最终 Demo 和 ZERO Rush 活动已结束,正式版游戏预计于 2026 年 7 月 13 日上线。

Ascend to ZERO
你是否好奇过停止时间是什么感觉?《Ascend to ZERO》是一款操纵时间的动作Roguelike游戏,在这里你可以利用独特的定格时间能力,一路战斗至顶峰。
强度趋势
加强减去削弱的净变化。上升 = 整体加强,下降 = 整体削弱。
最新补丁
加强、削弱、修复与更新一览 — 点击行跳转到对应项目
A comprehensive quality-of-life update for the demo focusing on gamepad support, UI readability, and new player guidance.
- UI & UXequipment presets
The equipment preset feature has been improved for better efficiency.
- UI & UXDPS tracking—→Added
Added a total DPS counter to complement individual weapon trackers.
- UI & UXAvatar info screen—→Added
Added a dedicated buff/debuff tab to the Avatar information screen for better clarity on active effects.
- UI & UXstat change readability—→Immediate
Equipping or unequipping gear now shows immediate stat changes, removing the need for manual calculation.
- UI & UXcamera zoom—→Added
Players can now zoom the camera in and out using the scroll wheel or right analog stick.
- +8 项
改动内容
点击行筛选下方卡片
英雄 & 项目
点击卡片查看完整时间线 + 逐技能详情
- ⚙️+7/-0▲ +72mo ago
UI & UX
综合Interface · QoLMassive overhaul of information delivery and menu convenience.
- ⚙️+2/-0▲ +22mo ago
Gamepad
综合Controller · UXSignificantly improved accessibility and usability for gamepad players.
- ⚙️+1/-0▲ +12mo ago
Gameplay Systems
综合Mechanics · TutorialBetter onboarding for new players and clearer visual feedback for core mechanics.
- ⚙️+1/-0▲ +12mo ago
Bugfixes
综合Stability · CombatGeneral stability and combat precision improvements.
- ⚙️+0/-0≈ 02w ago
General
综合Announcement · Event · LaunchDemo 和活动已结束;正式版将于 2026 年 7 月 13 日上线,且不继承存档。