News Archive
All patch notes across every tracked game, sorted by date.


Update 1.185.8 - Beta Improvements
Weekly beta improvements and announcement of the Space Engineers Physics & Engineering Contest.


PC 1.0 Update #2 Follow Up: BP Compensation
Maintenance update providing BP compensation for a distribution error and restoring the sale of Early Bird crate keys.




Operation White Noise - Mid-Season Reinforcements
Mid-season balance adjustments focusing on nerfing dominant operators like Ela and Ash, buffing Capitao and Lesion, and introducing T-AA and Bomb UI improvements.




Patch Notes - 10th January 2018
This update introduces a major revamp to the Outfit set bonus system, allowing mix-and-match fashion, adds General's Accessories for enhancement, and provides various class balance adjustments and quality-of-life improvements.



PC 1.0 Update #2
This update focuses on server performance optimization, the introduction of a new crate system with cosmetic items, and significant improvements to the replay and reporting tools to combat cheating.

Patch 0.12.0p4 - Bundling Worlds & Avatar Pedestal Optimizations
Patch 0.12.0p4 focuses on performance optimizations for avatar pedestals, bundling core worlds into the Steam client, and implementing email verification for non-Steam users.


Devblog 192
A small post-holiday update ending the Xmas event, performing server wipes, and implementing several stability and quality-of-life fixes.


Update 1.185.7 - Beta Improvements
Beta update focusing on critical bug fixes for projector-built grids and cargo container item drops.


Patch Notes - 3rd January 2018
Introduction of Mystic Awakening, the Campsite system, and Marni's Stones, alongside significant balance adjustments for Ranger and Maehwa and a rework of World Raid Boss loot distribution.


PC 1.0 Update #1
PC 1.0 Update #1 focuses on server stability, map rotation adjustments, and critical bug fixes for replays and world interactions.


Holiday Special
A holiday update focusing on AI improvements, a complete rework of infantry suit mods, vehicle balance adjustments, and numerous bug fixes.


Devblog 191
Devblog 191 introduces throwable flares, a handheld flashlight, weapon admiration animations, and various quality-of-life fixes and upkeep adjustments.


Update 1.185.5 - Beta Improvements
Minor update focusing on removing a battery power exploit and promoting a physics contest.




Update 0.6.15
Update 0.6.15 introduces Operation Narai for Tier VII ships, a new Hamburg Port, historical and holiday campaigns, and unique ship horns.



Celebrating PC 1.0 launch
Official launch of PC 1.0, marking the end of Early Access with a focus on server stability, anti-cheat improvements, and a celebratory in-game item.


1.0 Release Patch Notes
Major 1.0 release introducing the Miramar map, new weapons, a comprehensive ballistics overhaul, and significant UI/UX and performance optimizations.



Patch Notes - 20th December
A holiday-themed update featuring Christmas events, significant basic AP adjustments for Ninja and Kunoichi, and various quality-of-life improvements across classes and systems.

Hotfix 20.12.2018
Hotfix 20.12.2018 addresses several building exploits, item upgrade bugs, and audio-visual glitches following Update 32.

Barony V3.0.0 BETA Changelog
Barony V3.0.0 BETA introduces three new classes, a complete overhaul of monster animations and AI, a reworked attribute growth system, and significant combat mechanics including sneaking, backstabbing, and flanking.

Patch Notes 1.17
Patch 1.17 focuses on balancing the Shaman and Warlord, fixing numerous ledge-throw bugs for heavy heroes, and providing a wide array of quality-of-life and technical bug fixes across maps and UI.


Update V0.6.0-6437 - Multiverse Bugfixes
A small update focusing on stability, multiplayer connectivity, and various bug fixes following the Multiverse launch.


Patch 1.16 - Hunt Club
Introduces the Hunt Club beta featuring daily and weekly challenges, a new premium weapon skin, and several gameplay bug fixes.


1.0 Test Build Patch Notes #3
A comprehensive test build update focusing on the introduction of a Replay system, weapon balancing for the Win94 and M24, and numerous stability and bug fixes in preparation for PC 1.0.


Devblog 190
Christmas event enabled alongside significant changes to building upkeep, decay protection, and animal AI behavior.