Psyker
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixSmiteanimation
Fixed an issue where Smite animation behaved incorrectly when entering Scrier's Gaze while channeling.
Bugfix
- ▲🐛Bug fixMalefic MomentumdurationWarp Damage only→Full effect
Fixed an issue where the duration increase for Malefic Momentum only applied to Warp Damage.
Fixed duration increase
- ≈📝TextPsykinetic's AuralocalizationEnglish only→All languages
Fixed an issue where the Psykinetic's Aura talent did not localize into languages other than English.
Fixed text translation
- ≈🐛Bug fixWildfirestability
Fixed a crash that occurred when warpfire from the Wildfire talent spread to other enemies.
- ▲📊NumericInner Tranquilityperil reduction6%→8%
Increased the amount of Peril reduced by Inner Tranquility.
- ▲📊NumericKinetic Presencedamage7.5%→10%
Increased the damage bonus of Kinetic Presence.
- ▼📊NumericPsykinetic’s Auracooldown regeneration100% for 3s→60% for 5s
Reworked cooldown regeneration to prevent excessively low ability cooldowns.
- ≈🐛Bug fixSoulblazeaggro
Fixed an issue where Soulblaze from Perilous Combustion and Venting Shriek could wake up un-aggroed Daemonhosts.
bugfix
- ▲🐛Bug fixForce Staffprojectile trigger
Fixed an issue where Force Staves would fail to shoot the projectile that triggers the Perils of the Warp state.
bugfix
- ▼🐛Bug fixCritical Hit Talentstrigger conditionBurn stacks→Actual Crits
Fixed a bug where 'on critical hit' talents were triggering simply because burn stacks were active on enemies.
bugfix
- ≈🐛Bug fixTelekine Shieldstability
Fixed a crash caused by the Psyker's Telekine Shield spawned from a Mortis Trials Indulgence Majoris when joining a session.
Fixed Mortis Trials crash
- ≈🐛Bug fixMettlestack capacity
Fixed a client crash that occurred when the Mettle talent reached its maximum stack capacity.
bugfix
- ▼🎯BehaviorMettleactivation triggercrit hits air→crit hits enemy
Mettle no longer activates on critical attacks that miss enemies, ensuring stacks are only gained through actual combat.
bugfix
- ≈🐛Bug fixKinetic Flayertrigger
Fixed an issue where Kinetic Flayer incorrectly triggered on non-valid enemies.
bugfix
- ▲🐛Bug fixWarp UnboundPerils of the Warp prevention
Warp Unbound now properly prevents Perils of the Warp explosions when using Force weapons.
bugfix
- ▼🎯BehaviorWarp Unboundactivation
Known issue where Perils of the Warp can still trigger while Warp Unbound is active with certain staves.
Known issue: inconsistent activation.
- ≈🎯BehaviorKinetic FlayertriggerSpecialists/Elites/Monstrosities→All enemies
Known issue where Kinetic Flayer can be triggered by enemies that are not Specialists, Elites, or Monstrosities.
Known issue: triggers on non-elites.
- ≈🐛Bug fixTrue Aimstack gainmultiple→fixed
Fixed an issue where extra stacks were gained when staggering enemies during Brain Rupture cast.
bugfix
- ▼📊NumericMettlestack gainper enemy→1 per attack
Mettle now only grants a maximum of 1 stack per critical attack, regardless of enemies hit.
numeric
- ≈🐛Bug fixShroudwrap Carapacevisual model
Fixed a visual bug where the canteen on the Shroudwrap Carapace cosmetic upperbody appeared warped.
- ≈🐛Bug fixvoice filter
Fixed missing or inconsistent voice filters for various Psykana Shadowveils and Aegis hoods.
- ≈🐛Bug fixBrain Burst / Brain Rupturestability
Fixed a crash that could occur when aiming Brain Burst or Brain Rupture.
bugfix
- ▲🐛Bug fixAssailcharge recovery—→12
Fixed an issue where Assail did not recover charges up to the enhanced cap of 12 in Maelstrom missions.
numeric
- ≈🎨VisualVenting Shriekanimationincorrectly interrupted→correct
Fixed visual glitch where Venting Shriek appeared to interrupt chain weapon sawing animations.
bugfix
- ▲📊NumericSoulblazedamage vs flak armour100%→150%
Soulblaze now deals significantly more damage against flak armour.
Separated burning DoT and Soulblaze DoT modifiers to enable this change.
- ▲📊NumericWrack and RuinSoulblaze stacks3→4
Increased the number of Soulblaze stacks provided by the Wrack and Ruin feat.
- ≈🐛Bug fixWarp Chargecost
Fixed an issue where Warp Charge cost would incorrectly increase when using Brain Burst.
Fixed cost bug
- ▲🎯BehaviorPsykineticinterruptioninterrupted by stun→not interrupted
Fixed an issue where Psykinetic abilities were sometimes interrupted by being stunned.
Improved stability
- ▲📊NumericWarp Siphondamage bonus3%→4%
Increased the damage bonus gained from Warp Siphon by 3% to 4% per Warp Charge.
Increased per charge bonus
- ▲🔁ReworkWarp Siphoncharge decayinstant/stepped→gradual
Warp Siphon charges will now fall off gradually.
Smoother decay
- ▲📊NumericBrain Burstdamage and stagger—→+10%
Increased the damage and stagger of Brain Burst by 10%.
General power increase
- ▲📊NumericCerebral Lacerationsdamage taken by target15%→25%
Increased the damage taken by the target from 15% to 25% when using Cerebral Lacerations.
Increased vulnerability
- ≈🐛Bug fixKinetic Overloadtargetingtargeted dead enemies→targets living enemies
Fixed an issue where Kinetic Overload could target dead enemies.
Fixed targeting bug
- ≈🐛Bug fixsuppression screen effects
Fixed a conflict where suppression screen effects overlapped or interfered with the Psyker's high peril visual effects.
bugfix
- ▲🐛Bug fixBrain Burstwarp charge explosion
Fixed an issue where Brain Burst caused warp charge explosions when below the intended threshold.
- ▲🐛Bug fixPsykinetic's Auratargeting
Fixed an issue where the aura would not correctly affect elite enemies.
- ≈🐛Bug fixTalentsstability
Fixed a crash that could occur specifically when using certain Psyker talents.
bugfix
- ≈🐛Bug fixHead Popcritical threshold—→97%
Corrected the critical peril threshold to 97% for consistency with game mechanics.
Fixed threshold to align with interfacing for 'past point of no return'.
- ▲📊NumericActive Ventingduration—→3s-6s s
Active venting duration is now properly modded by staff stats, allowing for faster peril reduction.
Scales based on force staff vent stat roll.
- ▼📊NumericAuto Ventdelay—→3s s
Added a 3s delay to auto-venting, preventing immediate repeat casting of high-peril abilities.
Delay before auto-quell kicks in.
- ≈🐛Bug fixPassive Ventingvalue
Fixed an issue where passive venting was utilizing incorrect values.
Fixed wrong values being used.