News Archive
All patch notes across every tracked game, sorted by date.

Experimental Update v1.0.1.5
Experimental Update v1.0.1.5 focuses on stability, performance optimizations for the Customizer, and critical fixes for Dedicated Servers and Lightweight Buildables.


Update 2.43.0.112
Update 2.43.0.112 focuses on bug fixes across aircraft, ground vehicles, and naval vessels, alongside several graphical and interface improvements.




Hotfix #61 (1.6.8) Patch Notes
Hotfix #61 introduces the 'Infected Moebian 21st' live event, adds a Hong Kong server region, and provides various stability and cosmetic fixes.

Patch 0.220.1 (Public Test)
A technical update focusing on memory optimizations, UI performance, build piece snap point fixes, and Xbox-specific stability and networking improvements.

7.50 RC4 now available
7.50 RC4 is a stability update focusing on fixing various game crashes.

01.002.105
A small stability patch focusing on crash fixes and a ship module purchase bug.

Patch 2.3.0.4 on the Public Branch
Update 2.3.0.4 focuses on quality-of-life improvements, sound enhancements, animal feed balancing, and various bug fixes.

7.50 RC3 now available
7.50 RC3 focuses on fixing a specific bug regarding fleet replacement requests when the commander is following another ship.


Announcement I Update - 2/18
Minor balance adjustments to weapons, map spawn/capture points for Attack and Defend and CTF, and a boundary fix for Vyron.


Update 1.14.12: Multiplayer Fixes
Update 1.14.12 focuses on critical multiplayer stability fixes and a balance overhaul for melee weapons to encourage build diversity.

Open Beta 3 February 15th Patch Roundup
A series of minor bug fixes and quality-of-life adjustments focusing on lobby stability, UI, and specific god interactions.

Presenting you Patch 1.2.1!
Patch 1.2.1 focuses on stability improvements, specifically addressing various crashes related to save file loading, AI logic, and anomaly interactions.

7.50 RC2 now available
7.50 RC2 is a targeted beta release focusing on fixing jump gate functionality for existing savegames.

[Announcement] Bug Fixes/Improvements
A series of bug fixes focusing on PVP stability and skill behavior for Amy, Sieghart, and Lime.




New Mount: Duskwing! Plus, This Week's Events and GM Notes!
Introduction of the new flying mount Duskwing and various limited-time events, including a new snowboarding course and login rewards.

Open Beta 3 February 13th Patch Roundup
A series of stability fixes, UI improvements, and a significant nerf to Soul Reaver's intelligence scaling.

PATCH - FEBRUARY 13
A maintenance update focusing on critical bug fixes regarding payment mechanics, card drawing, and UI stability.

[Announcement] Bug Fixes/Improvements
A series of bug fixes and quality-of-life improvements focusing on Sieghart's mechanics and PVP combat interactions.

1.0.1 Patch 3 - February 12, 2025
Patch 1.0.1 Patch 3 focuses on stability improvements, critical gameplay bug fixes regarding nuclear deployment and settlement mechanics, and extensive UI polish.

V1.3 b9 Changelog
V1.3 b9 focuses on platform stability (PS5/Xbox), dismemberment improvements, and various bug fixes including performance gains in specific POIs.

Update 5.9.0
Update 5.9.0 introduces minor weapon adjustments to the Dagger and KS-23, alongside an announcement shifting the balance update cadence to a roughly 3-week schedule starting in Season 6.

[Announcement] Bug Fixes/Improvements
A series of bug fixes addressing character ability interactions, stability, and UI display issues.

Changelog: Rogue Frontier Patch 1
A combat balance update focusing on enhancing underperforming weapons like the Crystal Reaper, Skystrider Bow, and Hoarfrost Staff, while adjusting the power of Shapeshifter Staffs and Fists of Avalon.


Update 2.43.0.105 (Battle Ratings)
Update 2.43.0.105 focuses on Battle Rating adjustments, aircraft armament additions, and modification tree optimizations for several vehicles.