General
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🐛Bug fixconnection stability
ミッションの失敗と同時にプレイヤーがミッションから退出した際に発生していたクラッシュおよび切断の問題を修正しました。
- ≈🔁ReworkAMD FSRversion—→Updated
AMD FSRの実装をアップグレードし、クラッシュを減らすためにFSRバージョンを切り替えるオプションを追加しました。
feature
- ≈🐛Bug fixEnemy Spawningspawn timing
一部のミッション開始時に敵が早すぎるタイミングで出現する問題を修正しました。
bugfix
- ≈🐛Bug fixUIdeath screen
プレイヤーが死亡した際に死亡UIではなく真っ白な画面が表示される問題を修正しました。
bugfix
- ≈🐛Bug fixenemy spawn timing
特定のミッション開始時に敵が早すぎるタイミングで出現する問題を修正しました。
早期出現の修正
- ≈🐛Bug fixstability
特定の視覚効果を伴う多数の敵が出現した際に発生するクラッシュを解決しました。
クラッシュ修正
- ▲🐛Bug fixmission registration
Expeditionミッションの成功が誤って失敗として登録されるのを防ぐためのチェックを追加しました。
失敗バグの修正
- ≈🐛Bug fixhot-joining
Sanctuaryでプレイヤーが途中参加する際に発生する複数のクラッシュおよびスタック状態の問題を修正しました。
bugfix
- ≈🐛Bug fixitem stock UI
アイテムの在庫が正確に表示されない問題を修正しました。
bugfix
- ≈🐛Bug fixFar Range calculation
「Far Range」のダメージ計算において誤った値が使用されていた問題を修正し、距離に応じたダメージスケーリングが正しく適用されるようにしました。
- ≈🐛Bug fixitem description
一部の武器において、アイテムの説明文が正しく表示されない問題を修正しました。
- ▲🛠QoLstability
クラッシュやラグを軽減するため、安定性とネットワークパフォーマンスに関するいくつかの改善と修正を行いました。
stability
- ▲🛠QoLmemory usage
メモリ使用量を改善し、低スペックデバイスでのパフォーマンスを向上させました。
performance
- ▼🎯BehaviorDodgedodge linger timeAffects ranged→Does not affect ranged
武器固有の回避の硬直時間が、受ける遠距離攻撃に影響を与えていた意図しない変更を取り消しました。
revert
- ▼🎯BehaviorDodgedodge statsImpacts ranged damage→Does not impact ranged damage
タレントツリーの回避ステータスが、受ける遠距離ダメージに影響を与えていた意図しない変更を取り消しました。
revert
- ▲📊NumericOperative slots8→9
全プレイヤーが利用可能な最大キャラクタースロット数を増加しました。
numeric
- ▲🛠QoLTalent Tree UInode deselection
Combat、Aura、またはBlitz Abilityの選択を解除すると、そのサブノードも選択解除されるようにしました。
quality
- ▲✨NewMission TerminalSpecial Assignments notification—→Added
未完了のSpecial Assignmentsを示す通知マークを追加しました。
new
- ≈🐛Bug fixstability
Havocでの敵出現時に発生する稀なクラッシュと、Rotten ArmourのVFXに関連するクラッシュを修正しました。
bugfix
- ≈🐛Bug fixUI
字幕がメニューの上に表示されてしまう問題を修正しました。
bugfix
- ≈🐛Bug fixMission Terminal
ミッションタイルに「イベント」タグが誤って表示される問題を修正しました。
イベントタグの表示を修正
- ≈🐛Bug fixStability
ミッションターミナル、ミートグラインダーのロードアウト、功績画面、およびインベントリに関連するいくつかのクラッシュを解決しました。
複数のクラッシュ修正
- ≈🐛Bug fixstability
ロード画面や、ミッションとMourningstar間の遷移中に発生していたクラッシュを修正しました。
- ≈🐛Bug fixstability
様々なゲーム状況下で発生する可能性のあった複数のAccess Violationクラッシュを修正しました。
- ▲🐛Bug fixstability
Buff HUD、ミッションターミナル、運搬物を持っての回避、およびパーティクル破壊に関連する複数のクラッシュを修正しました。
bugfix
- ▲🎯Behaviornetwork stability
ネットワーク環境が悪い状況下での安定性を向上させるため、最大パケットサイズを削減しました。
behavior
- ▲🛠QoLmemory usage
Mourningstarでのメモリ使用量を削減し、PlayStationでのクラッシュを減少させました。
quality
- ≈🐛Bug fixanimation speed
Hangledge Rescueのアニメーションが速く再生される問題を修正しました。
visual
- ≈✨NewQuickplay Toggle—→Added
Mission Terminalのオプションに、Battle for Tertiumキャンペーンミッションへのクイックプレイを無効にするトグルを追加しました。
新しいUIオプション
- ≈🐛Bug fixHUD Buff Icons
一部のアクティブなバフアイコンがHUDに表示されない問題を修正しました。
アイコンが表示されない問題を修正
- ≈🎯BehaviorFSR VersionNewer→3.1.2
プレイヤーの全体的な安定性と体験を向上させるため、FSRをバージョン3.1.2にロールバックしました。
安定性のためのロールバック。
- ≈🛠QoLFSR VersionOlder→3.1.4
パフォーマンスとアップスケーリング向上のため、AMD FSRを最新バージョン(3.1.4)にアップグレードしました。
FSRの更新
- ≈🐛Bug fixBackstoryRandomized→Saved
Barber-Chirurgeonでの作戦開始時に、保存データではなく背景設定がランダムに選択される問題を修正しました。
背景設定選択の修正
- ≈📊Numericbanter frequencyLow→High
全クラスにおいて、ミッション中のキャラクター同士の会話頻度を増加させました。
quality
- ≈🐛Bug fixstability
コンパニオンスキンおよび特定のミッションロケーションに関連する複数のクラッシュを解決しました。
bugfix
- ≈🐛Bug fixstability
Ogryn Pickaxes、Toxic Gas、Steamオーバーレイ、キャラクター作成に関連するものを含む、複数のクラッシュを修正しました。
bugfix
- ≈🛠QoLUI
ミッションボードの「プレイ」ボタンの可用性を修正し、インベントリのコスメティック表示を改善しました。
quality
- ▲🎯Behaviorchat defaultMourningstar channel→Strike Team channel
チームに所属している状態でMourningstarに入った際、テキストチャットがデフォルトでStrike Teamチャンネルになるよう変更し、手動切り替えの手間を削減しました。
QoL
- ▲🎯Behavioroverlay scrollingtap→hold
コントローラー使用時、Tactical Overlay内のTalentsおよびIndulgencesをボタン長押しでスクロールできるようになりました。
QoL
- ≈🐛Bug fixstability
XboxおよびMS Storeプラットフォームにおいて、End of Round画面でContinueを連打した際に発生していたクラッシュを修正しました。
Bugfix
- ≈🎯Behaviorbanter frequencystandard→increased
Heresy難易度以上でキャラクターの掛け合いが発生しやすくなりました。
Atmosphere
- ≈🐛Bug fixbackend connectivity
ゲーム起動時に一部のプレイヤーで発生していた「Backend Error / Error Signing In」の問題を修正しました。
サインインエラーの修正
- ≈🐛Bug fixstability
ゲームプレイ中にゲームをサスペンドした際に発生する可能性があったクラッシュを修正しました。
サスペンド時のクラッシュ修正
- ≈🐛Bug fixweapon swapping
Tactical Overlayを開いた後、ミッション中に武器やBlitzの切り替えができなくなる問題を修正しました。
Tactical Overlayのバグ修正
- ▲🐛Bug fixmemory usage
すべてのゲームモードでMortis Trialsのアセットが読み込まれていた問題を修正し、Xbox Series Sでのメモリパフォーマンスを向上させました。
Xbox Series Sの最適化
- ≈🐛Bug fixstability
Havocメニューの遷移中にアナログスティックを使用すると発生していたクラッシュを修正しました。
- ≈🎨Visualcosmetic colorsteal→forest/military green
本来はフォレストグリーンやミリタリーグリーンであるべき一部のコスメティックアイテムが、誤ってティールカラーになっていた問題を修正しました。
- ▲✨NewServer Region—→Hong Kong
香港サーバーリージョンが利用可能になり、同地域のプレイヤーの接続性が向上しました。
接続性
- ≈🐛Bug fixEmpowerCrafting Preview
Empower武器のクラフト結果がプレビューと異なる場合がある問題を修正しました。
バグ修正
- ≈🐛Bug fixStability
Excise Vault Spireside-13へのロード時に発生するクラッシュを修正し、コンソール版の全体的な安定性を向上させました。
バグ修正
- ≈📝TextSkin NameCombat Axe (Saint’s Fluke)→Updated Name
Saint's Flukeスキンの名称を、対応する武器ファミリーをより正確に反映したものに変更しました。
テキスト変更
- ≈🐛Bug fixserver stability
プレイヤーがMourningstarに参加する際に発生していたサーバークラッシュを修正しました。
- ≈🎯Behaviorstability
Implemented initial fixes to reduce the rate of stalls and disconnects on consoles, particularly during high-intensity missions like Havoc and Auric Maelstrom.
stability
- ≈🐛Bug fixcrash rate
Fixed a rare console crash occurring when suspending the game immediately after launch.
stability
- ≈🐛Bug fixcrash rate
Fixed an uncommon crash when joining a Strike Team via Party Finder due to profile data retrieval failure.
stability
- ≈🛠QoLmemory usage
Small improvements made to memory usage for UI code.
performance
- ≈🛠QoLicon presentation
Weapons and Curios icons are now smaller and better aligned, allowing more of the item to be visible.
visual
- ≈🐛Bug fixcrash rate
Fixed a UI crash that could occur while showcasing mastery progression at the end of a round.
stability
- ≈🐛Bug fixcrash rate
Fixed a missing texture issue that occasionally resulted in a game crash.
stability
- ≈🐛Bug fixUI layout
Fixed the misplaced 'Select Threat Level' UI element in the Quickplay Mission Board menu.
ui
- ≈🐛Bug fixUI image
Fixed an issue where an incorrect image appeared when receiving a Party Finder invitation while in a mission.
ui
- ≈🐛Bug fixBanishmentunlock requirement
Fixed the 'Banishment' penance listing Groaners twice, which previously prevented it from being unlocked.
Fixed duplicate Groaner listing.
- ≈📝TextWarp Slicecooldown description50/40/30/20s→30/25/20/15s s
Corrected the tooltip description for the Warp Slice blessing to match actual gameplay cooldowns.
Text correction only; gameplay values were already correct.
- ≈🐛Bug fixpenance framesShared→Unique
Fixed an issue where 'Bringing the Boom' and 'Pox Burster' penances were using the same frame.
Fixed duplicate frames for Bringing the Boom and Pox Burster.
- ▲🐛Bug fixPurging FlamePenance progress
Fixed a bug where the 'Purging Flame' Penance did not track progress correctly.
Fixed incrementing issue.
- ≈🛠QoLInventory Markers
Emotes now correctly display the 'new item' marker in the inventory.
New item markers now show for emotes.
- ≈🎯BehaviorMission RotationMission AvailabilityRemoved→Added
Two previously removed missions have been returned to the rotation, while Excise Vault remains under investigation.
Chasm Station and Magistrati re-introduced; Excise Vault remains removed.
- ≈🐛Bug fixStability
Fixed crashes related to Zealot Relic Blade blocking and expired temporary events in the Tactical Overlay.
bugfix
- ≈🐛Bug fixChain WeaponsAnimationStuck→Fixed
Fixed an issue where players could get stuck in the sawing animation when revving up chain weapons.
bugfix
- ≈🐛Bug fixController VibrationInfinite→Fixed
Fixed an issue where controller vibration would continue indefinitely after a player was downed.
bugfix
- ≈🎯BehaviorGore Settings—→Restricted
Updated gore settings restrictions for Germany, Austria, and Japan to comply with local regulations.
behavior
- ≈🛠QoLloading screens
Added the animated Tertium logo to more transitional screens and included text indicating the current loading step for better transparency.
quality
- ≈✂️Removedmission board—→Removed
Temporarily removed Chasm Station HL-16-11 and Magistrati Oubliette TM8-707 due to a mission-ending bug.
behavior
- ≈🎯Behaviorweapon firing
Identified a rare issue where weapons continue shooting in secondary braced stance after trigger release; fix coming in Grim Protocols.
bugfix
- ≈🎯Behaviorconsole chat
Fixed an issue where console players cannot join chat after resuming from Rest mode; workaround is to restart or return to character selection.
bugfix
- ≈🐛Bug fixSocial menu
Fixed Social menu failing to display player status and blocking invitations/join requests.
- ≈🐛Bug fixmemory leak
Fixed crashes caused by memory leaks when inspecting weapon stats.
- ≈🐛Bug fixFSR 3.1 Frame Gen
Fixed FSR 3.1 Frame Gen appearing disabled during excessive fullscreen effects or certain GUI elements.
- ≈🐛Bug fixNvidia DSR/DLDSR
Fixed Nvidia DSR/DLDSR not working in fullscreen display mode.
- ≈🐛Bug fixpenances
Fixed an issue where weapon penances were claimed but not shown as completed.
- ≈🐛Bug fixfullscreen rendering
Fixed game rendering only in a corner of the screen when using fullscreen at lower resolutions.
- ≈🐛Bug fixaudio
Fixed sound effects, such as reload sounds, playing predominantly on only one side.
- ≈🎯BehaviorFrame GenerationOn→Off
Render settings are reset, defaulting FSR 3.1 Frame Generation to 'Off' to correct an unintentional default setting.
Reset
- ≈✂️RemovedDisplay ModeFullscreen Exclusive→Removed
Fullscreen Exclusive mode is removed; 'Borderless Fullscreen' is renamed to 'Fullscreen' and now supports custom resolutions.
Deprecation
- ▲🐛Bug fixChat
Updated software to resolve an issue where players were unable to see or type in chat.
Fix
- ▲🐛Bug fixStability
Fixed a crash related to enemy spawning during certain mission events.
Fix
- ▲🐛Bug fixStability
Fixed a crash when navigating the Mastery menu using a gamepad without Blessings.
Fix
- ≈🐛Bug fixPenances UI
Some completed Penances may appear incomplete due to itemization migration; closing and reopening the UI fixes this.
Known Issue
- ▲🛠QoLParty Finder—→Added
Added a shortcut to the Party Finder menu directly from the mission board.
UI shortcut.
- ≈✂️RemovedPenancesStand By For Action/Rapid Response→Removed
Removed incorrectly added penances from the 1.5.0 release.
Incorrectly added in 1.5.0.
- ▲🐛Bug fixMastery Data
Fixed an issue where the game failed to retrieve the latest Mastery data when opening Loadout screens.
Backend retrieval fix.
- ≈🐛Bug fixFSR 3.1 Frame Generation
Fixed a crash when enabling FSR 3.1 frame generation without upscaling.
bugfix
- ≈🛠QoLWeapon Stats Preview
The max potential stats preview now displays correctly on all weapons.
quality
- ≈📝TextBlessing DescriptionsPower→Strength
Corrected typos where Strength was incorrectly labeled as Power in Blessing descriptions.
text
- ≈🐛Bug fixParty Finder
Fixed multiple crashes and UI update issues within the Party Finder menu.
bugfix
- ≈🎯BehaviorWeapon Stats Rounding
Investigating an issue where backend values cause weapon potential stats to deviate from 380.
other
- ≈🐛Bug fixUI notification
Fixed an issue where completed penance notifications appeared in the Mourningstar even when no rewards were available.
Fixed penance notification bug
- ≈🐛Bug fixstability
Fixed a rare crash occurring when failing to retrieve the latest News information.
Fixed news retrieval crash
- ≈🐛Bug fixtext
Fixed several instances of undefined text appearing in Blessing descriptions.
Fixed undefined text in blessings
- ≈🐛Bug fixcosmetic
Fixed the Krourk Mk IIId Blast Goggles hiding the character's eyebrows.
Fixed Ogryn headgear eyebrows
- ≈🐛Bug fixcosmetic
Fixed rendering issues around the fingers for the Krieg Greatcoat (Marked by Faith).
Fixed Zealot coat rendering
- ≈🐛Bug fixserver stability
Fixed a server crash that occurred when dead or knocked-down players took damage from projectiles or the environment.
- ≈🐛Bug fixblessing tooltips
Investigating an issue where blessings like Shattering Impact display undefined text descriptions.
- ≈🎯Behaviormission modifiers—→Disabled
Certain advanced circumstances, such as the No Ammo modifier, have been disabled on the mission board due to malfunctions.
- ≈🐛Bug fixstability
Fixed an issue that caused some players to experience crashes when entering the game.
- ▲📊NumericClose Range threshold8m→12.5m m
Increased the distance considered 'Close Range', indirectly buffing related blessings and talents.
Adjusting previous rework
- ≈🐛Bug fixserver stability
Fixed a server crash occurring when player stats reached very high values during updates.
- ≈🎯BehaviorVO triggering
Fixed an issue where character banter occurred less frequently than intended.
- ≈🐛Bug fixsubtitles
Fixed overlapping subtitles during Path of Trust cinematics in the Mourningstar.
- ≈🛠QoLloading screen—→Added
Added a smoother transition screen when loading into videos or cutscenes.
- ≈🐛Bug fixZola VO
Fixed missing intro lines and incorrect radio audio for Zola in The Orthus Offensive special assignment.
- ▲🎯Behaviormemory buffer—→Increased
Increased memory buffer to mitigate crashes caused by having too many open files.
- ≈🐛Bug fixshader cache
Resolved stutter and performance issues caused by the Shader Cache not building correctly upon game launch.
performance
- ≈🐛Bug fixaudio
Fixed an issue where audio would suddenly cut out for brief periods of time.
audio
- ▲🎯BehaviorTactical Overlaygamepad usabilityBroken→Fixed
Tactical Overlay is now usable in the Mourningstar for gamepad players.
quality
- ≈✨NewInterface OptionsPenance Unlock Chat Messages—→Added
Added a toggle for Penance Unlock Chat Messages in the Interface Options.
quality
- ▲🐛Bug fixStabilityCrashes
Fixed multiple crashes related to gifted items, HUD updates, and character creation on gamepads.
bugfix
- ≈🎯BehaviorMapMercantile HL-70-04-510Indestructible→Destructible
Moved a heretical idol that was previously indestructible in Mercantile HL-70-04-510.
bugfix
- ≈🐛Bug fixMapWarren 6-19
Fixed a bug where enemies could open the gate in the penance puzzle.
bugfix
- ≈🐛Bug fixMapAscension Riser 31
Fixed puzzle elevators teleporting players inside the geometry once started.
bugfix
- ≈🐛Bug fixstability
Fixed a crash that occurred if all players left the Mourningstar during the mission voting phase.
bugfix
- ≈🐛Bug fixvisuals
Fixed a visual bug where wounds on Poxwalkers would disappear when approached.
bugfix
- ≈📝Textinteraction promptPress→Plant
Fixed a typo in the Warren 6-19 mission where the final hacking event prompt incorrectly said 'Press' instead of 'Plant'.
Text correction
- ≈🐛Bug fixstability
Resolved a crash that occurred when rapidly switching weapons within the Loadout menus.
Crash fix
- ≈🐛Bug fixstability
Fixed stability issues related to out-of-memory errors during loading screens.
Memory fix
- ≈🐛Bug fixenemy spawn rate
Fixed an issue where fewer enemies were spawning during missions than intended, restoring intended combat density.
- ≈🐛Bug fixKarnak Twins secrettrigger
Fixed a bug where the Karnak Twins secret hard mode could fail to trigger after the puzzle was solved.
- ≈🐛Bug fixstability
Resolved multiple crashes, including one related to weapon Blessing extraction with controllers and another involving buff removal.
- ≈🛠QoLsubtitles
Fixed a visual bug where subtitle backgrounds did not match the text for secondary subtitles.
- ≈🐛Bug fixcrash reporter
Fixed an issue where the crash reporter was assigning the wrong category to crashes, improving diagnostic accuracy.
- ≈🛠QoLSpectating HUDvisibility—→Added
Enabled more HUD elements when spectating players waiting for rescue.
numeric
- ≈🛠QoLAuspex ScannerHUD icon—→Added
Added a HUD icon in the bottom right to indicate when the scanner can be equipped during events.
numeric
- ≈🛠QoLSubtitlessystem—→Improved
Subtitles now prioritized by importance, support two simultaneous lines, and feature color-coded speaker indicators.
numeric
- ≈✨NewWeapon Inspectdescriptions—→Added
Added lore and flavor descriptions to the weapon inspect menu.
numeric
- ≈🛠QoLAudio Mixpriority—→Improved
Rebalanced audio mix to prioritize dangerous enemy sound cues (e.g., Poxbursters) and re-added ambush horde music.
numeric
- ≈🐛Bug fixBlock Player button
Fixed an issue where the Block Player functionality could incorrectly appear as unavailable in the Social menu.
Fixed social menu bug
- ≈🐛Bug fixMed Stimmstability
Fixed a rare crash occurring when a Med Stimm was applied in the exact frame a player died.
Crash fix
- ≈🐛Bug fixaudio settings
Fixed a PC crash that occurred when muting/unmuting the game in the background before user settings were available.
Crash fix
- ≈🐛Bug fixstability
Fixed a crash occurring when displaying information for players still entering the Mourningstar.
crash fix
- ≈🐛Bug fixstability
Resolved various uncommon crashes to improve overall game stability.
crash fix
- ≈🐛Bug fixaudio
Fixed an issue where music failed to play during the Monstrosity attack in the Consignment Yard HL-17-36 mission end event.
music fix
- ≈🐛Bug fixPenances Summaryincorrect count→correct count
Fixed an issue where the number of completed Penances shown in the summary menu was lower than intended.
bugfix
- ≈🐛Bug fixItem Dropscombining→separate
Fixed a bug where multiple pocketable items would merge into one when dropped upon player death.
bugfix
- ≈✂️RemovedAmbush MusicHorde type→Removed
Removed Horde-type music from ambush events for better audio clarity.
change
- ≈📝TextCosmeticsincorrect source→correct source
Fixed incorrect obtain source information for the Witchshroud headgear.
bugfix
- ≈🐛Bug fixstability
Fixed crashes related to the Social menu, Stimm item swapping, and Zealot Purgation Flamer attacks in Warren 6-19.
bugfix
- ≈🛠QoLUI
Fixed player portrait update issues in the Mourningstar.
quality
- ▲🎯Behaviorinteraction points
Improved interaction logic in the Mourningstar, making boards and shrines easier to access without precise camera angles.
quality
- ≈🐛Bug fixserver stability
Fixed an uncommon server crash occurring when multiple Veterans applied the Focus Target! buff to the same enemy.
bugfix
- ▲🐛Bug fixCurio rewardsincorrect→correct
Fixed a bug where Ordo Dockets and Experience from Curios were calculated incorrectly if a player died and was rescued.
bugfix
- ≈🐛Bug fixstability
Fixed crashes related to inspecting talents of players leaving the Mourningstar and players being replaced by bots at mission end.
bugfix
- ≈🐛Bug fixcontract tracking
Fixed an issue where progress for collecting Scriptures and Grimoires for Melk's contracts was not being tracked.
bugfix
- ≈🐛Bug fixpenance tracking
Fixed a progress reset for the 'Flawless Execution' penance chain; progress will be restored to the highest value achieved.
bugfix
- ≈🛠QoLpenance UIbest value→current value
Unobtained penances in the 'Flawless Execution' chain now show current tracking progress instead of the all-time best value.
quality
- ≈🐛Bug fixstability
Fixed a crash that occurred when a player joined a mission while a projectile was in the air.
bugfix
- ≈🐛Bug fixphysics
Fixed physics issues related to the Death Korps of Krieg Upperbody cosmetic.
bugfix
- ≈🐛Bug fixstability
Fixed a crash that occurred when rapidly switching between wargear presets.
Crash fix
- ▲🛠QoLlobby tooltips—→Added
Controller players can now review tooltips for equipped Talents in the mission lobby screen.
QoL
- ≈🐛Bug fixlobby visuals
Fixed an issue where Talents, Portraits, Frames, and Insignias sometimes failed to update visually in the mission lobby.
Visual bugfix
- ≈🐛Bug fixserver stability
Fixed a server crash occurring during missions with high/low resistance ventilation purge conditions.
- ≈🐛Bug fixclient stability
Fixed a crash that occurred when attempting to load into a mission that had already been completed.
- ≈✂️RemovedvoicelinesAuric Level→Removed
Removed outdated voice lines related to Auric Level Operatives to clean up audio assets.
- ≈🐛Bug fixstability
Resolved an intermittent crash occurring during the game launch sequence.
Fixed a crash that could sometimes occur when launching the game.
- ▲🛠QoLload times
Reduced long load times for users with very large inventories.
quality
- ≈🐛Bug fixaccount renaming
Fixed an issue where valid Japanese characters were not accepted during Fatshark Account renaming.
bugfix
- ≈🐛Bug fixstability
Fixed a crash that occurred when inspecting the Chem-Safe Rebreather with Goggles.
bugfix
- ≈🐛Bug fixitem rating displaymissing→visible
Restored missing item rating level numbers in the Armoury Exchange and Sire Melk's Requisitorium.
bugfix
- ≈🐛Bug fixstability
Resolved a crash triggered by viewing new penances, improving overall game stability.
Fixed a crash that could occur when looking at the new penances.
- ≈🐛Bug fixinput
Corrected the Invert Look Y-Axis setting to function as intended for players.
Fixed an issue where “Invert Look Y-Axis” was not working as intended.
- ≈🐛Bug fixstability
Fixed a crash that occurred when throwing projectiles and hitting destructible scenery.
- ≈🐛Bug fixUI background
Resolved an issue where background colors for weapon or curio cards were missing in Loadout and Inventory views.
- ≈🎨VisualMemento Mori helmets—→Added
Corrected decals on the Memento Mori community challenge reward helmets.
- ≈✨NewConvict's Ink tattoo—→Added
The Convict's Ink tattoo reward from the second community challenge is now available for claim via the launcher.
- ≈🐛Bug fixstartup
Fixed a crash occurring during game startup specifically on AMD machines.
- ≈🐛Bug fixUI interaction
Fixed a crash that occasionally occurred when inspecting character stances and emotes.
- ≈🐛Bug fixVoIP
Resolved an issue where Voice-over-IP (VoIP) would stop working after the completion or failure of a mission.
- ≈🐛Bug fixshader caching
Resolved shader caching issues that caused game stuttering and hitching.
Fixed stuttering and hitching issues caused by the shader caching system following the previous patch.
- ▲🐛Bug fixpenance unlocks
Fixed an issue where dependent penances, such as the Veteran Sharpshooter 'For the Emperor' penance, failed to unlock or reward items.
Penances with dependencies now unlock and reward items correctly upon entering the Mourningstar.
- ≈🛠QoLVote KickUI/SpamPop-up→Notification
Vote kick notifications are now non-intrusive and include anti-spam measures.
- ▲📊NumericRevivetoughness recoveryPartial→Full
Players now recover full toughness upon being revived, providing a better window to rejoin the fight.
- ▲✨NewSpawningspawn grace0s→5s s
Added a 5-second window upon spawning where players are invincible and undetected by enemies.
- ▲📊NumericMedical Crate duration1 minute→5 minutes
Deployed Medical Crates now last significantly longer, providing more sustained healing.
Increased crate lifespan.
- ▼📊NumericBurning DoT vs Flak200%→100%
Reduced the damage of burning damage-over-time effects against enemies with Flak armor.
Reduced fire damage against flak.
- ▲📊NumericSurgicalstack gain duration1s→0.25-0.5s s
Shortened the time required to gain stacks for the Surgical trait across various weapons.
Faster stack accumulation.
- ≈🐛Bug fixAmmo Crate deployment
Fixed an issue where players could not deploy an Ammo Crate while sprinting.
Fixed deployment bug.
- ≈🐛Bug fixIPv6 connectivity
Resolved the 4008 error code by reverting changes to IPv6-only networks, restoring connectivity for affected players.
- ≈🐛Bug fixBanter system
Fixed a crash that could occur when the game attempted to play character banter.
- ≈🛠QoLlogging
Improved logging to better identify and diagnose the causes of unexpected player disconnections.
Improvement
- ≈🐛Bug fixlog spam
Fixed an engine issue where log spam on certain setups caused bloated logs and performance degradation.
- ≈✨NewGPU scheduling notification—→Added
The launcher now displays a text warning if Hardware-accelerated GPU scheduling is disabled for Nvidia 40-series users.
- ≈🐛Bug fixlauncher settings
Fixed a bug where Framerate Cap and Brightness settings would not reset correctly in the launcher.
- ≈🐛Bug fixGPU settings reset
Fixed an issue where user settings were not reset after switching the GPU in the launcher.
- ≈🐛Bug fixmemory usage
Resolved memory leaks occurring during transitions between the hub and missions.
bugfix
- ≈🐛Bug fixstability
Fixed a Microsoft Store specific crash related to fetching privileges when entering high-population servers.
bugfix
- ≈✂️Removedportrait frameDeveloper→Default
Removed the ability for players to equip the Developer portrait frame, resetting affected characters to the default frame.
removal
- ≈🐛Bug fixmemory leak
Fixed a texture streamer issue that caused significant memory leaks when transitioning between The Mourningstar and missions.
- ≈🐛Bug fixFOV slider
Resolved a crash that occurred after adjusting the FOV slider in video settings.
- ≈🐛Bug fixController settings
Fixed a crash that occurred when changing game options while using a controller.
- ≈🎯BehaviorLoading
Players with faster machines no longer have to wait for slower machines to finish loading before starting the mission.
Faster mission start
- ≈🎯BehaviorBot AI
Bots will no longer prioritize reviving other bots if there are too many enemies nearby.
Smarter bot revives
- ≈🛠QoLMission Board
Conditions with extra rewards are now clearly shown on the Mission Board.
UI clarity
- ≈🛠QoLInventoryreturns to loadout→stays in inventory
Equipping a weapon in the Inventory Screen no longer sends the player back to the Loadout view.
QoL improvement
- ▲🎯Behaviorsuppression effect
Suppression visual effects have been tweaked to be less intrusive, particularly on higher difficulties.
quality
- ≈🐛Bug fixstability
Resolved various crashes including profile syncing, chat UI, and bot revives.
Fixed numerous crashes related to UI, networking, and bot interactions.
- ≈✨NewAMD Raytracing—→Added
AMD Raytracing is now supported in the launcher settings for compatible hardware.
Added AMD Raytracing support in the launcher settings.
- ▲🎯BehaviorGPU Detection—→Auto-detect
Laptops will now automatically detect high-performance GPUs, reducing manual configuration for players.
The launcher should now auto-detect high-performance GPUs on laptops by default.
- ≈🎯BehaviorConnection Timeout—→Added
Added a connection timeout to prevent the game from hanging in infinite loops during settings resets.
Added connection time-out to prevent infinite loops when resetting settings.
- ≈🐛Bug fixStability
Resolved multiple crashes occurring during boot-up, store browsing, and while using the tagging system.
Fixed various crashes in launcher, store, and tagging system.
- ≈✂️RemovedPlayer OutlinesEnabled→Removed
Player outlines have been temporarily removed due to bugs and will be reintroduced later.
Removed player outlines as they weren't functioning as intended.
- ▲✨NewKeybindings—→Added
Players can now reset their keybindings immediately upon starting the game.
Added ability to reset keybindings when the game starts.
- ≈🐛Bug fixstability
Fixed multiple crashes related to out-of-bounds, shop browsing, NPC interaction, and server connection.
- ≈🛠QoLUI
Added clearer representation of rate of fire in weapon details and fixed various layout/overlap issues.
- ▲📊Numericexperience—→Increased
Increased experience gained when finishing missions on Malice, Heresy, and Damnation difficulties.
numeric
- ▲📊NumericOrdo Dockets—→Increased dockets
Increased Ordo Dockets rewards for completing missions on Malice, Heresy, and Damnation.
numeric
- ▲🐛Bug fixtoughness
Fixed an issue where toughness bleedthrough damage occurred when toughness was over 100; high toughness now functions as intended.
bugfix
- ≈🐛Bug fixstability
Resolved multiple crashes including those related to Psyker talents, login, headgear equipment, and melee specials.
bugfix
- ≈🎯BehaviorraytracingOn→Off
Fixed an issue where raytracing was enabled by default on unsupported hardware, improving performance for affected users.
behavior
- ≈🛠QoLUI
Improved localization and clarified the melee push description for when no weapon is equipped.
quality
- ≈🎯BehaviorLAN transport
Implemented a network fix to handle disconnects more gracefully in LAN transport.
behavior
- ≈🐛Bug fixstability
Fixed multiple client crashes, including those occurring during dodging without a weapon, during view loading, and when opening menus simultaneously.
bugfix
- ≈🎯Behaviorconnectivity
Fixed join permissions that were causing broken reconnects for players.
bugfix
- ≈🐛Bug fixGPU SettingsN/A→Fixed
Resolved an issue where users with NVIDIA 3000 series cards saw their settings as N/A.
bugfix
- ≈🐛Bug fixWeapon StatsInvisible→Visible
Fixed a bug that caused weapon stats to be invisible in the UI.
bugfix
- ≈🎯BehaviorRay Tracing
Ray tracing is currently disabled for AMD and Intel GPU users while stability and performance issues are investigated.
known issue
- ≈🐛Bug fixToughness
Investigating an issue where 100% toughness is not functioning as expected.
known issue
- ≈🐛Bug fixgrenadesrefilled→inherited
Fixed an issue where reconnecting to a mission refilled grenades; they are now inherited from the previous state or replaced bot.
Fixed refill bug on reconnect.
- ≈🔁Reworkwield-switch speed
Fixed a wield-switch speed bug by adding a movement curve to average out move speeds during weapon swaps.
Added movement curve.
- ≈🐛Bug fixrewards
Resolved a backend error where some players received no rewards or excessive multiple rewards after missions.
Backend fix for missing or multiplied rewards.
- ≈🐛Bug fixgraphics settings
Fixed various graphics settings that were not applying properly to the game.
Fixed settings not applying.
- ▲🛠QoLfirearm sightslow fidelity→high fidelity
Fixed an issue where firearm sights loaded low-fidelity models, making them difficult to use.
Fixed low fidelity model loading.
- ≈🐛Bug fixSocial/Penance menu
Improved navigation for the Social menu and Penances section when using a controller.
Controller navigation fix.
- ≈🐛Bug fixstability
Fixed various crashes and implemented additional backend health checks to prevent service scaling issues.
Various crash fixes.