News Archive
All patch notes across every tracked game, sorted by date.


1.0 Test Build Patch Notes #3
A comprehensive test build update focusing on the introduction of a Replay system, weapon balancing for the Win94 and M24, and numerous stability and bug fixes in preparation for PC 1.0.


Devblog 190
Christmas event enabled alongside significant changes to building upkeep, decay protection, and animal AI behavior.

Patch 0.12.0p3 - True Friends Only Instances & Community Moderation Tools
Patch 0.12.0p3 introduces 'True Friends' instances, a new 'Public Ban' moderation system, enhanced instance/world owner controls, and various quality-of-life improvements for the website and avatar audio.


Tubular Upgrade Available Now!
The Tubular Upgrade introduces a new high-speed transportation system via Tubes, new decor and food options, and significant late-game performance optimizations.




Patch Notes - 13th December
Introduction of the Mystic class, a new winter event featuring Piku the Yeti, significant game client size reduction, and various class balance adjustments and monster reworks.




Update #32: Weapon and armor modifications, new weather system, tools, armors and weapons.
Update #32 introduces a comprehensive modification system for gear, a dynamic weather system for the North, new armor sets, weapons, and tools, alongside various thrall and gameplay bug fixes.


1.0 Test Build Patch Notes #2
Test Build Patch #2 introduces Erangel back into the rotation alongside Miramar, adds the Aquarail vehicle to Erangel, and implements several UI and lighting fixes.


Besiege Multiplayer and Level Editor Released!
The Multiverse Alpha update introduces multiplayer capabilities and a comprehensive level editor to Besiege.




Our Journey From Pre-Alpha to 1.0 & Test Build Patch Notes
Introduction of the Miramar map, new exclusive weapons and vehicles, sniper rifle balance adjustments, and significant FPP animation and UI improvements ahead of the 1.0 launch.


Devblog 189
Major update introducing Building 3.0, a new base upkeep system, the Junkyard monument, and significant map/biome overhauls for Hapis Island.

Tubular Upgrade Preview Available (And Holiday Break!)
Introduction of the Tubular Upgrade open testing phase featuring Transit Tubes, new recipes, and decorative items.


Update 1.185.3 - Beta Improvements
Update 1.185.3 focuses on quality-of-life improvements, including Chinese text input support and fixes for the gravity HUD and laser antennas.




Patch Notes - 6th December
Introduction of the Mystic class, addition of the Energy Burning system, and various class balance fixes and new gear quests in Mediah.




Miramar, the new desert map revealed
Introduction of Miramar, a new desert map featuring diverse urban environments and harsh terrain.




Vehicle Sounds Improvement
Comprehensive overhaul of vehicle audio systems to improve realism, sound quality, and CPU optimization using granular synthesis.


Devblog 188
Devblog 188 introduces worldmodel outlines, semi-auto weapon recoil refinements, grenade throw improvements, and various audio-visual polish.


Update 1.185.2 - Beta Improvements
Update 1.185.2 focuses on beta improvements and the re-introduction of the rotor lock feature.




Update 0.6.14
Update 0.6.14 introduces the Pan-Asian Destroyer line with Deepwater Torpedoes, a new Operation 'The Ultimate Frontier', and balance adjustments for Aircraft Carriers.



Patch Notes - 29th November
Introduction of the Epheria Frigate, significant horse stat buffs, and various class adjustments and system improvements.


Patch 1.15 - Multiplayer Spotting is Now Live!
Patch 1.15 introduces multiplayer spotting highlights, buffs the 12-gauge buckshot, and implements several mission fixes and requirement adjustments.


Linux Early Access Now Available!
Oxygen Not Included is now available for Linux in Early Access.




WHITE NOISE PATCH NOTES
Operation White Noise introduces new Operators Dokkaebi and Vigil, the Tower map, and significant improvements to pistol handling and grenade physics.

A hot fix for cold space nights
A hotfix addressing engine security, server stability, AI behavior, map collisions, and balance adjustments for the Partisan and Dhaka units.




Update 17 is live!
Update 17 introduces the low-gravity Delta map, a massive AI overhaul for better navigation and combat, the Turtle IFV rework, and significant gunplay and UI improvements.