
Experimental Update v1.0.1.5 focuses on stability, performance optimizations for the Customizer, and critical fixes for Dedicated Servers and Lightweight Buildables.
▲Buffs8
- Dedicated ServerFixed an issue where Windows Dedicated Servers would stop working after a player disconnected, requiring a full restart.
- Customizer
- Implemented optimizations to reduce heavy performance hitches, especially when hovering holograms over buildables.
- Fixed performance issues encountered when editing swatches within the Customizer Menu.
- Fixed a bug where swatch changes didn't apply to the session until a save/reload or rejoin occurred.
- Resolved multiple crashes specifically related to the Customizer tool.
- Lightweight Buildables
- Fixed an issue where foundations, walls, and other lightweight buildables could be seen but not interacted with or dismantled without a server restart.
- Fixed a bug preventing Lightweight buildables from being sampled (Middle Mouse Button) in Multiplayer or Dedicated Server sessions.
- Conveyor BeltsFixed several crashes related to Conveyor Belt interactions.
◆Other changes3
- Dedicated ServerModified port binding logic to facilitate the server stability fix; may result in unexpected network behavior.
- Localization
- Updated German translations based on community contributions.→Updated
- Updated various community-translated languages and improved overall completion rates.→Updated
subjects affected (5)
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Patch history
- 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 3w
A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.
+2→ - →1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 1mo
A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2mo
A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.
+1→ - →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 2mo
Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 2mo
Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.
+10→ - 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 3mo
Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.
+6→ - →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 4mo
Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 5mo
Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.
+2→
Recently Updated
6

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.

Patch Notes for 17/07/2026
Patch v0.2.2.28417 focuses on boss balancing for High Inquisitor Chakram, combat nerfs for Nightling, and various system bugfixes regarding loot and security.
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