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Infantry

GeneralInfantry · Combat
3 patcheslast touched 84mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Nov 24, 2017Aug 5, 2019Nov 24, 2017 — Update 17 is live! +2 / -1 (cum +1)Jan 18, 2018 — Patching up the fleet some more +0 / -1 (cum 0)Aug 5, 2019 — Apollo event ends, small patch drops +2 / -0 (cum +2)
Zoom into one ability:9 abilities tracked
Filter by change type:4 types in this subject

Patch history

    • 🎯BehaviorPartisan BoostReliabilityImproved

      The Partisan boost is now more reliable when triggered.

      Consistency fix

    • 🐛Bug fixHealingHealth CapCorroded Limit

      Healing no longer strips health over the corroded limit.

      Bugfix

    • 🐛Bug fixRevivingHealth CapCorroded Limit

      Reviving no longer restores health beyond the corroded limit.

      Bugfix

    • 🎯BehaviorSpawn PointCorroded StatusRemoved

      Spawn points now remove the corroded status from infantry, mirroring resupply behavior.

      QoL

    • 📊Numericarmour/speedDecreased

      Infantry armor and speeds have been tweaked down globally.

      General reduction in armor and movement speed.

    • ✂️RemovedEMPeffectsSpeed/SensorsRemoved

      Removed obscure EMP effects on infantry, such as disabling speed multipliers and sensors.

      Removed non-obvious EMP effects.

  1. Nov 24, 2017·Update 17 is live!+2-1
    • 📊NumericBody Armor Modarmor value50100 points

      Doubled the amount of armor provided by the infantry body armor mod.

      Armor buff

    • 📊NumericFrag Grenadedamage radiusReduced

      Reduced the damage radius of frag grenades.

      Radius nerf

    • 📊NumericRailgunssplash radiusIncreased

      Increased the splash damage radius of railguns.

      Radius buff

Infantry balance history — Angels Fall First · PatchDiff