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7 Days to Die
7 Days to Die
ActionAdventureIndie
The Fun Pimps · The Fun Pimps Entertainment LLC·$44.99
Jul 6, 2025 · 13mo ago

V2.1 EXP

AI summary1mo

V2.1 b5 EXP update focuses on storm mechanics adjustments, server stability, and various bug fixes including a critical save corruption fix.

Images © 7 Days to Die via Steam

Buffs9

  • Storms
    • Storms now last for a shorter period of time.Reduced
    • Storms occur less frequently across all biomes.Reduced
    • Players now have more notice before a storm begins, allowing better preparation.Increased
    • Visual clarity is improved when the player is indoors during a storm.Decreased
  • Server & NetworkingReduced server login overhead to better mitigate the impact of potential DDoS attacks.Reduced
  • General Gameplay
    • Players on dedicated servers can now heal broken or sprained limbs for their teammates.Self onlyMutual
    • Fixed a critical bug that caused save corruption when repeatedly entering and leaving specific sleeper volumes.CorruptibleFixed
  • World & POIs
    • Fixed an issue where sleepers in Factory_02 could spawn directly in the player's line of sight.In viewOut of view
    • Fixed an issue where zombies in Apartments_06 could spawn directly in the player's line of sight.In viewOut of view

Nerfs1

  • StormsZombies are now more likely to detect players via sound during storms, increasing danger during bad weather.Increased

Bug fixes3

  • StormsFixed a bug where the 24 Hour Cycle setting caused incorrect storm durations.
  • Items & NPCs
    • Fixed a bug where Trader Bob would teleport the player multiple times.MultipleSingle
    • Fixed a visual glitch where wearing the Hoarder helmet caused the character's face to appear distorted ('babyfaced').BabyfaceFixed

Other changes5

  • StormsStorm fog is denser and blends in more naturally as the storm builds.Increased
  • Server & Networking
    • Server logs now identify configuration settings that are incompatible with consoles when crossplay is enabled.
    • Improved stability and behavior for console crossplay on non-standard server configurations.
  • General Gameplay
    • Clothing and armor tags have been removed from dyes.Clothing/ArmorRemoved
    • Added an audio cue to notify players when the last member of their party has left.Added

subjects affected (5)

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How did this patch land?
🔗
official notes
7 Days to Die · Jul 6, 2025

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Patch history

see all 58

  1. V3.1.0 B13 EXP UpdateJul 25, 2026 · 3w

    A small experimental update focusing on chicken mechanics, trader inventory additions, and Discord account linking fixes.

    +61
  2. V3.0.1 EXP ReleaseJul 9, 2026 · 1mo

    V3.0.1 EXP is a stability and bug-fix update focusing on Sign Tech errors, cosmetic glitches, and server-side item degradation issues.

    +2
  3. V3.0.0 b259 EXPJun 25, 2026 · 1mo

    Experimental update b259 focuses on sandbox setting expansions, mod balancing for weapon grips and blades, and various stability and crafting bug fixes.

    +14
  4. V3.0.0 b257 EXP UpdateJun 22, 2026 · 1mo

    Experimental update b257 focusing on sandbox option refinements, zombie physics/falling damage, and various bug fixes for items and UI.

    +11
  5. V2.6 b14 EXP UpdateMar 21, 2026 · 5mo

    Experimental update focusing on city performance optimization, server configuration defaults, and various bug fixes.

    +2
  6. V2.4 b7 Unity Security UpdateOct 17, 2025 · 10mo

    V2.4 b7 is a security update updating the game to Unity version 2022.3.62f2.

  7. V2.4 StableOct 2, 2025 · 10mo

    V2.4 Stable focuses on critical EOS connectivity updates, stability fixes, and minor bug corrections across PC and PS5.

    +3
  8. V2.4 EXPSep 28, 2025 · 10mo

    Experimental V2.4 update focusing on EOS connectivity requirements, quest fixes, and various stability/technical bug fixes.

    +2

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