring consistent damage scaling at distance.
- ≈🐛Bug fixitem description
Fixed an issue where item descriptions on some weapons were not displaying correctly.
- ▲🛠QoLstability
Several improvements and fixes to stability and network performance to reduce crashes and lag.
stability
- ▲🛠QoLmemory usage
Improved memory usage to increase performance on lower-end devices.
performance
- ▼🎯BehaviorDodgedodge linger timeAffects ranged→Does not affect ranged
Reverted an unintended change where weapon-specific dodge linger time affected incoming ranged attacks.
revert
- ▼🎯BehaviorDodgedodge statsImpacts ranged damage→Does not impact ranged damage
Reverted an unintended change that allowed dodge stats from talent trees to impact incoming ranged damage.
revert
- ▲📊NumericOperative slots8→9
Increased the maximum number of character slots available to all players.
numeric
- ▲🛠QoLTalent Tree UInode deselection
Deselecting a Combat, Aura, or Blitz Ability now also deselects its sub-nodes.
quality
- ▲✨NewMission TerminalSpecial Assignments notification—→Added
Added a notification mark to indicate incomplete Special Assignments.
new
- ≈🐛Bug fixstability
Fixed rare crashes in Havoc during enemy spawning and crashes related to Rotten Armour VFX.
bugfix
- ≈🐛Bug fixUI
Fixed subtitles displaying over menus.
bugfix