Update 0.2.35 focuses on stability, reducing guest injuries on slides, improving staff efficiency, and refining the building and ticket systems.
▲Buffs6
- SlidesFixed an issue with smaller slides that caused excessive injuries and failed sliding attempts.
- Staff
- Cleaning/Repair:Cleaners and handymen now take less time to finish tasks when attractions are only partially dirty or broken.
- Ticket Vending:Improved the overall performance and efficiency of ticket vendors.
- PoolsIncreased maximum visitor slots per pool based on their size and star rating.→Increased
- Lifeguard ChairReduced the purchase cost of lifeguard chairs, making safety more affordable.→Reduced gold
- GeneralTicket Machines:Ticket machines have been improved to work as intended.
▼Nerfs1
- GeneralTrash Bags:Fixed a bug where trash bag capacity could become infinite under certain conditions.Infinite→Fixed
✚Bug fixes1
- GeneralBuilding:Building snapping now correctly aligns with the grid and floor.
◆Other changes6
- SlidesImproved slide collisions to prevent guests from walking through them.
- VisitorsAdjusted starting stats so guests don't immediately rush to food vendors upon entering the park.
- General
- Attractions:Added information to attractions showing how much each guest will pay per use.→Added
- Building UI:Building UI now provides better information regarding stat changes.→Improved
- Achievements:Added a safeguard to prevent achievement counters from being overwritten by lower values when using multiple save games.
- Twitch Integration:Twitch naming now only affects visitors and not other pedestrians.
subjects affected (6)
tap to see balance history
Patch history
- UPDATE 0.4.22 - Patch NotesMay 28, 2026 · 2mo
Minor balancing adjustments to Easy and Hard modes to prevent mission stagnation and improve building refund rates.
+3→ - →UPDATE 0.4.21 - Patch NotesMay 20, 2026 · 2mo
Update 0.4.21 focuses on bug fixes for environmental assets and visitors, alongside economic adjustments for vending machines and hard mode ticket pricing.
- UPDATE 0.3.105 - Patch NotesMay 4, 2026 · 2mo
A technical update focused on major memory optimizations, save file stability, and preparing the game for the upcoming 0.4 content release.
+3→ - →UPDATE 0.3.79 - Patch NotesMar 4, 2026 · 5mo
A small maintenance update focusing on performance, bug fixes, and the addition of Czech language support.
- →UPDATE 0.3.71 - Patch NotesFeb 11, 2026 · 5mo
A small maintenance update focusing on bug fixes for object interaction and general quality-of-life improvements before a larger content update.
- UPDATE 0.3.53 - Patch NotesJan 30, 2026 · 6mo
Update 0.3.53 focuses on resolving critical launch issues, fixing visual bugs, and providing stability improvements after a previous version rollback.
+2→ - UPDATE 0.3.51 - Patch NotesJan 29, 2026 · 6mo
Update 0.3.51 focuses on critical stability fixes, performance optimizations, and bug fixes for visitor behavior and assets, though the version was temporarily reverted due to launch issues.
+5−1→ - UPDATE 0.3.44 - Patch NotesJan 22, 2026 · 6mo
Update 0.3.44 focuses on general optimizations, bug fixes for staff and slides, and the addition of Polish language support and a new street layout.
+5→
Recently Updated
6

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