
A comprehensive balance update focusing on the battle system, specifically refining movement, perception mechanics, and adjusting the power levels of Giant characters and specific fighters.
▲バフ7
- Battle System
- Short Dash:Faster recovery when transitioning from a Short Dash into a Dragon Dash.→Reduced s
- High-Speed Dragon Dash:Improved input timing for Rush Attacks upon arriving near an opponent via High-Speed Dragon Dash.→Easier
- High-Speed Dragon Dash:Smash Attacks charge faster during High-Speed Dragon Dashes.→Reduced s
- Z-Burst Dash:Z-Burst Dash is cheaper to start and now consumes Ki based on distance traveled.→Reduced Ki
- General Melee Attacks:Hitting opponents with melee attacks now restores more Ki.→Increased Ki
- Super Perception:Deflecting blasts with Super Perception now provides stronger and longer-lasting benefits.→Buffed
- Future Trunks (Super)Final Flash:Final Flash now deals more damage, though it costs more Ki.→Increased
▼ナーフ13
- Battle System
- Short Dash:Backward short dashes are now slower, reducing the ability to retreat quickly.→Reduced
- Rush Ki Blast:Rush Ki Blasts deal less damage, especially when hitting multiple times in a row.→Reduced
- Perception:Using Perception now costs more Ki.→Increased Ki
- Perception:Higher skill count required to perceive Smash Attacks and Rush Chains.1→2 count
- Auto-reflect:Auto-reflect in Sparking! Mode is now restricted to high-DP characters.→7+ DP
- Giant Characters
- Rush/Smash Attacks:Giant characters deal less damage with their primary rush and smash attacks.→Reduced
- Rush/Smash Attacks:Missing with a Rush or Smash attack leaves Giant characters vulnerable for longer.→Increased s
- Giant characters are now more susceptible to damage from melee attacks.→Increased
- Goku (Super), Ultra InstinctSmash Ki Blast:Increased the delay between firing consecutive Smash Ki Blasts.→Increased s
- NappaNappa has less total health, making him easier to defeat.→Reduced HP
- RecoomeRecoome has less total health.→Reduced HP
- SpopovichSpopovich has less total health.→Reduced HP
- Gogeta (Super), SSGSSSmash Ki Blast:Smash Ki Blasts deal less damage and are less likely to track the opponent.→Reduced
◆その他の変更3
- General
- Battle Rules:Added more flexibility in DP settings for offline and tournament battles.→10/15/20 DP
- Character Select:New display switching option on the character selection screen.→Added
- Episode Battle:Episode Battle stages updated to align with new battle system balance.→Adjusted
影響を受けた項目(9)
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パッチ履歴
- Update for DRAGON BALL: Sparking! ZERO: Adjustments to Game Mode and CharactersJun 24, 2025 · 13mo
Major balance update focusing on DP disparity, Ranked Match seasonal systems, and significant combat mechanic adjustments including Skill Count recovery and dash attack behavior.
+7−9→ - Update for DRAGON BALL: Sparking! ZERO: Adjustments to Game Mode and CharactersMar 3, 2025 · 17mo
Adjustments to Legendary Warrior Face-Off balance and health/ki restoration for Orange Piccolo transformations.
+2→ - DRAGON BALL: Sparking! ZERO - Feature and Battle System UpdatesJan 20, 2025 · 18mo
Introduces the limited-time Legendary Warrior Face-Off mode, significant battle system refinements to movement and counters, and various skill balance adjustments.
+12−9→ - Free Update for DRAGON BALL Sparking! ZERO: New Features and AdjustmentsDec 11, 2024 · 19mo
A comprehensive update introducing the High-Speed Dragon Dash, significant battle system refinements, and balance adjustments for various characters and skills.
+8−13→
最近更新
6

A new hotfix is now available on Steam! version 0.8.10.455!
ホットフィックス 0.8.10.455 では、Steam オフラインモード時のロード画面の問題および、特定の協力プレイにおける接続問題が修正されました。


July 29 Update
複数のミッションにおける安定性とAIの改善、Plasma Pistolのダメージに関する重要な修正、および既知の技術的問題と回避策の包括的なリストが提供されました。

Patch Notes v0.3.23019
パッチ v0.3.23019 では、テレポートとルーティングの安定性の修正に重点を置いており、DLSS に関する既知のクラッシュ問題についても特定しています。

Patch Notes for 29/07/2026
v0.2.3.28751では、武器の属性スケーリング、召喚物とアイテムに関する広範なバグ修正、および全般的なUI/システムの安定性向上に重点を置いています。

Counter-Strike 2 Update
Cologne 2026 Majorのステッカーが登場しました。あわせてコミュニティマップの更新と重要なセキュリティ修正が行われました。

[Game Update] - 744825
Duplicantのテレポート、建物の解体に関するバグ修正、およびメモリとグラフィックスの様々な最適化に焦点を当てた小規模アップデートです。
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