News Archive
All patch notes across every tracked game, sorted by date.


Early Access Month 1 Update
The first monthly Early Access update focuses on performance stabilization, the introduction of the Vector SMG and Motorbike, and significant quality-of-life improvements to movement and UI.


THEHUNTER: COTW - Patch 1.6
Patch 1.6 focuses on critical stability fixes, including the 'Death on spawn' bug, scope accuracy corrections for specific rifles, and the addition of an 'Exit to main menu' button.




New UI on the test branch!
Major UI overhaul introduced on the test branch, accompanied by a new soundtrack, spotting mechanics, and extensive combat and AI balancing.

Patch 0.11.7 - Great Big Spring Update!
Introduction of Instance Tech v1.0 allowing private world creation, improved voice chat, and various quality-of-life updates for VR users.

Update 01.180.0 Major - Server Browser, Updated Character Animations
Major update introducing a completely redesigned in-game server browser and updated 3rd person character animations for tools and weapons.




Update 19, Version 0.45 & The Multiverse Announcement
Version 0.45 introduces two new campaign levels and announces 'The Multiverse', a major upcoming update featuring multiplayer and a level editor.



Closed Alpha - Update 0.3.1 is now live : Beards
Update 0.3.1 restores beards, introduces new status effect systems, improves enemy AI and spawning, and adds initial controller support.

Update 01.179.2 Minor - Beta Improvements
Minor beta update focusing on gravity and ship dampener fixes, with a preview of an upcoming server browser.


Update 24 - You can now explore the dark and mysterious Dregs in the Exiled Lands
Update 24 introduces 'The Dregs' dungeon, new gear recipes, and significant exploit fixes regarding building stability and item duplication.


Release Notes for v1.05
v1.05 focuses on combat refinement, including significant gear stat rebalancing, hero-specific adjustments for Peacekeeper, Warlord, Kensei, and Berserker, and systemic changes to Skirmish and Elimination modes.


THEHUNTER: COTW - Patch 1.5
Patch 1.5 focuses on stability, performance optimizations, and critical bug fixes, including animal pathfinding and a 'death on login' fix.


Devblog 154
Introduction of Wooden Armour, Searchlights, and Simple Handmade Sights, alongside various rendering and server performance optimizations.


UPDATE 23 – The destructive power of trebuchets is now available
Update 23 introduces the Trebuchet siege engine, new siege ammunition, and significant changes to the dodge mechanic, alongside various bug fixes and server settings.

Update 01.179.1 Minor - ModSDK Improvements, Font Tool
Minor update focusing on ModSDK tools, multiplayer stability, and visual fixes for equipment.

[Game Update] - 211867 Thermal Upgrade (LIVE - 3/29/2017)
The Thermal Upgrade introduces complex temperature mechanics, including building meltdowns, burst pipes, and temperature-based diseases, alongside the new Ice Biome and Duplicant outfits.


THEHUNTER: COTW - Patch 1.41
Patch 1.41 focuses on stability improvements, fixing several crash triggers and resolving a critical 'ghost click' UI bug.

Patch 1.8.3 Now Available
Patch 1.8.3 introduces significant balance adjustments for dinosaurs and weapons, map overhauls for Get to the Chopper mode, and various performance and economy optimizations.

HOTFIX 24.03.2017
Hotfix 24.03.2017 addresses a corpse looting exploit, fixes thrall audio bugs, and improves building placement performance.


Devblog 153
Introduction of Binoculars, various item cost adjustments, and significant performance optimizations.

Update 01.179.0 Major - New HUD and UI
Major overhaul of the HUD and User Interface, introducing a cleaner, icon-based display with new utility indicators and full modding support.


Game update 1.6 is here! Weigh station pass device, liftable trailer axles, differential lock
Update 1.6 introduces immersive hardware like the weigh station pass device, trailer axle lifting, differential locks, and a more detailed engine and air pressure simulation.

UPDATE 22 - Dye system, ruins system and new weapons out now!
Update 22 introduces a new Dye system, a building decay (Ruins) system, 8 new weapons, and significant feat/progression rebalancing alongside several exploit fixes.


Early Access Launch Day Patch Notes!
Early Access launch patch introducing the SKS rifle, inventory sorting, freelook, and various stability and bug fixes.


THEHUNTER: COTW - Patch 1.4
Patch 1.4 focuses on stability improvements, fixing animal AI freezing, correcting weapon statistics, and resolving various UI and audio bugs.