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Zombies

GeneralAI · Combat · Enemy · Enemies · Visuals · Visual
11 patcheslast touched 1w ago-6

Power trajectory

Up = buffed, down = nerfed
-60+3Sep 22, 2020Jun 22, 2026Sep 22, 2020 — Alpha 19.1 Stable is out! +1 / -0 (cum +1)Feb 25, 2021 — Alpha 19.4 B7 Experimental is out +0 / -0 (cum +1)Jul 31, 2023 — A21.1 b12 EXP Update +1 / -0 (cum +2)Jan 31, 2025 — V1.3 B6 Experimental +0 / -0 (cum +2)Feb 12, 2025 — V1.3 b9 Changelog +1 / -0 (cum +3)Jun 25, 2025 — V2.0 b292 EXP Update +0 / -2 (cum +1)Jun 25, 2025 — V2.0 b294 EXP Update +0 / -2 (cum -1)Jul 11, 2025 — V2.1 b7 EXP Update +0 / -1 (cum -2)Aug 1, 2025 — V2.2 b3 EXP +0 / -1 (cum -3)Aug 15, 2025 — V2.3 Experimental is here! +0 / -2 (cum -5)Jun 22, 2026 — V3.0.0 b257 EXP Update +0 / -1 (cum -6)
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Filter by change type:6 types in this subject

Patch history

  1. Jun 22, 2026·V3.0.0 b257 EXP Update-1
    • Newfall damageAdded

      Zombies can now take significant damage from falling, making high-ground advantages more effective.

      Zombies now have a chance to take regular, unclamped damage from falls.

    • 🐛Bug fixtargeting

      Fixed zombie head tracking to improve both visual accuracy and game performance.

      Fixed heads not looking at target and high performance cost.

    • 🎯BehaviortargetingIgnore corpsesTarget corpses

      Several zombie types now target animal or player corpses that were previously ignored.

      AI behavior

    • 🎯Behavioralert behaviorPassiveActive

      AI wander and look behaviors are more active while alert, including random turns.

      Harder to sneak

    • 📊Numericalert timeIncreased

      Increased the amount of time AI remains alert after reaching an investigation point.

      Longer detection

  2. Aug 1, 2025·V2.2 b3 EXP-1
    • 📊NumericSpawningSpawn Chance100%50%

      Lowered the spawn chance of Plague Spitter and Frostclaw in their respective biomes by approximately 50%.

      numeric

    • 🎯BehaviorScreamer SpawningCountFixed1 or 2

      Regular screamers now spawn in groups of 1 or 2 based on the Game Stage.

      behavior

    • 🐛Bug fixModel

      Fixed an issue where Demolition zombie's feet were partially clipped into the ground.

      bugfix

  3. Jul 11, 2025·V2.1 b7 EXP Update-1
    • 🎯BehaviorLoot BagsDropped on old ageNo drop

      Zombies that die from old age no longer drop loot bags, preventing passive farming.

    • 🐛Bug fixAI Noise ResponseUnresponsiveResponsive

      Fixed AI run away task so that zombies now correctly respond to player noise while fleeing.

  4. Jun 25, 2025·V2.0 b294 EXP Update-2
    • 🎯BehaviorAttacktargeting

      Zombies will now attack hatches above them while on ladders, making them more dangerous during base sieges.

    • 🐛Bug fixBreak Blocktask persistence

      Fixed a bug where AI would cancel block-breaking tasks if they were on a ladder and not touching the ground.

  5. Jun 25, 2025·V2.0 b292 EXP Update-2
    • 🎯Behaviormovement speedBlood Moon Speed

      Biome zombies now move at blood moon speeds during damaging storms, increasing danger during weather events.

      Biome zombies now move at blood moon speeds during damaging storms.

    • 📊Numericloot drop rate5%4%

      Lowered the chance of general zombie loot bag drops from 5% to 4%.

      General zombie loot bag drop chance reduced.

  6. Feb 12, 2025·V1.3 b9 Changelog+1
    • Newgore/dismembermentAdded

      Added reduced gore and dismemberment variants for several zombies to comply with PS5 Japanese ratings.

      Certification compliance

    • NewFat HawaiiandismembermentAdded

      Added SDCS dismemberment to the Fat Hawaiian zombie for better combat feedback.

      SDCS

    • 🛠QoLdismemberment parts

      Improved and adjusted various dismemberment parts for better visual consistency.

      Visual polish

  7. Jan 31, 2025·V1.3 B6 Experimental
    • Newgore variantsAdded

      Added new texture and material variants for several zombies and gore blocks, specifically for the Japanese PS5 version.

      Texture and Material variants added for several zombies to meet Japanese PS5 rating requirements.

    • NewFat HawaiiangoreAdded

      Added gore effects to the Fat Hawaiian zombie for improved visual feedback.

      Added gore effects to the Fat Hawaiian zombie.

    • 🛠QoLdismemberment

      Improved the quality and behavior of various dismemberment pieces for better gore visuals.

      General improvements to dismemberment pieces.

  8. Jul 31, 2023·A21.1 b12 EXP Update+1
    • 📊Numericradiation resistanceAdded

      Zombies and zombie animals now have resistance to the radiation pool buff.

      BuffResistance

    • 🐛Bug fixfriendly fire

      Fixed an issue where zombies were accidentally damaging dogs, bears, and vultures.

      Fixed

    • 🎨VisualFat ZombieskinNew Skin

      Enabled a new skin for the fat zombie variant.

      Visual update

    • NewvarietyAdded

      Added new Stripper, Utility, and Business zombie types to the game.

      new

    • 🎯Behaviorladder AIImproved

      Improved AI ladder usage, including better pathing for horizontal connections and jumping capabilities.

      behavior

    • 📊NumericVomitradiusIncreased

      Increased vomit radius for Cops and Radiated Cops to compensate for poor aiming.

      numeric