News Archive
All patch notes across every tracked game, sorted by date.

Update 47: V 1.041.0 "Hot Fix"
Hotfix update focusing on vehicle pathing, stability, and various gameplay fixes, alongside balance adjustments for Goliaths and Last Stand resources.


[Announcement] System and Event Reset Time Changes
The daily and weekly system reset times have been shifted to 06:00 UTC, accompanied by a new in-game clock for time tracking.

[ 약지 스튜던트 이상 / 약지 스튜던트 오티스 성능조정 취소 ]
Planned performance nerfs for Ring Student Yi Sang and Ring Student Otis have been cancelled, with a policy established to avoid nerfing IDs/EGOs in the future unless they are bugs.


V Rising 1.0 Hot Fix #3
V Rising 1.0 Hot Fix #3 addresses specific quest progression bugs and various game crashes.



Hotfix #38 (1.3.3) Patch Notes
Hotfix #38 focuses on performance stability, audio fixes, and a variety of cosmetic and map bug fixes.


Update 2.35.1.83
Update 2.35.1.83 focuses on a wide array of bug fixes for aircraft and ground vehicles, including weapon additions for the Wing Loong I and various stability and damage model corrections.

Overwatch 2 Retail Patch Notes – May 14, 2024
This patch introduces significant changes to armor and health regeneration, buffs several Tank heroes, and implements new Competitive Play modifiers to improve rank visibility and matchmaking fairness.


Age of War Chapter 4 Hotfix (5.14.2024)
A hotfix focusing on input mapping, follower AI behavior, and various stability and quality-of-life fixes.


V Rising 1.0 Hot Fix #2
Hotfix #2 focuses on critical stability fixes, server management, and quality-of-life improvements for prison cells and trading.

Patch 1.000.304
A small maintenance patch focusing on crash fixes, UI stability, and a specific interaction fix for airburst explosions.

Planet Zoo - 1.17.1 Update Notes
The 1.17.1 update introduces the Barnyard Animal Pack scenery, fixes numerous animal animations (specifically for Hill Radnor Sheep), and resolves various UI and stability issues.

Patch 1.0.36
Patch 1.0.36 focuses on fixing vehicle-specific part models, correcting liveries, and adding a new engine variant for the V8 392.


V Rising 1.0 Hot Fix #1
V Rising 1.0 Hot Fix #1 focuses on stability and bug fixes, addressing issues with gamepad mounting, server events, castle building, and rendering.

Release Notes for 5/9/2024
A minor update focusing on UI polish, bot takeover experience improvements, and various HUD bug fixes.

[Announcement] Bug Fixes/Improvements
A series of quality-of-life improvements and bug fixes focused on The Great Explosion of Kounat map.


Hot Fix 1.6.7
Hot Fix 1.6.7 focuses on performance optimizations for flamethrowers, AI balancing in defense missions, and various stability and visual fixes.

Update 46: V 1.040.0 "Community Update 3: Part 2"
Update 46 introduces the 'Last Stand' PvE multiplayer mode, significant human pathing optimizations, and extensive balance adjustments to multiplayer squad cooldowns and costs.




Update 1.16.1 - Now Live!
Update 1.16.1 integrates new weapons and ammo into regular progression, increases Hunter retirement XP, and addresses several visual and audio bugs.

Patch 1.000.303
A mini patch focusing on stability and crash fixes, specifically addressing damage-over-time and hot-joining issues.


Hotfix 5.0.2
Hotfix 5.0.2 addresses critical stability issues, softlocks during missions, and increases the maximum infection gain post-battle.

Patch 0.218.14 (Public Test)
A substantial update for the Public Test branch focusing on Ashlands balancing, building refinements, and various bug fixes.


7.7.1 | Bugfix Patch
A bugfix patch focusing on character interactions, perk corrections, and extensive map collision fixes, alongside a modification to the Ultimate Weapon perk.


Hotfix 5.0.1
Hotfix 5.0.1 addresses a critical prologue soft-lock and provides updates on upcoming stability fixes and Age of Reckoning balance changes.


1.6.6 Hot Fix Patch Notes
Hotfix 1.6.6 focuses on resolving GPU-related crashes and fixing matchmaking queue estimations.