Ogryn
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixLight Em' UpBurn stacking
Fixed 'Light Em' Up' talent failing to stack Burn when using projectile-spawning weapons like the Grenadier Gauntlet.
bugfix
- ▲🐛Bug fixSteady GripToughness regenerationnone→active
Fixed an issue where Steady Grip did not replenish Toughness while shooting.
Fixed replenishment while shooting
- ▲🐛Bug fixBig Friendly Rockdamageinconsistent→1-hit kill
Fixed an issue where Big Friendly Rock did not always kill Corruptor Eyes in one hit.
Fixed Corruptor Eye kills
- ▲📊NumericStay Close!toughness increase15%→20%
Increased toughness bonus to encourage defensive builds.
- ▲📊NumericFor the Lil’Unscooldown30s→20s s
Reduced the cooldown of For the Lil’Uns.
- ▲📊NumericFeel No Pain (Keystone)stack replenish rate3s→2s s
Faster stack replenishment for the Feel No Pain keystone.
- ▲📊NumericGet Stuck Induration4s→6s s
Increased the duration of Get Stuck In.
- ▲📊NumericDelight in Destructionstacks4→6
Increased the maximum number of stacks for Delight in Destruction.
- ▼📊NumericDelight in DestructionDR per stack8%→5%
Reduced damage reduction per stack (Total DR shifted from 32% to 30% at max stacks).
- ≈🐛Bug fixBruiserstability
Fixed a crash that could happen when a player joined an ongoing session caused by the 'Bruiser' talent.
Fixed join crash
- ≈🐛Bug fixOnslaughtpenance progress
Fixed an issue where the Ogryn's Penance 'Onslaught' didn't increment properly.
Fixed increment bug
- ≈🐛Bug fixLoyal Protectorstability
Resolved a rare crash associated with the use of the Loyal Protector talent.
bugfix
- ≈📝TextPayback Timedescriptionundefined→—
Fixed the 'Payback Time' talent description which previously appeared as undefined text.
- ≈🐛Bug fixKickbackPierce Blessing
Fixed a crash occurring when applying the Pierce Blessing to the Kickback.
bugfix
- ≈🐛Bug fixRumblerPierce Blessing
Fixed a crash occurring when applying the Pierce Blessing to the Rumbler.
bugfix
- ▲🔁ReworkNo Pushoverstagger—→+250%
Reworked to provide +250% Stagger on pushes, limited to once every 8 seconds.
rework
- ▲📊NumericBig Boomexplosion radius22.5%→27.5%
Increased explosion radius for better area coverage.
numeric
- ▲📊NumericReloaded and Readyranged damage12%→15%
Increased ranged damage bonus.
numeric
- ▲📊NumericReloaded and Readyduration6s→8s s
Extended the duration of the talent effect.
numeric
- ▼📊NumericBruisercombat ability cooldown5%→4%
Slightly reduced the cooldown reduction provided by Bruiser.
numeric
- ▲📊NumericMassacreduration6s→10s s
Increased the duration of Massacre.
numeric
- ▲📊NumericSteady Griptoughness regeneration—→3-5%
Added toughness regeneration per second.
new
- ▼📊NumericDelight in Destructiondamage resistance per stack10%→8%
Reduced the damage resistance gained per stack.
numeric
- ▲📊NumericToo Stubborn to Diehealth threshold25%→33%
Increased the health threshold for the talent to trigger.
numeric
- ▲✂️RemovedThick of the FrayavailabilityTalent→Default
Removed as a separate talent and integrated into Point-Blank Barrage by default.
integrated
- ≈🐛Bug fixFeel No Painstability
Fixed a server crash that occurred when an Ogryn with Feel No Pain was hit by a projectile about to be destroyed.
- ▲✨NewEmotesIcons—→Added 16
Added 16 new emote icons and updated existing ones for the Ogryn class.
quality
- ≈🐛Bug fixKruppskul Helm (Brute-sized)voice effectActive→Removed
Removed an incorrect voice effect applied when wearing the Kruppskul Helm.
bugfix
- ▼🎯BehaviorBurst Limiter OverrideLucky Bullet triggerTriggers at 0 ammo→Requires ammo
Fixed a bug where the Lucky Bullet effect could trigger even when ammo was completely depleted.
- ▼🐛Bug fixPulverisebleed stacksHigh→Corrected
Fixed an issue where Pulverise inflicted more bleed stacks than intended at the end of the charge.
numeric
- ≈🐛Bug fixScavenger's Goggles
Fixed an issue where hair would be incorrectly removed when wearing Scavenger's Goggles headgear.
Visual fix
- ≈🐛Bug fixIntimidating Presencecalculationmultiplier→modifier
Fixed an issue where Intimidating Presence used a multiplier instead of a modifier.
Fixed calculation logic
- ▼📊NumericHard as Nailsdamage reduction25%→20%
Reduced damage reduction per nearby incapacitated ally from 25% to 20%.
Reduced per-ally bonus
- ▼📊NumericHard as Nailsmax damage reduction75%→60%
Reduced the maximum damage reduction cap from 75% to 60%.
Lowered cap
- ▼📊NumericHard as Nailsrange—→20m m
Hard as Nails now only counts allies within 20 meters.
Added range limit
- ▲🎯BehaviorRaging Bulltriggersecond attack→all melee attacks
Fixed an issue where only the second attack was empowered; it now triggers on all melee attacks.
More consistent triggers
- ▼📊NumericRaging Bullbonus damage5%→2.5%
Reduced the bonus damage from Raging Bull from 5% to 2.5%.
Reduced damage bonus
- ≈✨NewHard as NailsHUD Icon—→Added
Added a HUD Icon to the Hard as Nails feat for better visibility.
Visual clarity
- ▲🎯Behaviorstun immunity
Ogryns now correctly receive stun immunity when taking lighter hits.
- ≈🐛Bug fixmovement
Fixed a bug where Ogryns would slide in idle movement when swapping weapons in the air.