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Imposter

综合Enemy · AI · Invasion · PvP · Aggressor
3 补丁最近改动 6mo ago-1

强度趋势

上升 = 加强,下降 = 削弱
-10+4Oct 23, 2025Dec 18, 2025Oct 23, 2025 — Hotfix Patch Notes | Invasion - October 23rd +4 / -0 (cum +4)Oct 28, 2025 — Hotfix Patch Notes | Invasion - October 28th +1 / -4 (cum +1)Dec 18, 2025 — Hotfix Patch Notes | Project Messiah - December 18th +0 / -2 (cum -1)
聚焦单个技能:追踪 9 个技能
按改动类型筛选:此项目有 5 种类型

补丁历史

    • 🎯BehaviorKnife Attackattack angle

      优化了在近距离攻击 Reagents 时的小刀攻击角度,使其在近战中更加精准且危险。

      优化目标锁定

    • 🐛Bug fixSlashcooldown

      修复了一个允许 Imposters 通过取消 Slash 动画结尾来绕过冷却时间的 Bug。

      修复动画取消

    • 📊NumericStunradius1.5m2m m

      Stun radius increased from 1.5m to 2m, making it easier for Reagents to stun Imposters.

      Increased stun radius for player imposters.

    • 📊NumericStunduration3.5s5.5s s

      Imposters are now stunned for 5.5s instead of 3.5s, significantly increasing the window for Reagents to escape.

      Stun reaction animation is now 2s longer.

    • 📊NumericStabrange2.5m2m m

      Stab range reduced to 2m to maintain consistency with the Slash attack.

      Range decreased to match Slash range.

    • 🐛Bug fixStabdamage62.550

      Fixed a bug where countered stabs dealt 62.5 damage instead of the intended 50.

      Fixed damage when countered.

    • 🎯BehaviorStabreaction animationLonger

      Imposters now have a longer reaction animation when countered, preventing them from instantly chaining into a finisher Slash.

      Prevents instant chain finishers.

    • ✂️RemovedScoringsound disturbanceIncludedRemoved

      Triggered sound disturbances no longer contribute to Imposter scoring.

      Removed from scoring metrics.

    • 🐛Bug fixvisual rigBlind RigMimic Rig

      Fixed an issue where Imposters always showed the Blind Rig instead of the correct mimic rig.

      Corrected visual model.

    • 🐛Bug fixfatality interaction

      Fixed an issue where kicking an Imposter during a fatality on a low-health teammate would not result in the Imposter being killed.

      Fixed death trigger when kicked.

    • 🎯BehaviorDowningretreat triggerForcedNot Forced

      Imposters no longer automatically retreat after downing a Reagent, allowing for more aggressive play.

      Imposters aren't forced to retreat after downing a Reagent

    • NewExecutionactivationAdded

      Imposters can now execute targets while holding the knife (preparing a stab), prioritizing nearby alive reagents.

      Possible to perform execution when preparing a stab

    • 📊NumericSlashstamina cost2520

      Missing a slash now consumes less stamina, making attacks less punishing.

      Decreased slash miss stamina cost

    • 📊NumericRetreatduration15s-20s20s-25s s

      Increased the duration of the retreat timer, giving the Imposter more recovery time after a kill.

      Retreat time increased to 20s base (25s upgraded)