Hotfix 1.2.11 focuses on Veteran talent balancing, weapon adjustments for the Heavy Stubber and Kickback, and various stability and bug fixes.
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▲Buffs12
- Veteran
- Onslaught:Fixed an issue where the Onslaught talent did not affect melee attacks, restoring intended combat synergy.
- Twinned Blasts:Increased the effectiveness of Twinned Blasts from 10% to 20%.10%→20% %
- Skirmisher:Increased Skirmisher stack limit from 3 to 5, allowing for more sustained benefit.3→5
- Fire Team:Slightly increased Fire Team effectiveness from 3% to 5%.3%→5% %
- Out For Blood:Slightly increased Out For Blood effectiveness from 2.5% to 3.5%.2.5%→3.5% %
- The Bigger they Are …:New talent that outlines all Ogryn enemies while in Executioner’s Stance, improving target visibility.→Added
- Achlys Mk VII Twin-Linked Heavy Stubber
- Removed the delay before the first shot, making the weapon feel significantly more responsive.0.22s→0s s
- Improved the speed at which the weapon is deployed.→Improved
- Improved the reload speed of the weapon.→Improved
- Increased movement speed while the weapon is firing.→Improved
- Braced:Tighter spread when braced, improving accuracy.→Tighter
- Braced + Crouched:Further improved spread when both braced and crouching for maximum precision.Tighter→Even Tighter
▼Nerfs6
- Veteran
- Trench Fighter Drill:Reduced Trench Fighter Drill effectiveness from 15% to 10%.15%→10% %
- For the Emperor!:Reduced For the Emperor! effectiveness from 20% to 10%.20%→10% %
- Bring it Down!:Reduced Bring it Down! effectiveness from 25% to 20%.25%→20% %
- Marksman:Significantly reduced Marksman effectiveness from 50% to 20%.50%→20% %
- Close Quarters Killzone:Reduced Close Quarters Killzone effectiveness from 30% to 15%.30%→15% %
- Confirmed Kill:Reduced Confirmed Kill values from 25% instant + 25% over time to 10% instant + 20% over time.25% + 25%→10% + 20% %
✚Bug fixes3
- Hand-cannonBlessings:Fixed a bug where Hand-cannon weapon blessing effects were applied globally instead of just to the weapon.Global→Local
- General
- Fixed a crash that occurred when a player joined a mission while a projectile was in the air.
- Fixed physics issues related to the Death Korps of Krieg Upperbody cosmetic.
◆Other changes2
- Lorenz Mk V KickbackReduced minimum pellet count from 16 to 12; this affects enemy hit reaction but does not change max damage or spread.16→12
- Surge StaffOn-kill gore:On-kill gore effects now allow for limb and head dismemberment instead of always triggering a torso explosion.Always Torso→Randomized
subjects affected (6)
tap to see balance history
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Patch history
- Hotfix 1.12.3 - Patch NotesJul 6, 2026 · 2w
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.
+1→ - Hotfix 1.12.2 - Patch NotesJul 1, 2026 · 3w
Hotfix 1.12.2 focuses on Skitarii class balance, Vanguard enemy adjustments, and various general stability and bug fixes.
+12−1→ - Hotfix 1.12.1 - Patch NotesJun 25, 2026 · 4w
Hotfix 1.12.1 focuses on stability improvements, crash fixes, and resolving cosmetic and gear issues for the Skitarii DLC.
+2→ - →Hotfix 1.11.7 - Patch NotesMay 18, 2026 · 2mo
Hotfix 1.11.7 addresses a specific connectivity issue occurring during mission failures.
- Hotfix 1.11.5 - Patch NotesApr 27, 2026 · 2mo
Hotfix 1.11.5 focuses on stability improvements, an AMD FSR update, and several bug fixes for class talents and enemy behavior.
+4→ - Patch 1.11.4 - Patch NotesApr 14, 2026 · 3mo
Patch 1.11.4 introduces the first Expedition Map rotation with new nodes and a community goal, alongside balance tweaks for Hive Scum and various stability fixes.
+4−1→ - Patch 1.11.3 - Patch NotesMar 30, 2026 · 3mo
Patch 1.11.3 focuses on stability and bug fixes, addressing enemy spawn timing, crash issues, and mission registration errors.
+1→ - Patch 1.11.2 - Patch NotesMar 26, 2026 · 3mo
Patch 1.11.2 focuses on quality-of-life improvements for Expeditions, various bug fixes for class talents, and stability improvements.
+10−1→
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