Update 0.2.36 focuses on bug fixes, NPC improvements, and reducing the frequency of drowning events for a smoother early-game experience.
▲Buffs3
- StaffAchievement Progress:Staff now contribute toward achievement progress, making goals easier to reach.→Added
- Park Attractions
✚Bug fixes1
- GeneralFixed a bug where outfit colors were not being saved correctly.Not saved→Saved
◆Other changes10
- Visitors
- Improved NPC rigging for better visual fidelity.
- Added a new scared animation for visitors.→Added
- Added new separate thoughts for watergun, jukebox, and perverts' reactions.→Added
- Introduced a new unique NPC model.→Added
- StaffImproved various staff animations.
- Park Attractions
- Graffiti:Added more possible graffiti variations from vandals.→Added
- Graffiti:Improved how graffiti is applied to attractions.
- General
- Improved the physics engine used for sliding actions.
- Changed the cheater icon to red to make it more noticeable.→Red
- Removed a JSON file that caused issues when starting new games.Present→Removed
subjects affected (4)
tap to see balance history
Patch history
- UPDATE 0.4.22 - Patch NotesMay 28, 2026 · 2mo
Minor balancing adjustments to Easy and Hard modes to prevent mission stagnation and improve building refund rates.
+3→ - →UPDATE 0.4.21 - Patch NotesMay 20, 2026 · 2mo
Update 0.4.21 focuses on bug fixes for environmental assets and visitors, alongside economic adjustments for vending machines and hard mode ticket pricing.
- UPDATE 0.3.105 - Patch NotesMay 4, 2026 · 2mo
A technical update focused on major memory optimizations, save file stability, and preparing the game for the upcoming 0.4 content release.
+3→ - →UPDATE 0.3.79 - Patch NotesMar 4, 2026 · 5mo
A small maintenance update focusing on performance, bug fixes, and the addition of Czech language support.
- →UPDATE 0.3.71 - Patch NotesFeb 11, 2026 · 5mo
A small maintenance update focusing on bug fixes for object interaction and general quality-of-life improvements before a larger content update.
- UPDATE 0.3.53 - Patch NotesJan 30, 2026 · 6mo
Update 0.3.53 focuses on resolving critical launch issues, fixing visual bugs, and providing stability improvements after a previous version rollback.
+2→ - UPDATE 0.3.51 - Patch NotesJan 29, 2026 · 6mo
Update 0.3.51 focuses on critical stability fixes, performance optimizations, and bug fixes for visitor behavior and assets, though the version was temporarily reverted due to launch issues.
+5−1→ - UPDATE 0.3.44 - Patch NotesJan 22, 2026 · 6mo
Update 0.3.44 focuses on general optimizations, bug fixes for staff and slides, and the addition of Polish language support and a new street layout.
+5→
Recently Updated
6

Hotfix Version 3.0.21.155391-rel-DangerousHorizons
Hotfix addressing spawning issues for cave worms and loot, and fixing prebuilt structure logic.

Hotfix: v0.5.4.4
Hotfix v0.5.4.4 focuses on stability, ranking system corrections, and bug fixes for items and translations.

Fixes For Weed, LSD and Gun Workers
Improvements to the pathfinding and task-assignment algorithms for Weed, LSD, and Gun workers.


Hot Fix 2.5.2
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements, and critical bug fixes for US Forces unit unlocks.


Final Stand Hot Fix - 2.5.2
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements for HMGs and vehicles, and critical bug fixes for US Forces unit unlocks.

1.0.21 Hotfix
Hotfix 1.0.21 focuses on final boss balancing, multiplayer healing scaling in Hard Mode, and several UI/bug fixes, alongside a cost reduction for Sword & Shield's Cleave.
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