News Archive
All patch notes across every tracked game, sorted by date.

[49a1a4dc] Update Notes
Added a colorblind accessibility mode and fixed a critical save corruption bug occurring after the true ending.

2.00.73822 Darkest Dungeon II - Kingdoms Coming_in_hot Release
A stability and quality-of-life update focusing on Inn treasure balancing, contract rewards, and critical bug fixes for Hero Stories and Death encounters.

Open Beta 3 - February 11, 2025 Patch
Open Beta 3 update focusing on balancing Amaterasu, Nu Wa, and Hun Batz, while providing bug fixes for Rama and Sol.

PATCH 01.002.103
This patch focuses on rebalancing the LAS-17 Double-Edge Sickle's armor penetration and risk/reward heat mechanics, restricting ammo synergies for the GP-31 Ultimatum, and fixing a critical scope misalignment bug.


Update 2.43.0.98
A minor update focusing on bug fixes for aircraft decals, missile guidance, radar interface accuracy, and graphical improvements to cloud height and water reflections.


V1.3 b9 EXP
A small stability and bug-fix update focusing on networking optimization and visual corrections for Molotovs and laser sights.

1.0.1 Patch 1 Notes
A small stability patch focusing on regional crashes and a Mac-specific audio bug.

Counter-Strike 2 Update
Updates to Premier matchmaking party restrictions, main menu UI improvements, and a Dust II radar fix.

Patch 4.1.0 for Blood West & Dead Man's Promise
Patch 4.1.0 focuses on stability and bug fixes for the Dead Man's Promise expansion and base game, including critical map population fixes and combat adjustments.

2.00.73617 Darkest Dungeon II - Kingdoms Coming_in_Hot Release
A stability and optimization update for the 'Kingdoms Coming_in_hot' beta branch, featuring a stress reduction for Fieldstone and various softlock fixes.

7.50 Public Beta 8 Hotfix 1 now available
A small hotfix for the 7.50 Public Beta 8 addressing missile visibility, starting resources, and stability issues.

Patch 2.3.0.3 on the Public Branch
Patch 2.3.0.3 focuses on stability, UI optimizations, and economy balancing, including fixes for NPC behavior, crafting bugs, and adjustments to technology/experience points for crafted beverages.

Open Beta 2 - February 5, 2025 Patch
Bug fixes for general event tracking and significant nerfs to Jing Wei's ability damage and basic attack bonuses.



Hotfix #60 (1.6.7) Patch Notes
Hotfix #60 addresses a server crash, a penance tracking bug, and a cosmetic visual glitch.


Patch 1.0.1 Notes
Patch 1.0.1 for Civilization VII focuses on general gameplay refinements, AI behavior improvements, UI quality-of-life updates, and various technical and visual fixes.

Open Beta 2 - February 4, 2025 Patch
Significant nerfs to Hun Batz's damage scaling, crowd control, and protection shred, alongside a duration reduction for the Screeching Gargoyle item.


Hotfix 1.3.11
Hotfix 1.3.11 addresses critical multiplayer connectivity issues and Xbox controller functionality.



8.5.1 | Bugfix Patch
A bugfix patch focusing on The Nightmare's rework, Houndmaster's dog AI, and various map collision issues, alongside the return of the 2V8 game mode.


Update 2.43.0.86
Update 2.43.0.86 focuses on bug fixes for aircraft systems, ground vehicle interactions, and the removal of two Coastal maps due to poor pacing.

Patch 2.3.0.2 on the Test Branch
Patch 2.3.0.2 focuses on critical bug fixes for the trade menu, inventory management, and building requirements.

Counter-Strike 2 Update
A miscellaneous update focusing on UI fixes, radar behavior improvements, and various technical bug fixes.

[Game Hotfix] - 652372
Hotfix focusing on Bionic Duplicant oxygen refilling behaviors and several stability fixes across all game versions.

Changelog: Rogue Frontier Update
The Rogue Frontier Update introduces Smuggler's Dens and a connected Outlands Marketplace, new Crystal Weapons, a comprehensive Bank Overview UI, and significant adjustments to Guild Season lengths and Arena progression.



Hotfix #59 (1.6.6) - Patch Notes
Hotfix #59 addresses a specific crash occurring at the Shrine of the Omnissiah during weapon sacrifice and discard operations.