General
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲📊NumericPro-Trader (5)unlock requirement100,000→20,000 salvage
Significantly reduced the salvage requirement for the Pro-Trader (5) penance.
Reduced requirement
- ▲🐛Bug fixHeretical Artefactscoherency radiusreducing→increasing
Fixed the coherency buff which was incorrectly reducing the radius instead of increasing it.
Bugfix
- ≈🐛Bug fixrespawn logic
Fixed an issue where hogtied players were moved to different respawn locations when an ally was nearby.
Bugfix
- ≈🐛Bug fixkeybindings
Fixed a game crash occurring when setting keybindings in the options menu.
Crash fix
- ▲🐛Bug fixability cooldown
Fixed an issue where ability cooldowns would not decrease while paused during an active ability (e.g., Psyker's Scriers Gaze).
Bugfix
- ≈🐛Bug fixPhosphor Blast Pistolanimation
Fixed incorrect animation status when a reload was interrupted at specific timing.
Bugfix
- ▲🐛Bug fixPoxbuster stagger
Fixed Poxbusters failing to be staggered by melee pushes in certain situations.
Bugfix
- ≈🐛Bug fixValkyrie Airstrikestability
Fixed a crash that occurred when calling in a Valkyrie Airstrike on Expedition missions.
Crash fix
- ≈🐛Bug fixArc GrenadeStability
Fixed a crash when an Arc Grenade targets an enemy that died from another source before the arcs spawned.
bugfix
- ≈🐛Bug fixNotifications
Fixed an issue where players received duplicate notifications for penance rewards and cosmetic purchases.
bugfix
- ≈🎯BehaviorRespawn Logic
Known issue where respawned players are sometimes moved to a later respawn point despite the team not having progressed.
known issue
- ≈🐛Bug fixconnection stability
Fixed a crash/disconnect issue that occurred when a player left a mission simultaneously with the mission failing.
- ≈🔁ReworkAMD FSRversion—→Updated
Upgraded AMD FSR implementation and added an option to switch FSR versions to reduce crashes.
feature
- ≈🐛Bug fixEnemy Spawningspawn timing
Fixed an issue where enemies would spawn too early at the start of some missions.
bugfix
- ≈🐛Bug fixUIdeath screen
Fixed an issue where player death resulted in a blank screen instead of the death UI.
bugfix
- ≈🐛Bug fixenemy spawn timing
Fixed an issue where enemies would spawn too early at the start of certain missions.
Fixed early spawns
- ≈🐛Bug fixstability
Resolved a crash occurring when large numbers of enemies spawned with specific visual effects.
Crash fix
- ▲🐛Bug fixmission registration
Added checks to prevent successful Expedition missions from incorrectly registering as failures.
Fixed failure bug
- ≈🐛Bug fixhot-joining
Fixed multiple crashes and stuck-state issues when hot-joining players in the Sanctuary.
bugfix
- ≈🐛Bug fixitem stock UI
Fixed an issue where item stock was not being accurately displayed.
bugfix
- ≈🐛Bug fixFar Range calculation
Fixed an issue where damage calculations used an incorrect value for 'Far Range', ensuring consistent damage scaling at distance.
- ≈🐛Bug fixitem description
Fixed an issue where item descriptions on some weapons were not displaying correctly.
- ▲🛠QoLstability
Several improvements and fixes to stability and network performance to reduce crashes and lag.
stability
- ▲🛠QoLmemory usage
Improved memory usage to increase performance on lower-end devices.
performance
- ▼🎯BehaviorDodgedodge linger timeAffects ranged→Does not affect ranged
Reverted an unintended change where weapon-specific dodge linger time affected incoming ranged attacks.
revert
- ▼🎯BehaviorDodgedodge statsImpacts ranged damage→Does not impact ranged damage
Reverted an unintended change that allowed dodge stats from talent trees to impact incoming ranged damage.
revert
- ▲📊NumericOperative slots8→9
Increased the maximum number of character slots available to all players.
numeric
- ▲🛠QoLTalent Tree UInode deselection
Deselecting a Combat, Aura, or Blitz Ability now also deselects its sub-nodes.
quality
- ▲✨NewMission TerminalSpecial Assignments notification—→Added
Added a notification mark to indicate incomplete Special Assignments.
new
- ≈🐛Bug fixstability
Fixed rare crashes in Havoc during enemy spawning and crashes related to Rotten Armour VFX.
bugfix
- ≈🐛Bug fixUI
Fixed subtitles displaying over menus.
bugfix
- ≈🐛Bug fixMission Terminal
Fixed an issue where mission tiles incorrectly displayed the 'Event' tag.
Fixed event tag display
- ≈🐛Bug fixStability
Resolved several crashes related to the Mission Terminal, Meat Grinder loadouts, Penances screen, and Inventory.
Multiple crash fixes
- ≈🐛Bug fixstability
Fixed crashes occurring during loading screens and transitions between missions and the Mourningstar.
- ≈🐛Bug fixstability
Fixed several Access Violation crashes that could occur in various game situations.
- ▲🐛Bug fixstability
Fixed multiple crashes related to the Buff HUD, Mission Terminal, dodging with luggables, and particle destruction.
bugfix
- ▲🎯Behaviornetwork stability
Reduced maximum packet size to improve stability under poor network conditions.
behavior
- ▲🛠QoLmemory usage
Reduced memory usage in the Mourningstar to decrease crashes on PlayStation.
quality
- ≈🐛Bug fixanimation speed
Fixed the Hangledge Rescue animation playing too quickly.
visual
- ≈✨NewQuickplay Toggle—→Added
Added a toggle in the Mission Terminal Options to disable quickplaying into the Battle for Tertium campaign missions.
New UI option
- ≈🐛Bug fixHUD Buff Icons
Fixed an issue where some active buff icons were not being displayed in the HUD.
Fixed missing icons
- ≈🎯BehaviorFSR VersionNewer→3.1.2
Rolled back FSR to version 3.1.2 to ensure better overall stability and experience for players.
Rollback for stability.
- ≈🛠QoLFSR VersionOlder→3.1.4
Upgraded the game to the latest version of AMD FSR (3.1.4) for improved performance/upscaling.
Updated FSR
- ≈🐛Bug fixBackstoryRandomized→Saved
Fixed an issue where backstory choices were randomized at the start of operations in the Barber-Chirurgeon instead of using saved data.
Fixed backstory selection
- ≈📊Numericbanter frequencyLow→High
Increased the frequency of character banter during missions for all classes.
quality
- ≈🐛Bug fixstability
Resolved multiple crashes related to companion skins and specific mission locations.
bugfix
- ≈🐛Bug fixstability
Fixed multiple crashes including those related to Ogryn Pickaxes, Toxic Gas, Steam overlay, and character creation.
bugfix
- ≈🛠QoLUI
Fixed the Mission Board Play button availability and improved inventory cosmetic displays.
quality
- ▲🎯Behaviorchat defaultMourningstar channel→Strike Team channel
Text chat now defaults to the Strike Team channel when entering the Mourningstar if the player is in a team, reducing manual switching.
QoL
- ▲🎯Behavioroverlay scrollingtap→hold
Controller users can now hold buttons to scroll through Talents and Indulgences in the Tactical Overlay.
QoL
- ≈🐛Bug fixstability
Fixed a crash on Xbox and MS Store platforms occurring when rapidly pressing Continue on the End of Round screen.
Bugfix
- ≈🎯Behaviorbanter frequencystandard→increased
Character banter is now more likely to trigger on Heresy difficulty and above.
Atmosphere
- ≈🐛Bug fixbackend connectivity
Fixed the 'Backend Error / Error Signing In' issue some players experienced upon game startup.
Fixed sign-in errors
- ≈🐛Bug fixstability
Fixed a crash which could occur while suspending the game during active gameplay.
Fixed suspension crash
- ≈🐛Bug fixweapon swapping
Fixed an issue where players could become unable to swap weapons or Blitz during a mission after opening the Tactical Overlay.
Fixed Tactical Overlay bug
- ▲🐛Bug fixmemory usage
Fixed issues where Mortis Trials assets were loaded during all game modes, improving memory performance on Xbox Series S.
Xbox Series S optimization
- ≈🐛Bug fixstability
Fixed a crash occurring when using an analog stick during transitions in the Havoc menu.
- ≈🎨Visualcosmetic colorsteal→forest/military green
Corrected the coloration of several cosmetic items that were incorrectly teal instead of forest/military green.
- ▲✨NewServer Region—→Hong Kong
Hong Kong server region is now generally available, improving connectivity for players in that region.
Connectivity
- ≈🐛Bug fixEmpowerCrafting Preview
Fixed an issue where Empower weapon crafting results occasionally differed from the preview.
Bugfix
- ≈🐛Bug fixStability
Fixed a crash when loading into Excise Vault Spireside-13 and implemented general console stability improvements.
Bugfix
- ≈📝TextSkin NameCombat Axe (Saint’s Fluke)→Updated Name
Renamed the Saint's Fluke skin to better reflect the weapon family it is compatible with.
Text Change
- ≈🐛Bug fixserver stability
Fixed a server crash that occurred when players joined the Mourningstar.
- ≈🎯Behaviorstability
Implemented initial fixes to reduce the rate of stalls and disconnects on consoles, particularly during high-intensity missions like Havoc and Auric Maelstrom.
stability
- ≈🐛Bug fixcrash rate
Fixed a rare console crash occurring when suspending the game immediately after launch.
stability
- ≈🐛Bug fixcrash rate
Fixed an uncommon crash when joining a Strike Team via Party Finder due to profile data retrieval failure.
stability
- ≈🛠QoLmemory usage
Small improvements made to memory usage for UI code.
performance
- ≈🛠QoLicon presentation
Weapons and Curios icons are now smaller and better aligned, allowing more of the item to be visible.
visual
- ≈🐛Bug fixcrash rate
Fixed a UI crash that could occur while showcasing mastery progression at the end of a round.
stability
- ≈🐛Bug fixcrash rate
Fixed a missing texture issue that occasionally resulted in a game crash.
stability
- ≈🐛Bug fixUI layout
Fixed the misplaced 'Select Threat Level' UI element in the Quickplay Mission Board menu.
ui
- ≈🐛Bug fixUI image
Fixed an issue where an incorrect image appeared when receiving a Party Finder invitation while in a mission.
ui
- ≈🐛Bug fixBanishmentunlock requirement
Fixed the 'Banishment' penance listing Groaners twice, which previously prevented it from being unlocked.
Fixed duplicate Groaner listing.
- ≈📝TextWarp Slicecooldown description50/40/30/20s→30/25/20/15s s
Corrected the tooltip description for the Warp Slice blessing to match actual gameplay cooldowns.
Text correction only; gameplay values were already correct.
- ≈🐛Bug fixpenance framesShared→Unique
Fixed an issue where 'Bringing the Boom' and 'Pox Burster' penances were using the same frame.
Fixed duplicate frames for Bringing the Boom and Pox Burster.
- ▲🐛Bug fixPurging FlamePenance progress
Fixed a bug where the 'Purging Flame' Penance did not track progress correctly.
Fixed incrementing issue.
- ≈🛠QoLInventory Markers
Emotes now correctly display the 'new item' marker in the inventory.
New item markers now show for emotes.
- ≈🎯BehaviorMission RotationMission AvailabilityRemoved→Added
Two previously removed missions have been returned to the rotation, while Excise Vault remains under investigation.
Chasm Station and Magistrati re-introduced; Excise Vault remains removed.
- ≈🐛Bug fixStability
Fixed crashes related to Zealot Relic Blade blocking and expired temporary events in the Tactical Overlay.
bugfix
- ≈🐛Bug fixChain WeaponsAnimationStuck→Fixed
Fixed an issue where players could get stuck in the sawing animation when revving up chain weapons.
bugfix
- ≈🐛Bug fixController VibrationInfinite→Fixed
Fixed an issue where controller vibration would continue indefinitely after a player was downed.
bugfix
- ≈🎯BehaviorGore Settings—→Restricted
Updated gore settings restrictions for Germany, Austria, and Japan to comply with local regulations.
behavior
- ≈🛠QoLloading screens
Added the animated Tertium logo to more transitional screens and included text indicating the current loading step for better transparency.
quality
- ≈✂️Removedmission board—→Removed
Temporarily removed Chasm Station HL-16-11 and Magistrati Oubliette TM8-707 due to a mission-ending bug.
behavior
- ≈🎯Behaviorweapon firing
Identified a rare issue where weapons continue shooting in secondary braced stance after trigger release; fix coming in Grim Protocols.
bugfix
- ≈🎯Behaviorconsole chat
Fixed an issue where console players cannot join chat after resuming from Rest mode; workaround is to restart or return to character selection.
bugfix
- ≈🐛Bug fixSocial menu
Fixed Social menu failing to display player status and blocking invitations/join requests.
- ≈🐛Bug fixmemory leak
Fixed crashes caused by memory leaks when inspecting weapon stats.
- ≈🐛Bug fixFSR 3.1 Frame Gen
Fixed FSR 3.1 Frame Gen appearing disabled during excessive fullscreen effects or certain GUI elements.
- ≈🐛Bug fixNvidia DSR/DLDSR
Fixed Nvidia DSR/DLDSR not working in fullscreen display mode.
- ≈🐛Bug fixpenances
Fixed an issue where weapon penances were claimed but not shown as completed.
- ≈🐛Bug fixfullscreen rendering
Fixed game rendering only in a corner of the screen when using fullscreen at lower resolutions.
- ≈🐛Bug fixaudio
Fixed sound effects, such as reload sounds, playing predominantly on only one side.
- ≈🎯BehaviorFrame GenerationOn→Off
Render settings are reset, defaulting FSR 3.1 Frame Generation to 'Off' to correct an unintentional default setting.
Reset
- ≈✂️RemovedDisplay ModeFullscreen Exclusive→Removed
Fullscreen Exclusive mode is removed; 'Borderless Fullscreen' is renamed to 'Fullscreen' and now supports custom resolutions.
Deprecation
- ▲🐛Bug fixChat
Updated software to resolve an issue where players were unable to see or type in chat.
Fix
- ▲🐛Bug fixStability
Fixed a crash related to enemy spawning during certain mission events.
Fix
- ▲🐛Bug fixStability
Fixed a crash when navigating the Mastery menu using a gamepad without Blessings.
Fix
- ≈🐛Bug fixPenances UI
Some completed Penances may appear incomplete due to itemization migration; closing and reopening the UI fixes this.
Known Issue
- ▲🛠QoLParty Finder—→Added
Added a shortcut to the Party Finder menu directly from the mission board.
UI shortcut.
- ≈✂️RemovedPenancesStand By For Action/Rapid Response→Removed
Removed incorrectly added penances from the 1.5.0 release.
Incorrectly added in 1.5.0.
- ▲🐛Bug fixMastery Data
Fixed an issue where the game failed to retrieve the latest Mastery data when opening Loadout screens.
Backend retrieval fix.
- ≈🐛Bug fixFSR 3.1 Frame Generation
Fixed a crash when enabling FSR 3.1 frame generation without upscaling.
bugfix
- ≈🛠QoLWeapon Stats Preview
The max potential stats preview now displays correctly on all weapons.
quality
- ≈📝TextBlessing DescriptionsPower→Strength
Corrected typos where Strength was incorrectly labeled as Power in Blessing descriptions.
text
- ≈🐛Bug fixParty Finder
Fixed multiple crashes and UI update issues within the Party Finder menu.
bugfix
- ≈🎯BehaviorWeapon Stats Rounding
Investigating an issue where backend values cause weapon potential stats to deviate from 380.
other
- ≈🐛Bug fixUI notification
Fixed an issue where completed penance notifications appeared in the Mourningstar even when no rewards were available.
Fixed penance notification bug
- ≈🐛Bug fixstability
Fixed a rare crash occurring when failing to retrieve the latest News information.
Fixed news retrieval crash
- ≈🐛Bug fixtext
Fixed several instances of undefined text appearing in Blessing descriptions.
Fixed undefined text in blessings
- ≈🐛Bug fixcosmetic
Fixed the Krourk Mk IIId Blast Goggles hiding the character's eyebrows.
Fixed Ogryn headgear eyebrows
- ≈🐛Bug fixcosmetic
Fixed rendering issues around the fingers for the Krieg Greatcoat (Marked by Faith).
Fixed Zealot coat rendering
- ≈🐛Bug fixserver stability
Fixed a server crash that occurred when dead or knocked-down players took damage from projectiles or the environment.
- ≈🐛Bug fixblessing tooltips
Investigating an issue where blessings like Shattering Impact display undefined text descriptions.
- ≈🎯Behaviormission modifiers—→Disabled
Certain advanced circumstances, such as the No Ammo modifier, have been disabled on the mission board due to malfunctions.
- ≈🐛Bug fixstability
Fixed an issue that caused some players to experience crashes when entering the game.
- ▲📊NumericClose Range threshold8m→12.5m m
Increased the distance considered 'Close Range', indirectly buffing related blessings and talents.
Adjusting previous rework
- ≈🐛Bug fixserver stability
Fixed a server crash occurring when player stats reached very high values during updates.
- ≈🎯BehaviorVO triggering
Fixed an issue where character banter occurred less frequently than intended.
- ≈🐛Bug fixsubtitles
Fixed overlapping subtitles during Path of Trust cinematics in the Mourningstar.
- ≈🛠QoLloading screen—→Added
Added a smoother transition screen when loading into videos or cutscenes.
- ≈🐛Bug fixZola VO
Fixed missing intro lines and incorrect radio audio for Zola in The Orthus Offensive special assignment.
- ▲🎯Behaviormemory buffer—→Increased
Increased memory buffer to mitigate crashes caused by having too many open files.
- ≈🐛Bug fixshader cache
Resolved stutter and performance issues caused by the Shader Cache not building correctly upon game launch.
performance
- ≈🐛Bug fixaudio
Fixed an issue where audio would suddenly cut out for brief periods of time.
audio
- ▲🎯BehaviorTactical Overlaygamepad usabilityBroken→Fixed
Tactical Overlay is now usable in the Mourningstar for gamepad players.
quality
- ≈✨NewInterface OptionsPenance Unlock Chat Messages—→Added
Added a toggle for Penance Unlock Chat Messages in the Interface Options.
quality
- ▲🐛Bug fixStabilityCrashes
Fixed multiple crashes related to gifted items, HUD updates, and character creation on gamepads.
bugfix
- ≈🎯BehaviorMapMercantile HL-70-04-510Indestructible→Destructible
Moved a heretical idol that was previously indestructible in Mercantile HL-70-04-510.
bugfix
- ≈🐛Bug fixMapWarren 6-19
Fixed a bug where enemies could open the gate in the penance puzzle.
bugfix
- ≈🐛Bug fixMapAscension Riser 31
Fixed puzzle elevators teleporting players inside the geometry once started.
bugfix
- ≈🐛Bug fixstability
Fixed a crash that occurred if all players left the Mourningstar during the mission voting phase.
bugfix
- ≈🐛Bug fixvisuals
Fixed a visual bug where wounds on Poxwalkers would disappear when approached.
bugfix
- ≈📝Textinteraction promptPress→Plant
Fixed a typo in the Warren 6-19 mission where the final hacking event prompt incorrectly said 'Press' instead of 'Plant'.
Text correction
- ≈🐛Bug fixstability
Resolved a crash that occurred when rapidly switching weapons within the Loadout menus.
Crash fix
- ≈🐛Bug fixstability
Fixed stability issues related to out-of-memory errors during loading screens.
Memory fix
- ≈🐛Bug fixenemy spawn rate
Fixed an issue where fewer enemies were spawning during missions than intended, restoring intended combat density.
- ≈🐛Bug fixKarnak Twins secrettrigger
Fixed a bug where the Karnak Twins secret hard mode could fail to trigger after the puzzle was solved.
- ≈🐛Bug fixstability
Resolved multiple crashes, including one related to weapon Blessing extraction with controllers and another involving buff removal.
- ≈🛠QoLsubtitles
Fixed a visual bug where subtitle backgrounds did not match the text for secondary subtitles.
- ≈🐛Bug fixcrash reporter
Fixed an issue where the crash reporter was assigning the wrong category to crashes, improving diagnostic accuracy.
- ≈🛠QoLSpectating HUDvisibility—→Added
Enabled more HUD elements when spectating players waiting for rescue.
numeric
- ≈🛠QoLAuspex ScannerHUD icon—→Added
Added a HUD icon in the bottom right to indicate when the scanner can be equipped during events.
numeric
- ≈🛠QoLSubtitlessystem—→Improved
Subtitles now prioritized by importance, support two simultaneous lines, and feature color-coded speaker indicators.
numeric
- ≈✨NewWeapon Inspectdescriptions—→Added
Added lore and flavor descriptions to the weapon inspect menu.
numeric
- ≈🛠QoLAudio Mixpriority—→Improved
Rebalanced audio mix to prioritize dangerous enemy sound cues (e.g., Poxbursters) and re-added ambush horde music.
numeric
- ≈🐛Bug fixBlock Player button
Fixed an issue where the Block Player functionality could incorrectly appear as unavailable in the Social menu.
Fixed social menu bug
- ≈🐛Bug fixMed Stimmstability
Fixed a rare crash occurring when a Med Stimm was applied in the exact frame a player died.
Crash fix
- ≈🐛Bug fixaudio settings
Fixed a PC crash that occurred when muting/unmuting the game in the background before user settings were available.
Crash fix
- ≈🐛Bug fixstability
Fixed a crash occurring when displaying information for players still entering the Mourningstar.
crash fix
- ≈🐛Bug fixstability
Resolved various uncommon crashes to improve overall game stability.
crash fix
- ≈🐛Bug fixaudio
Fixed an issue where music failed to play during the Monstrosity attack in the Consignment Yard HL-17-36 mission end event.
music fix
- ≈🐛Bug fixPenances Summaryincorrect count→correct count
Fixed an issue where the number of completed Penances shown in the summary menu was lower than intended.
bugfix
- ≈🐛Bug fixItem Dropscombining→separate
Fixed a bug where multiple pocketable items would merge into one when dropped upon player death.
bugfix
- ≈✂️RemovedAmbush MusicHorde type→Removed
Removed Horde-type music from ambush events for better audio clarity.
change
- ≈📝TextCosmeticsincorrect source→correct source
Fixed incorrect obtain source information for the Witchshroud headgear.
bugfix
- ≈🐛Bug fixstability
Fixed crashes related to the Social menu, Stimm item swapping, and Zealot Purgation Flamer attacks in Warren 6-19.
bugfix
- ≈🛠QoLUI
Fixed player portrait update issues in the Mourningstar.
quality
- ▲🎯Behaviorinteraction points
Improved interaction logic in the Mourningstar, making boards and shrines easier to access without precise camera angles.
quality
- ≈🐛Bug fixserver stability
Fixed an uncommon server crash occurring when multiple Veterans applied the Focus Target! buff to the same enemy.
bugfix
- ▲🐛Bug fixCurio rewardsincorrect→correct
Fixed a bug where Ordo Dockets and Experience from Curios were calculated incorrectly if a player died and was rescued.
bugfix
- ≈🐛Bug fixstability
Fixed crashes related to inspecting talents of players leaving the Mourningstar and players being replaced by bots at mission end.
bugfix
- ≈🐛Bug fixcontract tracking
Fixed an issue where progress for collecting Scriptures and Grimoires for Melk's contracts was not being tracked.
bugfix
- ≈🐛Bug fixpenance tracking
Fixed a progress reset for the 'Flawless Execution' penance chain; progress will be restored to the highest value achieved.
bugfix
- ≈🛠QoLpenance UIbest value→current value
Unobtained penances in the 'Flawless Execution' chain now show current tracking progress instead of the all-time best value.
quality
- ≈🐛Bug fixstability
Fixed a crash that occurred when a player joined a mission while a projectile was in the air.
bugfix
- ≈🐛Bug fixphysics
Fixed physics issues related to the Death Korps of Krieg Upperbody cosmetic.
bugfix
- ≈🐛Bug fixstability
Fixed a crash that occurred when rapidly switching between wargear presets.
Crash fix
- ▲🛠QoLlobby tooltips—→Added
Controller players can now review tooltips for equipped Talents in the mission lobby screen.
QoL
- ≈🐛Bug fixlobby visuals
Fixed an issue where Talents, Portraits, Frames, and Insignias sometimes failed to update visually in the mission lobby.
Visual bugfix
- ≈🐛Bug fixserver stability
Fixed a server crash occurring during missions with high/low resistance ventilation purge conditions.
- ≈🐛Bug fixclient stability
Fixed a crash that occurred when attempting to load into a mission that had already been completed.
- ≈✂️RemovedvoicelinesAuric Level→Removed
Removed outdated voice lines related to Auric Level Operatives to clean up audio assets.
- ≈🐛Bug fixstability
Resolved an intermittent crash occurring during the game launch sequence.
Fixed a crash that could sometimes occur when launching the game.
- ▲🛠QoLload times
Reduced long load times for users with very large inventories.
quality
- ≈🐛Bug fixaccount renaming
Fixed an issue where valid Japanese characters were not accepted during Fatshark Account renaming.
bugfix
- ≈🐛Bug fixstability
Fixed a crash that occurred when inspecting the Chem-Safe Rebreather with Goggles.
bugfix
- ≈🐛Bug fixitem rating displaymissing→visible
Restored missing item rating level numbers in the Armoury Exchange and Sire Melk's Requisitorium.
bugfix
- ≈🐛Bug fixstability
Resolved a crash triggered by viewing new penances, improving overall game stability.
Fixed a crash that could occur when looking at the new penances.
- ≈🐛Bug fixinput
Corrected the Invert Look Y-Axis setting to function as intended for players.
Fixed an issue where “Invert Look Y-Axis” was not working as intended.
- ≈🐛Bug fixstability
Fixed a crash that occurred when throwing projectiles and hitting destructible scenery.
- ≈🐛Bug fixUI background
Resolved an issue where background colors for weapon or curio cards were missing in Loadout and Inventory views.
- ≈🎨VisualMemento Mori helmets—→Added
Corrected decals on the Memento Mori community challenge reward helmets.
- ≈✨NewConvict's Ink tattoo—→Added
The Convict's Ink tattoo reward from the second community challenge is now available for claim via the launcher.
- ≈🐛Bug fixstartup
Fixed a crash occurring during game startup specifically on AMD machines.
- ≈🐛Bug fixUI interaction
Fixed a crash that occasionally occurred when inspecting character stances and emotes.
- ≈🐛Bug fixVoIP
Resolved an issue where Voice-over-IP (VoIP) would stop working after the completion or failure of a mission.
- ≈🐛Bug fixshader caching
Resolved shader caching issues that caused game stuttering and hitching.
Fixed stuttering and hitching issues caused by the shader caching system following the previous patch.
- ▲🐛Bug fixpenance unlocks
Fixed an issue where dependent penances, such as the Veteran Sharpshooter 'For the Emperor' penance, failed to unlock or reward items.
Penances with dependencies now unlock and reward items correctly upon entering the Mourningstar.
- ≈🛠QoLVote KickUI/SpamPop-up→Notification
Vote kick notifications are now non-intrusive and include anti-spam measures.
- ▲📊NumericRevivetoughness recoveryPartial→Full
Players now recover full toughness upon being revived, providing a better window to rejoin the fight.
- ▲✨NewSpawningspawn grace0s→5s s
Added a 5-second window upon spawning where players are invincible and undetected by enemies.
- ▲📊NumericMedical Crate duration1 minute→5 minutes
Deployed Medical Crates now last significantly longer, providing more sustained healing.
Increased crate lifespan.
- ▼📊NumericBurning DoT vs Flak200%→100%
Reduced the damage of burning damage-over-time effects against enemies with Flak armor.
Reduced fire damage against flak.
- ▲📊NumericSurgicalstack gain duration1s→0.25-0.5s s
Shortened the time required to gain stacks for the Surgical trait across various weapons.
Faster stack accumulation.
- ≈🐛Bug fixAmmo Crate deployment
Fixed an issue where players could not deploy an Ammo Crate while sprinting.
Fixed deployment bug.
- ≈🐛Bug fixIPv6 connectivity
Resolved the 4008 error code by reverting changes to IPv6-only networks, restoring connectivity for affected players.
- ≈🐛Bug fixBanter system
Fixed a crash that could occur when the game attempted to play character banter.
- ≈🛠QoLlogging
Improved logging to better identify and diagnose the causes of unexpected player disconnections.
Improvement
- ≈🐛Bug fixlog spam
Fixed an engine issue where log spam on certain setups caused bloated logs and performance degradation.
- ≈✨NewGPU scheduling notification—→Added
The launcher now displays a text warning if Hardware-accelerated GPU scheduling is disabled for Nvidia 40-series users.
- ≈🐛Bug fixlauncher settings
Fixed a bug where Framerate Cap and Brightness settings would not reset correctly in the launcher.
- ≈🐛Bug fixGPU settings reset
Fixed an issue where user settings were not reset after switching the GPU in the launcher.
- ≈🐛Bug fixmemory usage
Resolved memory leaks occurring during transitions between the hub and missions.
bugfix
- ≈🐛Bug fixstability
Fixed a Microsoft Store specific crash related to fetching privileges when entering high-population servers.
bugfix
- ≈✂️Removedportrait frameDeveloper→Default
Removed the ability for players to equip the Developer portrait frame, resetting affected characters to the default frame.
removal
- ≈🐛Bug fixmemory leak
Fixed a texture streamer issue that caused significant memory leaks when transitioning between The Mourningstar and missions.
- ≈🐛Bug fixFOV slider
Resolved a crash that occurred after adjusting the FOV slider in video settings.
- ≈🐛Bug fixController settings
Fixed a crash that occurred when changing game options while using a controller.
- ≈🎯BehaviorLoading
Players with faster machines no longer have to wait for slower machines to finish loading before starting the mission.
Faster mission start
- ≈🎯BehaviorBot AI
Bots will no longer prioritize reviving other bots if there are too many enemies nearby.
Smarter bot revives
- ≈🛠QoLMission Board
Conditions with extra rewards are now clearly shown on the Mission Board.
UI clarity
- ≈🛠QoLInventoryreturns to loadout→stays in inventory
Equipping a weapon in the Inventory Screen no longer sends the player back to the Loadout view.
QoL improvement
- ▲🎯Behaviorsuppression effect
Suppression visual effects have been tweaked to be less intrusive, particularly on higher difficulties.
quality
- ≈🐛Bug fixstability
Resolved various crashes including profile syncing, chat UI, and bot revives.
Fixed numerous crashes related to UI, networking, and bot interactions.
- ≈✨NewAMD Raytracing—→Added
AMD Raytracing is now supported in the launcher settings for compatible hardware.
Added AMD Raytracing support in the launcher settings.
- ▲🎯BehaviorGPU Detection—→Auto-detect
Laptops will now automatically detect high-performance GPUs, reducing manual configuration for players.
The launcher should now auto-detect high-performance GPUs on laptops by default.
- ≈🎯BehaviorConnection Timeout—→Added
Added a connection timeout to prevent the game from hanging in infinite loops during settings resets.
Added connection time-out to prevent infinite loops when resetting settings.
- ≈🐛Bug fixStability
Resolved multiple crashes occurring during boot-up, store browsing, and while using the tagging system.
Fixed various crashes in launcher, store, and tagging system.
- ≈✂️RemovedPlayer OutlinesEnabled→Removed
Player outlines have been temporarily removed due to bugs and will be reintroduced later.
Removed player outlines as they weren't functioning as intended.
- ▲✨NewKeybindings—→Added
Players can now reset their keybindings immediately upon starting the game.
Added ability to reset keybindings when the game starts.
- ≈🐛Bug fixstability
Fixed multiple crashes related to out-of-bounds, shop browsing, NPC interaction, and server connection.
- ≈🛠QoLUI
Added clearer representation of rate of fire in weapon details and fixed various layout/overlap issues.
- ▲📊Numericexperience—→Increased
Increased experience gained when finishing missions on Malice, Heresy, and Damnation difficulties.
numeric
- ▲📊NumericOrdo Dockets—→Increased dockets
Increased Ordo Dockets rewards for completing missions on Malice, Heresy, and Damnation.
numeric
- ▲🐛Bug fixtoughness
Fixed an issue where toughness bleedthrough damage occurred when toughness was over 100; high toughness now functions as intended.
bugfix
- ≈🐛Bug fixstability
Resolved multiple crashes including those related to Psyker talents, login, headgear equipment, and melee specials.
bugfix
- ≈🎯BehaviorraytracingOn→Off
Fixed an issue where raytracing was enabled by default on unsupported hardware, improving performance for affected users.
behavior
- ≈🛠QoLUI
Improved localization and clarified the melee push description for when no weapon is equipped.
quality
- ≈🎯BehaviorLAN transport
Implemented a network fix to handle disconnects more gracefully in LAN transport.
behavior
- ≈🐛Bug fixstability
Fixed multiple client crashes, including those occurring during dodging without a weapon, during view loading, and when opening menus simultaneously.
bugfix
- ≈🎯Behaviorconnectivity
Fixed join permissions that were causing broken reconnects for players.
bugfix
- ≈🐛Bug fixGPU SettingsN/A→Fixed
Resolved an issue where users with NVIDIA 3000 series cards saw their settings as N/A.
bugfix
- ≈🐛Bug fixWeapon StatsInvisible→Visible
Fixed a bug that caused weapon stats to be invisible in the UI.
bugfix
- ≈🎯BehaviorRay Tracing
Ray tracing is currently disabled for AMD and Intel GPU users while stability and performance issues are investigated.
known issue
- ≈🐛Bug fixToughness
Investigating an issue where 100% toughness is not functioning as expected.
known issue
- ≈🐛Bug fixgrenadesrefilled→inherited
Fixed an issue where reconnecting to a mission refilled grenades; they are now inherited from the previous state or replaced bot.
Fixed refill bug on reconnect.
- ≈🔁Reworkwield-switch speed
Fixed a wield-switch speed bug by adding a movement curve to average out move speeds during weapon swaps.
Added movement curve.
- ≈🐛Bug fixrewards
Resolved a backend error where some players received no rewards or excessive multiple rewards after missions.
Backend fix for missing or multiplied rewards.
- ≈🐛Bug fixgraphics settings
Fixed various graphics settings that were not applying properly to the game.
Fixed settings not applying.
- ▲🛠QoLfirearm sightslow fidelity→high fidelity
Fixed an issue where firearm sights loaded low-fidelity models, making them difficult to use.
Fixed low fidelity model loading.
- ≈🐛Bug fixSocial/Penance menu
Improved navigation for the Social menu and Penances section when using a controller.
Controller navigation fix.
- ≈🐛Bug fixstability
Fixed various crashes and implemented additional backend health checks to prevent service scaling issues.
Various crash fixes.