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Warhammer 40,000: Darktide
Warhammer 40,000: Darktide
ActionAdventureRPG
Fatshark · Fatshark·-75%9,99€
Sep 6, 2024 · 22mo ago

Unlocked & Loaded - Weapon, Blessing & Class Changes Balancing Patch Notes - PT2

AI summary1mo

Balancing update focusing on Ogryn talent adjustments, Psyker and Zealot bug fixes, and expanding weapon availability across human classes.

Images © Warhammer 40,000: Darktide via Steam

Buffs14

  • Ogryn
    • No Pushover:Reworked to provide +250% Stagger on pushes, limited to once every 8 seconds.+250% %
    • Big Boom:Increased explosion radius for better area coverage.22.5%27.5% %
    • Reloaded and Ready:Increased ranged damage bonus.12%15% %
    • Reloaded and Ready:Extended the duration of the talent effect.6s8s s
    • Massacre:Increased the duration of Massacre.6s10s s
    • Steady Grip:Added toughness regeneration per second.3-5% %
    • Too Stubborn to Die:Increased the health threshold for the talent to trigger.25%33% %
    • Thick of the Fray:Removed as a separate talent and integrated into Point-Blank Barrage by default.TalentDefault
  • Weapon Availability
    • Turtolsky Heavy Swords:Turtolsky Heavy Swords are now available to Veteran and Psyker classes.ZealotVeteran, Psyker
    • Maccabian Duelling Swords:Maccabian Duelling Swords are now available to Veteran and Zealot classes.ZealotVeteran, Zealot
    • Orestes Assault Chainaxes:Orestes Assault Chainaxes are now available to the Psyker class.Veteran/ZealotPsyker
    • Braced Autoguns:Braced Autoguns are now available to the Psyker class.VeteranPsyker
    • Accatran Recon Lasguns:Accatran Recon Lasguns are now available to the Zealot class.VeteranZealot
    • Combat Shotguns:Combat Shotguns are now available to the Psyker class.VeteranPsyker

Nerfs3

  • Ogryn
    • Bruiser:Slightly reduced the cooldown reduction provided by Bruiser.5%4% %
    • Delight in Destruction:Reduced the damage resistance gained per stack.10%8% %
  • PsykerMettle:Mettle now only grants a maximum of 1 stack per critical attack, regardless of enemies hit.per enemy1 per attack

Bug fixes2

  • PsykerTrue Aim:Fixed an issue where extra stacks were gained when staggering enemies during Brain Rupture cast.multiplefixed
  • ZealotThe Emperor's Will:Fixed a bug where the base aura remained active after selecting the Loner talent.activeinactive

subjects affected (4)

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How did this patch land?
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official notes
Warhammer 40,000: Darktide · Sep 6, 2024

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Patch history

see all 102

  1. Hotfix 1.12.3 - Patch NotesJul 6, 2026 · 2w

    Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.

    +1
  2. Hotfix 1.12.2 - Patch NotesJul 1, 2026 · 3w

    Hotfix 1.12.2 focuses on Skitarii class balance, Vanguard enemy adjustments, and various general stability and bug fixes.

    +121
  3. Hotfix 1.12.1 - Patch NotesJun 25, 2026 · 4w

    Hotfix 1.12.1 focuses on stability improvements, crash fixes, and resolving cosmetic and gear issues for the Skitarii DLC.

    +2
  4. Hotfix 1.11.7 - Patch NotesMay 18, 2026 · 2mo

    Hotfix 1.11.7 addresses a specific connectivity issue occurring during mission failures.

  5. Hotfix 1.11.5 - Patch NotesApr 27, 2026 · 2mo

    Hotfix 1.11.5 focuses on stability improvements, an AMD FSR update, and several bug fixes for class talents and enemy behavior.

    +4
  6. Patch 1.11.4 - Patch NotesApr 14, 2026 · 3mo

    Patch 1.11.4 introduces the first Expedition Map rotation with new nodes and a community goal, alongside balance tweaks for Hive Scum and various stability fixes.

    +41
  7. Patch 1.11.3 - Patch NotesMar 30, 2026 · 3mo

    Patch 1.11.3 focuses on stability and bug fixes, addressing enemy spawn timing, crash issues, and mission registration errors.

    +1
  8. Patch 1.11.2 - Patch NotesMar 26, 2026 · 3mo

    Patch 1.11.2 focuses on quality-of-life improvements for Expeditions, various bug fixes for class talents, and stability improvements.

    +101

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