V Rising 1.0 Hot Fix #1 focuses on stability and bug fixes, addressing issues with gamepad mounting, server events, castle building, and rendering.
Images © V Rising via Steam
▼Nerfs1
- GeneralFixed an exploit where cosmetic items could be salvaged into higher tier materials than intended.
✚Bug fixes11
- General
- Fixed an issue where players using a gamepad were unable to mount horses.
- Fixed a bug on select PvP servers that caused Incursion Events to stop running for 24+ hours.
- Resolved a client crash occurring when using the Fill Wallpaper feature in large castles.
- Fixed the Castle Heart blood essence drain server setting to ensure it works correctly when modified.
- Fixed issues where flying roofs remained after relocation, blocking the construction of new castles.
- Fixed saplings and trees in castle plots getting stuck in an invisible state, preventing growth and dismantling.
- Fixed a rendering issue where terrain appeared incorrectly when viewed through walls of a castle with disabled defenses in PvP.
- Fixed a bug where ruleset changes would not apply unless a setting was manually altered before exiting.
- Fixed an issue preventing players from saving settings after loading a preset.
- Fixed a rendering issue where the rim light effect did not work on all unit types.
- Bat Form:Fixed a rendering issue with clouds while the player is in bat form.
subjects affected (1)
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Patch history
- →V Rising 1.1 Hot Fix 11Jun 2, 2026 · 1h
- V Rising Patch 1.1.13.0May 26, 2026 · 1w+14−9→
- →V Rising 1.1 Hot Fix 10Dec 17, 2025 · 5mo
- V Rising 1.1 Hot Fix 9Jun 12, 2025 · 11mo+1−2→
- V Rising 1.1 Hot Fix 8May 16, 2025 · 12mo+5→
- V Rising 1.1 Hot Fix 7May 13, 2025 · 12mo+2−1→
- V Rising 1.1 Hot Fix 6May 9, 2025 · 12mo−1→
- V Rising 1.1 Hot Fix 5May 7, 2025 · 13mo+6→
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