Patch 1.11.2 focuses on quality-of-life improvements for Expeditions, various bug fixes for class talents, and stability improvements.
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▲Buffs10
- Expeditions
- Movement:Made it easier to perform necessary jumps to complete Sites of Interest when carrying a battery.→Improved
- Extraction:Dead players are no longer counted for the exit and extraction event zone requirement, allowing solo players to complete events if the rest of the team is dead.half team→solo possible
- Data Harvester:Data Harvester penances now correctly count Data Reliquaries retrieved by teammates.self only→team
- Auspex:Fixed an issue where players would lose access to the Auspex after interacting with a decoder.lost→fixed
- PsykerMalefic Momentum:Fixed an issue where the duration increase for Malefic Momentum only applied to Warp Damage.Warp Damage only→Full effect
- Ogryn
- Steady Grip:Fixed an issue where Steady Grip did not replenish Toughness while shooting.none→active
- Big Friendly Rock:Fixed an issue where Big Friendly Rock did not always kill Corruptor Eyes in one hit.inconsistent→1-hit kill
- Plasma GunPrimary Fire:Fixed an issue where the base Cleave for primary fire was lower than intended; it should now be slightly above 18.low→18+
- Hive ScumChannelled Devastation:Fixed an issue where Channelled Devastation failed to correctly calculate the player's total Critical Hit Chance in some situations.incorrect→correct
- Sand VortexEnvironmental Effect:Ranged enemies will now have a much harder time hitting players that are disabled by a sand vortex.normal→reduced
▼Nerfs1
- VeteranField Improvisation:Fixed an issue where Field Improvisation incorrectly awarded Blitz charges when obtaining ammo in a Deadsider Sanctuary.awarded in Sanctuary→Removed
◆Other changes3
- ExpeditionsAuspex marker:Added sound effects for the Auspex marker to make teammate points of interest more noticeable.→Added
- PsykerPsykinetic's Aura:Fixed an issue where the Psykinetic's Aura talent did not localize into languages other than English.English only→All languages
- Sand VortexVisuals:Sand vortex visual effects are now synced for hotjoining players, preventing 'invisible tornados'.desynced→synced
subjects affected (7)
tap to see balance history
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Patch history
- →Hotfix 1.12.5 - Patch NotesAug 18, 2026 · 1w
Hotfix 1.12.5 focuses on stability, bug fixes, and cosmetic tweaks across general gameplay and character customization.
- Patch 1.12.4 - Patch NotesAug 11, 2026 · 2w
Balance changes to Vanguard enemies, Skitarii Blitzes, weapon blessings, and numerous fixes and QoL tweaks across Vanguard, Skitarii, and related systems.
+10−4→ - Hotfix 1.12.3 - Patch NotesJul 6, 2026 · 1mo
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.
+1→ - Hotfix 1.12.2 - Patch NotesJul 1, 2026 · 1mo
Hotfix 1.12.2 focuses on Skitarii class balance, Vanguard enemy adjustments, and various general stability and bug fixes.
+12−1→ - Hotfix 1.12.1 - Patch NotesJun 25, 2026 · 2mo
Hotfix 1.12.1 focuses on stability improvements, crash fixes, and resolving cosmetic and gear issues for the Skitarii DLC.
+2→ - →Hotfix 1.11.7 - Patch NotesMay 18, 2026 · 3mo
Hotfix 1.11.7 addresses a specific connectivity issue occurring during mission failures.
- Hotfix 1.11.5 - Patch NotesApr 27, 2026 · 4mo
Hotfix 1.11.5 focuses on stability improvements, an AMD FSR update, and several bug fixes for class talents and enemy behavior.
+4→ - Patch 1.11.4 - Patch NotesApr 14, 2026 · 4mo
Patch 1.11.4 introduces the first Expedition Map rotation with new nodes and a community goal, alongside balance tweaks for Hive Scum and various stability fixes.
+4−1→
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