
Update 46 introduces the 'Last Stand' PvE multiplayer mode, significant human pathing optimizations, and extensive balance adjustments to multiplayer squad cooldowns and costs.
▲Buffs7
- Single Buy Units
- Battle Rifles:Reduced cooldown for single buy battle rifles.30→20 s
- Semi-auto Rifles:Reduced cooldown for single buy semi-auto rifles.10→5 s
- B-13 130mm GunUpdated penetration and slope curve, increasing penetration by approximately 100mm.→+100mm mm
- Human Soldiers
- Pathing:Updated pathing algorithm to be more optimized, resulting in straighter movement and better performance.zig-zag→straight
- Squad Leadership:Fixed squad move orders to transfer to a new leader if the original is killed, preventing the squad from stopping.stop→transfer
- Cover:Fixed an issue where humans with MGs would not fire at enemies while standing in cover.not firing→firing
- AT MinesFixed AT mines and Karl Thor to break tracks on medium and heavy tanks more consistently.inconsistent→consistent
▼Nerfs7
- Multiplayer Squads
- T2 SMG:Increased cooldown for T2 SMG squads, slowing down their deployment rate.90→180 s
- T2 SMG Recon:Increased cooldown for T2 SMG Recon squads.90→180 s
- T2 Vet(+) SMG:Increased cooldown for T2 Veteran SMG squads.120→240 s
- T2 Recon:Increased cooldown for T2 Recon squads (60s for small, 120s for big).30→60 s
- T4 Recon:Slightly increased cooldown for T4 Recon squads.210→240 s
- Single Buy UnitsRifles/SMGs:Increased cost of single buy bolt-action rifles, semi-auto rifles, and SMGs by approximately 25%.→+25%
- SU-100YIncreased the cost of the SU-100Y.110→125 dp
◆Other changes2
- Multiplayer SquadsT1+, T2+, T3, T4, Vet(+), and Elite squads now have initial timers equal to their cooldowns.→Matches Cooldown s
- Last Stand ModeAdded a new Multiplayer PvE game mode called 'Last Stand'.→Added
subjects affected (7)
tap to see balance history
Patch history
- Update 68: V 1.063May 7, 2026 · 2w+7−1→
- Update 67: V 1.062.0Apr 8, 2026 · 1mo+6−3→
- Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 5mo+4−8→
- Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 5mo+5−1→
- Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 5mo+2−4→
- Update 60: V 1.055.0Sep 30, 2025 · 7mo+8−3→
- Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 9mo+12−3→
- Update 58: V 1.053.0Jul 15, 2025 · 10mo+6→
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