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Psyker

HeroCaster · Ability · Magic · Psyker · Crowd Control · Staff · Class · Support · Ranged · Cosmetic · Visual · DoT · Psychic · Specialist
22 patcheslast touched 1mo ago▲ +10

Power trajectory

Up = buffed, down = nerfed
0+10Nov 18, 2022Apr 14, 2026Nov 18, 2022 — Community Update #1: Pre-Order Beta Hotfix 1.0.6 +1 / -1 (cum 0)Dec 2, 2022 — Hotfix #2 (1.0.13) +0 / -0 (cum 0)Dec 7, 2022 — Hotfix #3 (1.0.14) +2 / -0 (cum +2)Jan 26, 2023 — Hotfix #5 (1.0.23) +0 / -0 (cum +2)Feb 7, 2023 — Patch Notes 1.0.25 +5 / -0 (cum +7)Apr 18, 2023 — Patch #8 Notes +2 / -0 (cum +9)Dec 20, 2023 — Hotfix #29 (1.2.22) +0 / -0 (cum +9)Feb 21, 2024 — Patch #17 Notes - Live now! +1 / -0 (cum +10)Apr 4, 2024 — Hotfix #35 (1.2.34) +0 / -0 (cum +10)May 30, 2024 — Hotfix #39 (1.3.11) Patch Notes +0 / -0 (cum +10)Aug 28, 2024 — Hotfix #46 (1.4.12) - Patch Notes +0 / -0 (cum +10)Sep 6, 2024 — Unlocked & Loaded - Weapon, Blessing & Class Changes Balancing Patch Notes - PT2 +0 / -1 (cum +9)Oct 1, 2024 — Hotfix #49 (1.5.2) - Patch Notes +0 / -1 (cum +8)Oct 7, 2024 — Hotfix #50 (1.5.3) - Patch Notes +1 / -0 (cum +9)Mar 27, 2025 — Hotfix #63 (1.7.1) +0 / -1 (cum +8)Apr 8, 2025 — Hotfix #65 (1.7.3) - Patch Notes +0 / -0 (cum +8)Jun 30, 2025 — Hotfix #70 (1.8.2) +0 / -1 (cum +7)Oct 7, 2025 — Hotfix #79 - 1.9.3 - Patch Notes +1 / -0 (cum +8)Oct 20, 2025 — Hotfix #80 - 1.9.4 - Patch Notes +2 / -1 (cum +9)Dec 4, 2025 — Hotfix #82 - 1.10.1 - Patch Notes +0 / -0 (cum +9)Mar 26, 2026 — Patch 1.11.2 - Patch Notes +1 / -0 (cum +10)Apr 14, 2026 — Patch 1.11.4 - Patch Notes +0 / -0 (cum +10)
Zoom into one ability:32 abilities tracked
Filter by change type:6 types in this subject

Patch history

    • 🐛Bug fixSmiteanimation

      Fixed an issue where Smite animation behaved incorrectly when entering Scrier's Gaze while channeling.

      Bugfix

    • 🐛Bug fixMalefic MomentumdurationWarp Damage onlyFull effect

      Fixed an issue where the duration increase for Malefic Momentum only applied to Warp Damage.

      Fixed duration increase

    • 📝TextPsykinetic's AuralocalizationEnglish onlyAll languages

      Fixed an issue where the Psykinetic's Aura talent did not localize into languages other than English.

      Fixed text translation

    • 🐛Bug fixWildfirestability

      Fixed a crash that occurred when warpfire from the Wildfire talent spread to other enemies.

    • 📊NumericInner Tranquilityperil reduction6%8%

      Increased the amount of Peril reduced by Inner Tranquility.

    • 📊NumericKinetic Presencedamage7.5%10%

      Increased the damage bonus of Kinetic Presence.

    • 📊NumericPsykinetic’s Auracooldown regeneration100% for 3s60% for 5s

      Reworked cooldown regeneration to prevent excessively low ability cooldowns.

    • 🐛Bug fixSoulblazeaggro

      Fixed an issue where Soulblaze from Perilous Combustion and Venting Shriek could wake up un-aggroed Daemonhosts.

      bugfix

    • 🐛Bug fixForce Staffprojectile trigger

      Fixed an issue where Force Staves would fail to shoot the projectile that triggers the Perils of the Warp state.

      bugfix

  1. Jun 30, 2025·Hotfix #70 (1.8.2)-1
    • 🐛Bug fixCritical Hit Talentstrigger conditionBurn stacksActual Crits

      Fixed a bug where 'on critical hit' talents were triggering simply because burn stacks were active on enemies.

      bugfix

    • 🐛Bug fixTelekine Shieldstability

      Fixed a crash caused by the Psyker's Telekine Shield spawned from a Mortis Trials Indulgence Majoris when joining a session.

      Fixed Mortis Trials crash

  2. Mar 27, 2025·Hotfix #63 (1.7.1)-1
    • 🐛Bug fixMettlestack capacity

      Fixed a client crash that occurred when the Mettle talent reached its maximum stack capacity.

      bugfix

    • 🎯BehaviorMettleactivation triggercrit hits aircrit hits enemy

      Mettle no longer activates on critical attacks that miss enemies, ensuring stacks are only gained through actual combat.

      bugfix

    • 🐛Bug fixKinetic Flayertrigger

      Fixed an issue where Kinetic Flayer incorrectly triggered on non-valid enemies.

      bugfix

    • 🐛Bug fixWarp UnboundPerils of the Warp prevention

      Warp Unbound now properly prevents Perils of the Warp explosions when using Force weapons.

      bugfix

    • 🎯BehaviorWarp Unboundactivation

      Known issue where Perils of the Warp can still trigger while Warp Unbound is active with certain staves.

      Known issue: inconsistent activation.

    • 🎯BehaviorKinetic FlayertriggerSpecialists/Elites/MonstrositiesAll enemies

      Known issue where Kinetic Flayer can be triggered by enemies that are not Specialists, Elites, or Monstrosities.

      Known issue: triggers on non-elites.

    • 🐛Bug fixTrue Aimstack gainmultiplefixed

      Fixed an issue where extra stacks were gained when staggering enemies during Brain Rupture cast.

      bugfix

    • 📊NumericMettlestack gainper enemy1 per attack

      Mettle now only grants a maximum of 1 stack per critical attack, regardless of enemies hit.

      numeric

    • 🐛Bug fixShroudwrap Carapacevisual model

      Fixed a visual bug where the canteen on the Shroudwrap Carapace cosmetic upperbody appeared warped.

    • 🐛Bug fixvoice filter

      Fixed missing or inconsistent voice filters for various Psykana Shadowveils and Aegis hoods.

  3. Apr 4, 2024·Hotfix #35 (1.2.34)
    • 🐛Bug fixBrain Burst / Brain Rupturestability

      Fixed a crash that could occur when aiming Brain Burst or Brain Rupture.

      bugfix

    • 🐛Bug fixAssailcharge recovery12

      Fixed an issue where Assail did not recover charges up to the enhanced cap of 12 in Maelstrom missions.

      numeric

  4. Dec 20, 2023·Hotfix #29 (1.2.22)
    • 🎨VisualVenting Shriekanimationincorrectly interruptedcorrect

      Fixed visual glitch where Venting Shriek appeared to interrupt chain weapon sawing animations.

      bugfix

  5. Apr 18, 2023·Patch #8 Notes+2
    • 📊NumericSoulblazedamage vs flak armour100%150%

      Soulblaze now deals significantly more damage against flak armour.

      Separated burning DoT and Soulblaze DoT modifiers to enable this change.

    • 📊NumericWrack and RuinSoulblaze stacks34

      Increased the number of Soulblaze stacks provided by the Wrack and Ruin feat.

  6. Feb 7, 2023·Patch Notes 1.0.25+5
    • 🐛Bug fixWarp Chargecost

      Fixed an issue where Warp Charge cost would incorrectly increase when using Brain Burst.

      Fixed cost bug

    • 🎯BehaviorPsykineticinterruptioninterrupted by stunnot interrupted

      Fixed an issue where Psykinetic abilities were sometimes interrupted by being stunned.

      Improved stability

    • 📊NumericWarp Siphondamage bonus3%4%

      Increased the damage bonus gained from Warp Siphon by 3% to 4% per Warp Charge.

      Increased per charge bonus

    • 🔁ReworkWarp Siphoncharge decayinstant/steppedgradual

      Warp Siphon charges will now fall off gradually.

      Smoother decay

    • 📊NumericBrain Burstdamage and stagger+10%

      Increased the damage and stagger of Brain Burst by 10%.

      General power increase

    • 📊NumericCerebral Lacerationsdamage taken by target15%25%

      Increased the damage taken by the target from 15% to 25% when using Cerebral Lacerations.

      Increased vulnerability

    • 🐛Bug fixKinetic Overloadtargetingtargeted dead enemiestargets living enemies

      Fixed an issue where Kinetic Overload could target dead enemies.

      Fixed targeting bug

  7. Jan 26, 2023·Hotfix #5 (1.0.23)
    • 🐛Bug fixsuppression screen effects

      Fixed a conflict where suppression screen effects overlapped or interfered with the Psyker's high peril visual effects.

      bugfix

  8. Dec 7, 2022·Hotfix #3 (1.0.14)+2
    • 🐛Bug fixBrain Burstwarp charge explosion

      Fixed an issue where Brain Burst caused warp charge explosions when below the intended threshold.

    • 🐛Bug fixPsykinetic's Auratargeting

      Fixed an issue where the aura would not correctly affect elite enemies.

  9. Dec 2, 2022·Hotfix #2 (1.0.13)
    • 🐛Bug fixTalentsstability

      Fixed a crash that could occur specifically when using certain Psyker talents.

      bugfix

    • 🐛Bug fixHead Popcritical threshold97%

      Corrected the critical peril threshold to 97% for consistency with game mechanics.

      Fixed threshold to align with interfacing for 'past point of no return'.

    • 📊NumericActive Ventingduration3s-6s s

      Active venting duration is now properly modded by staff stats, allowing for faster peril reduction.

      Scales based on force staff vent stat roll.

    • 📊NumericAuto Ventdelay3s s

      Added a 3s delay to auto-venting, preventing immediate repeat casting of high-peril abilities.

      Delay before auto-quell kicks in.

    • 🐛Bug fixPassive Ventingvalue

      Fixed an issue where passive venting was utilizing incorrect values.

      Fixed wrong values being used.

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